With the exciting release of KeyShot 9.2, the focus is on stability and feature improvements, as well as a new Translucent Medium material, Multi-GPU Memory support, and the all-new KeyShot Benchmark.
‘Translucent Medium’ Material This new and improved material is based on the GPU version of Translucent Advanced that was available in KeyShot 9.1. Now significantly optimised for quality and speed on GPU and CPU, Translucent Medium does a much better job handling translucency in even thin model sections.
NVLink Multi-GPU Memory Support KeyShot GPU mode now supports memory scaling for multi-GPU setups using NVLink with KeyShot 9.2 or higher. This means that two Quadro RTX8000 GPUs can be combined to provide a huge 96GB of memory. Along with NVLink support, direct lighting and GPU startup time in GPU interior mode have been improved as well.
KeyShot Benchmark KeyShot Viewer now features a brand new benchmarking tool! This tool indicates how fast your CPU or GPU will render scenes compared to a reference system using an Intel Core i7-6900K CPU @ 3.2GHz. To run the benchmark, select Benchmark after starting KeyShot Viewer.
Did you know that KeyShot for Solidworks is also now a permanent part of the KeyShot collection? Originally launched as a limited offering, but now here to stay, click here to learn more about KeyShot for Solidworks!
V-Ray for Rhino is a highly accurate renderer for McNeel Rhinoceros, enabling designers to predict and present their designs with the highest level of realism and reduce the need of physical prototypes. V-Ray greatly increases Rhino’s ability to handle large scenes and can be used directly within Grasshopper.
V-Ray Next for Rhino is compatible with Rhino 5 and Rhino 6. V-Ray for Rhino is supported on Windows only.
What’s New in V-Ray Next for Rhino?
RTX support — Boost your V-Ray GPU performance with NVIDIA RTX technology.
Decals support — Add images to paintings, signs, screens and more — plus, Decals work with native and V-Ray materials.
Proxy mesh materials — Import or create a proxy mesh asset and V-Ray will automatically generate a set of material slots.
Partial scene export — Export only selected objects as a .vrscene file containing geometry and the applied materials.
Improved materials — The underlying shading structure of all scene materials has been optimised.
Colour assistant — Choose the exact color you need with the right hue, saturation and value variation with the Colour Assistant.
Extended script access — The updated V-Ray scripting API provides more options to start a render.
And more! Enjoy a new colour theme, a unified one-step installer and numerous V-Ray for Grasshopper enhancements.
The latest version of V-Ray Next for SketchUp is out, and with it comes full SketchUp 2020 support, new features, and optimisations to make your high-quality renders easier and more enjoyable to produce. If you already have V-Ray Next for SketchUp, this update is free and you can update now.
RTX support Boost your V-Ray GPU performance with NVIDIA RTX technology.
Proxies with materials Import or create a proxy mesh asset and V-Ray will automatically generate a set of material slots, making it easier to manage materials.
Colour assistant Choose the exact colour you need with the right hue, saturation and value variation with the Colour Assistant, V-Ray Colour Picker’s new extension.
Improved materials The underlying shading structure of all scene materials has been optimised, so advanced attributes can now be added or removed without cluttering the material properties.
Unified installer Enjoy a smooth, single-step installation of all the components included in the V-Ray package.
Colour themes A new “Bright” colour theme is now available for the V-Ray user interface.
Partial scene export Export only the current selection as a .vrscene file containing its applied materials, lights and other V-Ray special objects.
VRscans enhancement The VRscans material now includes a triplanar texture projection mode, removing the need for UV mapping of objects that use the material.
If you want more information about V-Ray, visit CAD Software Direct or give us a call on 01206 804984.
Create floor plans and cross-sections with ease using the new orthographic view in Enscape. Clearly communicate the scope and size of your designs while seamlessly switching between flat perspectives and side view section cuts. With just one click, you can create a 2D view from a 3D project.
With the new BIM mode, you can quickly access key model information such as material, dimensions, quantities and costings without ever leaving Enscape. Activate BIM mode and click any element inside Enscape to display all available BIM data.
