V-Ray for SketchUp 2.0 Release


V-Ray for SketchUp 2.0
is available to buy now!

 

New to Version 2.0

GEOMETRY

V-Ray Proxy – an indispensable tool for managing scene memory and efficiently rendering massive amounts of geometry. V-Ray Proxy objects are dynamically loaded and unloaded at render-time, saving
vital RAM resources. Use V-Ray Proxy to render millions of polygons at maximum memory efficiency and increase the amount of detail and complexity of your SketchUp scenes.

Faster Parsing Times – major speed improvements have been made when processing the SketchUp scene for rendering with V-Ray.


RENDERING ENGINES

V-Ray RT CPU & GPU – a revolutionary rendering engine providing instant feedback and streamlining scene setup. Because V-Ray RT is built upon the same robust core as V-Ray, it is seamless to transition between V-Ray RT and production rendering. For the everyday user this s a very powerful interactive rendering solution that allows them to simultaneously work and render inside of SketchUp. The
instant visual feedback makes for quicker design, material, and lighting decisions.

Retrace Threshold – reduce Light Cache artifacts and improve the appearance of glossy reflections and refractions when using the time saving feature – Use light cache for glossy rays.


LIGHTS

Dome Light – creates simple, artifact-free image-based lighting using the Dome Light. Its powerful importance sampling analyzes HDR images and optimizes light tracing and GI precision. This new feature will streamline your workflow when using image based lighting in your scenes. It will not only save you setup and rendering time but it will also increase the quality of the image based light and shadows.

Lights as Components – V-Ray lights can now be part of a SketchUp component, making the process of changing the design and settings of multiple lights at once much easier.

Sphere Light – create spherically shaped area light.

 

MATERIALS

V-Ray Materials – a new compact and optimized material that includes diffuse, reflection, and refraction parameters with the ability to change the BRDF.

Wrapper Material – can be used to specify additional properties per material. Most importantly you can now create true matte materials which show the background as opposed to the base material.

VRMats Library – a new library contains an extensive collection of ready to use and photo realistic V-Ray materials.


FRAME BUFFER IMPROVEMENTS

Render History – this option allows you to save your rendered images and load them directly in the V-Ray frame buffer.

Compare Tool – a new option to easily compare two rendered images directly in the V-Ray frame buffer.

V-Ray Lens Effect – allows you to achieve bloom and glare effects in your renderings.


OTHER

Rendering Presets – with our collection of interior and exterior rendering presets you can quickly switch between draft and high quality rendering settings. You can also create and save your own presets to customize and streamline your workflow.

Camera Presets – with camera presets you can quickly switch between different exposure setups for illumination scenarios like cloudy sky, after sunset, interior natural light, etc. You can create and reuse your own custom camera presets.

Set Camera Focus – you can now setup depth of field with ease by simply picking a point in the scene where you want to focus the V-Ray camera on.

Lock RT – the SketchUp scene can be edited without changing the view in RT.

64-bit Rendering – 64-bit rendering is now supported locally and via distributed rendering.

Distributed Rendering – offload renders to other computers and continue working in SketchUp by using the option “Don’t use local machine.”

Normal Mapping – add more accurate simulation of detailed 3D surfaces in SketchUp.

Environment Mapping – matching your SketchUp model to a background image is now easier than ever before with the additional Screen, Cylindrical and Shrink Wrap environment mapping types.

Pack and Go – archive your SketchUp scene and all external files into a single ZIP for easy sharing and back up.

Multi-Session Support – OS X users now have the ability to set the current model that V-Ray will render.

Animation Support – the ability to produce animation for SketchUp projects has been streamlined, ensuring a cleaner and easier creation process.

Opacity Mapping – the option “use color texture as transparency” is available for all SketchUp materials. This is important when using PNG or TIFF textures with built-in transparency channels.

Procedural Texture Mapping – we added more texture mapping to allow you create different effect on the materials. Now you have more freedom on the materials creation.

 

Purchase V-Ray for SketchUp 2.0 now!

V-Ray for Sketchup 2.0 Final Beta Released

The imminent V-Ray for Skethup release has been promoted to v2.0 in light of the major upgrades and improvements. To test the latest beta release, visit the Chaos site here.