There’s even over 250 assets ready to use to enrich your scenes such as lamps and buildings. With a wider choice than ever, you can easily add to the realism of your project and even place them into pre-made urban environments using the new collection of surrounding buildings.
As with all big releases, you’ll find improvements to existing features too. Enjoy batch rendering and reproducible renderings, plus improved clouds, atmospheric effects, area lights and shading of partially transparent surfaces.
Enscape is available now at CAD Software Direct. If you have any queries at all, please contact us on 01206 804984.
If you’re new to Enscape and would like to give it a try, contact us on firstname.lastname@example.org to request a free 14-day trial.
KeyShot 9.1 has been released, and this update continues Luxion’s core focus on flexibility and creative freedom by improving workflow speed, material control, and render output.
KeyShot 9.1 builds on previously introduced features, such as real-time GPU ray tracing, AI denoise, and RealClothTM technology and adds:
Unwrap UV to aid in the position and application of textures and labels
Name Templates to improve the filename options for render output workflow
Network Rendering with GPU support to scale up the rendering power to make use of all available networked graphics cards.
Unwrap UV enables KeyShot users to generate UV maps which allow textures or labels to be accurately wrapped on an object’s surface. Users can get a quick preview using Quick Unwrap, or define more complex positioning using the Advanced Unwrap tool.
Name Templates gives users control over file names of outputs by automatically generating custom file names for the scene, with custom naming options that include the Revision, Scene Name, Active Camera, Current Date, and more.
Network Rendering now supports the option to use all available networked GPUs to increase rendering speed. The updated KeyShot 9.1 Network Monitor shows the type of rendering nodes available on the network.
KeyShot 9.1 is available immediately to all current KeyShot 9 users.
If you would like to find out more about KeyShot, give us a call on 01206 804984 or email us on email@example.com
SketchUp 2020 has arrived! Trimble have been watching comments in the forums throughout the year, and discussing ideas during training events to make sure the latest version of SketchUp addresses everything that users want to see out of this new release.
We’ll take a look at what’s new in SketchUp and Layout down below, but first let’s take a look at how you can get your hands on it as an existing user.
If you read just one thing in this post, make it this: Please ensure that any plugins and renderers you rely on are compatible with SketchUp 2020 before upgrading, and be aware that there is no support for OS X 10.12 (Sierra) any longer. You must use OS X 10.13 (High Sierra) or newer.
With that out of the way…
How Do I Get Started?
Annual Subscription Users The great news for you is that you’re eligible and are ready to use SketchUp 2020 right away. Simply download the application here. When the application is installed, all you need to do is sign in with your existing credentials.
Classic / Perpetual Licence Users with Active Maintenance If you have an active Maintenance & Support plan, you will be sent your new SketchUp Pro 2020 licence details within the next few days via email.
Not sure if your maintenance is active? Check here or email us on firstname.lastname@example.org where we’ll be happy to help.
Network Users Licences are automatically upgraded to the newer version.
Your old license is marked as “On Hold” in Trimble’s licensing database, and the new license is marked as “Active.”
The SketchUp Pro 2019 network license will remain in the “On Hold” state until a computer is authorised with your new 2020 license information. When this happens, you will have access to both SketchUp Pro 2019 and 2020 for 60 days. After 60 days, you will only have access to SketchUp Pro 2020.
Introducing a new Outliner In an effort to increase model performance, you no longer have to create Layers upon Layers – you can manage and organise your model straight within Outliner. Use the eye icon to toggle between the major sections of your model, such as main floor plans and furniture.
New grips on bounding boxes When you grab a point that is obscured in an object (such as a back corner or centre point) and start to move it, your object will automatically go transparent when something in your model interferes with the object you are moving. This works with both the Rotate tool and Move tool.
Better control of hidden objects You’ll notice in your drop-down menu that hiding objects are separated from hiding geometry. This will give you the ability to better manage hidden geometry and hidden objects for an even easier modeling experience. For example, now you can hide objects that are nearby (like trees, bushes, or a building) while still being able to edit hidden edges in a landscape or smoothed surface!
Updates to your SketchUp dictionary There are a few updates to the naming conventions used when talking about SketchUp. This isn’t going to change how you use SketchUp, but we want to make sure you’re up to date with how some things are going to be referred to.
Objects are now a collective term for: groups, components, and dynamic components. Layers are now referred to as “Tags”.
What About Layout?
More power to adjust model views LayOut now understands a lot more about your SketchUp model and what you’ve overridden. This means you can safely change a style or camera angle directly in LayOut without accidentally losing your changes.
How do you know what’s different in your LayOut viewport versus your model? When you make changes in LayOut, parts of the menu bar will go dark grey, alerting you that you’ve made an override.
Keep in mind – just because you made some changes in LayOut, doesn’t mean you’re stuck with those. You can always re-sync your viewports back to your SketchUp model if needed.
Improved customisation of your drawings You can now take your LayOut documents to the next level with different models and views. If you have one SketchUp model that exists across several viewports, you can now re-link just one of those viewports to another SketchUp model. Previously, you had to delete that viewport, insert a new SKP model, and reset all your scale settings and viewport sizing.
You also have the ability to toggle Tag visibility within your LayOut document. Now you don’t have to create extra scenes just for your LayOut files, which will save you a lot of time going back and forth between LayOut and SketchUp.
KeyShot by Luxion is a professional 3D renderer that integrates with more 3D software than any other, and is used throughout the entire product development process from concept design and presentation to delivering digital prototypes and creating sales/marketing visuals.
Industry professionals ranging from Engineering, Automotive, Aerospace, Consumer Electronics, Jewellery, Marketing, Media and Entertainment will be excited to hear that there’s a new and improved version of KeyShot available right now. Read on to find out what’s new.
KeyShot 9 Highlights
GPU Mode KeyShot 9 introduces the ability to harness the full GPU-accelerated ray tracing power of NVIDIA RTX with OptiX. Available for both real-time rendering and local render output, KeyShot’s GPU Mode allows GPU resources to be accessed with one-click to take advantage of multi-GPU performance scaling and the dedicated ray tracing acceleration hardware in NVIDIA RTX-capable GPUs. Users may toggle between GPU and CPU as needed. GPU ray tracing in KeyShot 9 supports the NVIDIA Maxwell microarchitecture found in GTX 980 and above.
Denoise KeyShot 9 provides one-click denoise that allows the reduction of noise in the Real-time View and render output to achieve smooth results in less time. Denoise is available for both CPU and GPU, with KeyShot using Intel Open Image Denoise for CPU mode and NVIDIA Tensor cores for GPU mode. With a single click users can apply Denoise as an image effect option for any Image Style in their project and adjust the blend with the base render.
Model Library KeyShot 9 introduces a new Model Library that allows 3D models with complete materials and textures to be added to a scene. All 3D models are easily accessed on KeyShot Cloud and may be searched, filtered, and added to any scene with a simple drag-and-drop. Models may then moved, duplicated, or appearance changed as needed.
Fuzz Fuzz is a new geometry shader accessible through the KeyShot Material Graph (Pro) that allows you to add randomised hair-like growth from the surface of any material. You can control several parameters of Fuzz such as Length, Randomness, and Density to get the perfect look. In addition, you can modify the appearance through the built-in material properties or input a different material type to the surface of the Fuzz node for even more control.
RealCloth RealCloth is a patent-pending technology from Luxion driving a powerful, new material type which allows the creation and visualisation of realistic woven materials. The material type provides control of the weave pattern (Pro) and ability to easily add flyaway fibres. New RealCloth materials have been added to the Library as well.
Web Configurator KeyShot 9 Pro now offers users the ability to create interactive, browser-based product configurators. the ability to output fully-rendered, static product configurators in a web browser. A configurator is created in KeyShot using the specified models, materials, and Studios variations. The user then chooses the Web Configurator output option to generate the content files that can be zipped and shared privately or hosted online for anyone around the world to view. (Requires KeyShot Pro and KeyShotXR.)