 

Remember: Purchase V-Ray for Sketchup now at current pricing and receive the free upgrade to v2.0 when released (subject to the cost of a USB dongle).

 

The latest bug fixes and improvements include:

• Resolved an issue that caused geometry to vanish when editing a scene during a V-Ray RT render.
• Transitioning between perspective and parallel cameras while rendering with V-Ray RT no longer causes the rendered view to get stuck in parallel mode.
• When V-Ray RT in OpenCL mode fails to setup on OSX, V-Ray will revert to CPU mode without a crash.
• Resolved crash in RT CPU when VRayBRDF has both fog and translucency turned on.
• Improved stability of RT GPU.
• Skp2Sided material now supported with RT GPU.
• Opacity and other float textures render properly in RT GPU.
• The standard material pays attention to the Default Displacement override / Use global parameters.
• Our Standard, Skp2Sided, Toon, and Angle blend materials check and correct invalid (negative or infinite) colors.
• The VFB stays on the top of the SketchUp window in OSX.
• RGB/Alpha channels are always the first two channels in the VFB and are above other custom render channels.
• The VRayBRDF layer gets used for viewport representation in our LayeredBRDF.
• V-Ray diffuse color is no longer incorrectly overwritten by SketchUp material color in some cases.
• Resolved an issue that caused light cache retracement to always be off regardless of the checkbox in our UI.
• Resolved problem that could cause default options to be loaded instead of the serialized scene options if you open a model by double-clicking on it rather than doing File->Open.
• Our Options Editor no longer becomes empty when trying to use render presets.
• Resolved an issue where DR Nodes could intermittently stop contributing. This fix is part of the spawner itself, so you must reinstall it.
• Resolved “Ghost windows” from happening on OSX.
• Materials ending in the number “0” now load properly.
• Resolved an issue that would prevent copy and pasting objects between models, or automatically undoing the last operation while copy and pasting between models.
• Unicode paths are now supported when referenced from within lights – IES file paths, for example.
• The physical camera matches viewport FOV.
• Focus distance is set correctly and DOF render properly with the physical camera.
• Resolved issue that caused VRayBRDF to be unresponsive to changes made in SketchUp material editor.
• Materials no longer rename themselves after making edits in the SketchUp material editor.

Great End of Summer Deals

Last minute deals on Vectorworks, V-Ray for Sketchup and Cinema4D

It’s that time of year again and various new software releases are imminent. This means there are some great end of summer deals.

Avoid price increases, qualify for free upgrades and lock in great deals before the new releases!

 

Vectorworks

For new and existing customers not already on VSS, we have a great deal available before the new release. Contact us now to take advantage of this.

 

V-Ray for Sketchup

Time is running out to get the current version at the current price. Purchasers of V-Ray for Sketchup 1.49 qualify for 1.6 as soon as it’s released. You will only need to pay for the USB dongle, there is no upgrade price and you can lock in the current license price today.

 

Maxon Cinema 4D

Superb deals on Cinema 4D are available for just a little longer. Buy any version of Cinema 4D today and receive 12 months support and upgrades free of charge.

 

Now really is a great time to invest in your software. If you’d like to make your purchase even more cost-effective, you may wish to consider our business leasing options.

Buy now online or email or call if you’d like more information or to purchase by phone.

These offers must end soon.

 

 

 

Grab Hold of Your Dongles!

A little bird tells us the release of V-Ray for SketchUp 1.6 is nearly here.

All new purchases of V-Ray for SketchUp from now until the 1.6 release qualify for a free upgrade, you just have to buy a V-Ray dongle (or if you already have one you can use that).


New features of 1.6 include:

Rendering Engines
V-Ray RT
Retrace Threshold
Lighting
Dome light
Lights as components
Sphere Light
Geometry
V-Ray Proxy
Faster Parsing Times
 V-Ray Frame Buffer Improvements
Render History
Compare Tool
 V-Ray Lens Effect Materials
V-Ray Material
Wrapper Material
Material Library
Texture editing
Three different Color Spaces
Procedural Texture Mapping

 

For more information see our V-Ray for SketchUp product page or see our previous post V-Ray for Sketchup Beta 1.6 Available. Free upgrades upon full release..

KeyShot 4.1 Release

A new version of KeyShot and KeyShot Pro will be released on Monday 24th June, including some of the biggest features and updates yet. KeyShot 4.1 complements and improves on all the features introduced in KeyShot 4 as well as brand new features such as procedural textures, toon shading, focused caustics and color management. There are also additional updates to the Importer Material, Templates and KeyShot HDRI Editor.

What’s New in 4.1?

Focused caustics

The new Focused Caustics feature allows KeyShot users to accurately display the rays of light that reflect or pass through transparent or translucent surfaces. Users have the ability to toggle Focused Caustics in the render scene settings. This compliments the new physical lighting feature in KeyShot that allows any object to be used as a Point, Area or IES light profile with added functionality in KeyShot 4.1 to adjust the size of the light, allowing the user to control the softness of the shadow. The proprietary algorithm for focused caustics developed by Luxion co-founder and chief scientist Dr. Henrik Wann Jensen is one of the fastest algorithms in the industry, delivering results in seconds.

Procedural textures

New Procedural texture options are available for any material when applying a texture to an object. Six preset procedural materials allow a user to immediately apply a seamless texture to any surface with the added ability to scale, adjust bump height and sync to other textures. The six presets include Granite, Leather, Marble, Noise (Texture), Noise (Fractal) and Wood with more planned for future releases.

Toon shading

The non-photorealistic (NPR) toon shader is a new material type that allows users to apply solid colors, solid shading and contours to their objects for a flat, cel shading appearance. Users can apply this material from the material type selection box with options to adjust material color along with contour color, angle, width, quality and more advanced options to adjust contours and shadows. Since it is amaterial rather than a render mode, the toon material can be used in combination with any other material for still images, animations and KeyShotVR.

Color management

A new Color Management setting has been added to the KeyShot Preferences with this release. Color Management allows the matching and control of color representations across various devices. In the Color Management settings, users have the ability to enable Color Management selecting an ICC profile (.icc or .icm) available from various software and hardware manufacturers.

STL import

A new STL importer is now available as part of the 25+ 3D file formats supported inside KeyShot. This new importer allows .stl files to be imported directly into KeyShot.

Importer improvements

All importers have been significantly improved to better represent the geometry inside KeyShot. The order and exact structure is now maintained for all file formats. Geometry for many file formats is now properly represented.

Other features and improvements

Among the major features mentioned above, KeyShot 4.1 also contains additional features and improvements. iBook support for KeyShotVR is now available allowing the creation of an iBooks widget with the use of iBooks Author. Improvements to the HDRI Editor have been added with new Flat and Spherical Display types as well as Display Orientation for the Spherical display. In addition the user interface has been streamlined with the ability to rename pins and to copy and paste regions from the HDRI. Additional options have been added to the Material templates dialogue that allow users to add a template for a part or materials either automatically or manually and materials used for the scene have been moved to the Project Scene tab. The user can now create an unlimited number of render layers with the ability to create custom names for each layer. The animation capabilities have been made more robust, respecting now the order in which animations have been created, with the ability to change the order interactively in the scene tree.

V-Ray for Sketchup Beta 1.6 Available. Free upgrades upon full release..

If you are an existing V-Ray for Sketchup user, or if you’re a prospective user, then news of the V-Ray for Sketchup 1.6 open beta release will be welcome (and greatly expected) news.

Final stage development is now under way and this is your chance to provide feedback and get a sneak peak of some great new features. These features bring development of V-Ray for Sketchup in-line with V-Ray for Rhino and provide some major improvements in terms of efficiency and reductions in render development time.

Register for the V-Ray for Sketchup 1.6 Beta Programme

Rendering Engine

V-Ray RT – a revolutionary rendering engine providing instant feedback and streamlining scene setup. Because V-Ray RT is built upon the same robust core as V-Ray, it is seamless to transition between V-Ray RT and production rendering. For the everyday user this s a very powerful interactive rendering solution that allows them to simultaneously work and render inside of sketchUp.The instant visual feedback makes for quicker design, material, and lighting decisions. The current version of V-Ray RT is only supported on the CPU.

Retrace Threshold – reduce Light Cache artifacts and improve the appearance of glossy reflections and refractions when using the time saving feature – Use light cache for glossy rays.