Custom Motion Easing Custom Motion Ease brings users more control over part and camera animations. Custom motion easing may be applied to each animation on the Animation Timeline using custom curve control in the Time Settings of the Animation Properties. Keys may be added quickly along the curve with interpolation and tangency control for each key with all adjustments seen in real-time.
Curve Fade Animation Curve Fade Animation brings users more control over material animations. Applied as an Animation node in the KeyShot Material Graph, a Curve Fade animation may be applied to a material colour, bump, opacity or other property. Like Custom Motion Easing, a custom curve control graph allows keys to be quickly added along the curve and adjusted in real-time to create animated material effects.
Major Differences Over Previous Versions
When a new users open KeyShot they will be met with a Welcome window with all new demo scenes. The Import dialogue has been completely updated and streamlined with the option to save setting for subsequent import of like files.
One unique user interface change is the new Tools menu shown on the KeyShot Ribbon menu. This provides quick access to some existing tools and additional new tools, including the new Material Importer that adds U3M, MTL, and Substance Painter import, as well as new support for AxF 1.6.
Also on the Ribbon menu, is the one-click access to GPU mode and Denoise. If a supported graphics card is recognised by KeyShot, the GPU button will be active and users can switch between using the CPU and GPU for rendering. Denoise can be applied when using either CPU or GPU from the Ribbon or the Project, Image tab.
New RealCloth and Fuzz materials have been added to the library, along with new skin materials suitable for GPU rendering, measured materials with translucency, footwear and apparel samples, as well as new effect labels and animated materials. New Pantone colours are included as well. 20 high-quality HDRI maps from HDRMAPS are available from KeyShot Cloud, where users will find a new Models tab for ready-to-use 3D models that can be dragged and dropped into their scene.
The physically-correct, unbiased spectral engine at the core of Maxwell not only produces beautiful images, but also lighting-accurate simulations. You may have heard in the past that Maxwell achieved such high quality by being quite slow, something Next Limit themselves will admit.
With Maxwell 5, the story has changed. A fully rewritten multi-GPU core now delivers final results in minutes and accurate previews in mere seconds.
With the latest version now released, anybody who pre-ordered their upgrade can now download it from their Next Limit Customer Portal.
As an added bonus, the pre-order offer has been extended to November 4th, so you’ve got a little longer to lock in your upgrade price if you haven’t already!
With multiple GPUs working in parallel, you’ll get the most accurate renders available on the market without compromise on speed.
A brand new Cloud Rendering Service gives you access to some of the most powerful machines available to speed up your render times and productivity. Easily dispatch cloud render jobs straight from Maxwell to free your computer from high CPU loads so you can get on with more important things.
Visit CAD Software Direct to find out more about Maxwell 5, or contact us if you have any questions.
As Mac OS users may now be aware, the Catalina update has arrived.
Since Apple released the beta for the new macOS 10.15 Catalina in June, software engineers have been working diligently to determine how it would affect the performance of recent product releases.
As always with any major operating system release:
Please ensure any software you rely on is compatible with the new operating system before upgrading!
After updating to a brand new OS, many performance issues can appear while software engineers assess the changes and work to release patches to maintain compatibility.
Some customers are already updating to Catalina, and it’s not just the OS update directly having effects. Tech support teams are struggling to help customers as Teamviewer and other remote support systems are also not yet working fully on Catalina.
Please be aware that it is often in your best interest to hold off on updating until software vendors can complete testing and give a definitive answer on compatibility. Members of various engineering teams are working on this as a priority.
In accordance with Vectorworks‘ commitment to quality and performance, you can download Vectorworks 2019 SP5.1 — specifically geared toward improving your experience with the software on Catalina.
SketchUp are currently working on a patch to support Catalina. You may experience some performance issues after updating. SketchUp are working on a patch as a priority. It is not advised to update to Catalina at present.
There are various performance issues with Rhino when updating to Catalina. McNeel are working on fixes as a priority. It is not advised to update to Catalina at present.