 

Lights

Dome light – create simple, artifact-free image-based lighting using the dome Light. its powerful importance sampling analyzes hdR images and optimizes light tracing and gi precision. This new feature will streamline your workflow when using image based lighting in your scenes. it will not only save you setup and rendering time but it will also increase the quality of the image based light and shadows.

Lights as components – V-Ray lights can now be part of a SketchUp component. This makes it easy to change the design and settings of multiple lights at one time.

Sphere Light – create spherically shaped area lights.

Geometry

V-Ray Proxy – an indispensable tool for managing scene memory and efficiently rendering massive amounts of geometry. V-Ray Proxy objects are dynamically loaded and unloaded at render-time, saving vital RAm resources. Use V-Ray Proxy to render millions of polygons at maximum memory efficiency and increase the amount of detail and complexity of your sketchUp scenes.

Faster Parsing Times – major speed improvements have been made when processing the sketchUp scene for rendering with V-Ray.

V-Ray Frame Buffer Improvements

Render History – this option allows you to save your rendered images and load them directly in the V-Ray frame buffer.

Compare Tool – new compare option to easily compare two rendered images directly in the V-Ray frame buffer.

V-Ray Lens Effect

Lens Effect
– allows you to achieve bloom and glare effects in your renderings.

Materials

V-Ray Material – a compact and optimized material that includes diffuse, reflection, and refraction parameters with the ability to change the BRdF

Wrapper Material – can be used to specify additional properties per material. most importantly you can now create true matte materials which shows the background as opposed to the base material.

Material Library – this new library contains over a 100 ready to use and photo realistic V-Ray materials.

Procedural Texture Mapping – we add more texture mapping to allow you create different effect on the materials. now you have more freedom on the materials creation.
-AColorop
-Combine Color
-mix
-noisemax

Texture Editing
Three different Color Spaces – to correct the gamma of the images.
-Linear
-gamma Corrected
– sRgB

KeyShot 4

 

KeyShot 4 will be released on February 14th and you can upgrade for free with all new license purchases of KeyShot 3 until this date.  If you already have KeyShot 3 you can upgrade for the low price of £249 + VAT (base version). Any other version can be upgraded for 60% off the full price. Upgrades to KeyShot 3 are not eligible for this promotion, unless purchased with annual subscription.

Purchase KeyShot here or call 01206 804984 for questions on available options and larger orders.

 

Release of Shaderlight 2.4

New Shaderlight for SketchUp Release


Thanks to the release of version 2.4, SketchUpUsers of Shaderlight can now render faster and more efficiently.

Shaderlight 2.4 is available for free to existing Shaderlight v2 customers.  New users can purchase the new release as a full or timed access license at CAD Software Direct.

This month, users can get 25% off any full price license.

Buy it now!

ZBrush 4R5 Released

We are pleased to announce the release of ZBrush 4R5!

Combine the new Panel Loops with the power of QRemesher (released earlier this year in ZBrush 4R4) and the possibilities for creating complex and efficient parts become endless. ZBrush 4R5 includes usability upgrades including Dynamic Brush Size control, Mouse Wheel support, Quick/Auto Save functions and much more.

With ZBrush4R5, you’ll gain the ability to generate cleaner topology faster than ever before.  ZBrush 4R5 also includes powerful rendering enhancements, including a Posterization setting which creates illustration effects similar to a Photoshop painting.

These are just a few of the highlights in ZBrush 4R5 to see more information click hereZBrush 4R5 is a FREE upgrade to existing registered users.

Click here to purchase ZBrush

Business Leasing Finance now available on 3D & CAD Software

Here at CAD Software Direct we are pretty chuffed to announce that we now offer business leasing finance on many of our products. We’ve been working hard to find a finance company we believe is well suited to professional customers in the design sector – and now we have, we are pleased to be able to help customers spread the cost of their software and hardware purchases.

Finance is based on a minimum order of £1000+VAT and subject to approval.

Our leasing packages allow you to spread the cost of software over a period such as 24 or 36 months. This massively improves cashflow, turns capital expenditure into monthly costs and can improve the overall tax implication of the purchase. Mostly, it just means you no longer have to put two years worth of petrol in the car just to drive it away.

So, if you would like..

Finance on Cinema 4D
Leasing on Vectorworks
Installments on V-Ray and Rhino
HP on a Dell Workstation
etc. etc.
..then get in touch!