Artlantis is a standalone rendering application built with architects and designers in mind. The latest version, Artlantis 2020, introduces a whole host of new features and settings that further improve the quality and realism of renderings.
Join this live webinar, led by Ildikó Szabó from Abvent, who will highlight all the fantastic features this latest version has to offer, including:
New and updated 3D Grass. 4 new grass types and 6 updated types of 3D grass enhanced with new settings for added realism.
Denoiser Tool. This reduces, or even eliminates, noise from renderings which are typically introduced by the reflection from shaders.
RAL colours and tints. Artlantis 2020 offers 243 colours and tints from the RAL Effect, RAL Design, and RAL Classic colour chart.
Portals. These improve the brightness of indoor scenes and removes noise from images.
SketchUp 2020 has arrived! Trimble have been watching comments in the forums throughout the year, and discussing ideas during training events to make sure the latest version of SketchUp addresses everything that users want to see out of this new release.
We’ll take a look at what’s new in SketchUp and Layout down below, but first let’s take a look at how you can get your hands on it as an existing user.
If you read just one thing in this post, make it this: Please ensure that any plugins and renderers you rely on are compatible with SketchUp 2020 before upgrading, and be aware that there is no support for OS X 10.12 (Sierra) any longer. You must use OS X 10.13 (High Sierra) or newer.
With that out of the way…
How Do I Get Started?
Annual Subscription Users The great news for you is that you’re eligible and are ready to use SketchUp 2020 right away. Simply download the application here. When the application is installed, all you need to do is sign in with your existing credentials.
Classic / Perpetual Licence Users with Active Maintenance If you have an active Maintenance & Support plan, you will be sent your new SketchUp Pro 2020 licence details within the next few days via email.
Not sure if your maintenance is active? Check here or email us on firstname.lastname@example.org where we’ll be happy to help.
Network Users Licences are automatically upgraded to the newer version.
Your old license is marked as “On Hold” in Trimble’s licensing database, and the new license is marked as “Active.”
The SketchUp Pro 2019 network license will remain in the “On Hold” state until a computer is authorised with your new 2020 license information. When this happens, you will have access to both SketchUp Pro 2019 and 2020 for 60 days. After 60 days, you will only have access to SketchUp Pro 2020.
Introducing a new Outliner In an effort to increase model performance, you no longer have to create Layers upon Layers – you can manage and organise your model straight within Outliner. Use the eye icon to toggle between the major sections of your model, such as main floor plans and furniture.
New grips on bounding boxes When you grab a point that is obscured in an object (such as a back corner or centre point) and start to move it, your object will automatically go transparent when something in your model interferes with the object you are moving. This works with both the Rotate tool and Move tool.
Better control of hidden objects You’ll notice in your drop-down menu that hiding objects are separated from hiding geometry. This will give you the ability to better manage hidden geometry and hidden objects for an even easier modeling experience. For example, now you can hide objects that are nearby (like trees, bushes, or a building) while still being able to edit hidden edges in a landscape or smoothed surface!
Updates to your SketchUp dictionary There are a few updates to the naming conventions used when talking about SketchUp. This isn’t going to change how you use SketchUp, but we want to make sure you’re up to date with how some things are going to be referred to.
Objects are now a collective term for: groups, components, and dynamic components. Layers are now referred to as “Tags”.
What About Layout?
More power to adjust model views LayOut now understands a lot more about your SketchUp model and what you’ve overridden. This means you can safely change a style or camera angle directly in LayOut without accidentally losing your changes.
How do you know what’s different in your LayOut viewport versus your model? When you make changes in LayOut, parts of the menu bar will go dark grey, alerting you that you’ve made an override.
Keep in mind – just because you made some changes in LayOut, doesn’t mean you’re stuck with those. You can always re-sync your viewports back to your SketchUp model if needed.
Improved customisation of your drawings You can now take your LayOut documents to the next level with different models and views. If you have one SketchUp model that exists across several viewports, you can now re-link just one of those viewports to another SketchUp model. Previously, you had to delete that viewport, insert a new SKP model, and reset all your scale settings and viewport sizing.
You also have the ability to toggle Tag visibility within your LayOut document. Now you don’t have to create extra scenes just for your LayOut files, which will save you a lot of time going back and forth between LayOut and SketchUp.
For the month of December KeyShot are hosting the 2019 Holiday Render Competition! This is your opportunity to create an amazing KeyShot scene using the all-new features in KeyShot 9. To be in with the chance of winning, make use of these brand new features including:
RealCloth that brings you creation and visualisation of realistic woven materials.
Fuzz that allows you to add any amount of fuzz or fur (or tinsel!) you need to the surface of any object.
Contour Texture that lets you add an illustration-like effect on top of real-world materials such as metal or plastic.
3D Model Library that provides high-quality, specially curated 3D models to complement the products in your scene.
You can even use the new Web Configurator, Animation Curve Control, Substance Painter Import, and VStitcher Integration, plus the new GPU support and Denoise to render it all out.
The top 3 finalists will receive big KeyShot prizes!
– Create your visual using one of the new features listed above. – Use a seasonal theme of the Winter Holidays (i.e. Christmas, Hanukkah, New Years). – All rendering and/or animation must be done in KeyShot 9. – Screenshots, fully rendered images, animations or KeyShotXR’s and Configurators may all be submitted. – Submit your entry on the ‘2019 KeyShot Holiday Render Competition’ forum board – Multiple entries are acceptable – Post edits are acceptable – The competition is open to everyone – Team entries are welcome – prize will be transferred to team leader
Render Output Specification: Resolution: 16:9 Ratio (at or above 1920×1080) and/or 1:1 (1080×1080) Filetype: .jpg, .png, .mp4, .avi, .html
With your submission, mention what modeling software or other tools were used. Provide credit to where you downloaded or who created any supporting models as well. If post editing is done, show a before and after!
Luxion retains the right to use any image or animation submitted for purposes of promotion and marketing. All rights to the image belong to the person creating the image and attribution will be given when an image is used. Additional requests for use of render or animation files may be requested of the user via email.
Luxion’s Judging Criteria: The entries will be judged on three criteria:
Innovation – How is it being used? What is the application? Creativity – What is the content? What materials/lighting? Execution – How was KeyShot used? How is the experience?
Prizes: 3x Grand Prizes – KeyShot Pro (worth £1,520 each!) 3x 1st Place Prizes – KeyShot HD (worth £760 each!) Honorable mentions (up to 10) – KeyShot Prize Pack (t-shirts, mug, etc.)
Deadline: Tuesday, December 31st 11:59 PST (7:59 GMT)
Announcement: The winner will be announced Tuesday, January 14th on the KeyShot website, forum and social media sites.
The contest is already open and ends Tuesday, December 31st.
The physically-correct, unbiased spectral engine at the core of Maxwell not only produces beautiful images, but also lighting-accurate simulations. You may have heard in the past that Maxwell achieved such high quality by being quite slow, something Next Limit themselves will admit.
With Maxwell 5, the story has changed. A fully rewritten multi-GPU core now delivers final results in minutes and accurate previews in mere seconds.
With the latest version now released, anybody who pre-ordered their upgrade can now download it from their Next Limit Customer Portal.
As an added bonus, the pre-order offer has been extended to November 4th, so you’ve got a little longer to lock in your upgrade price if you haven’t already!
With multiple GPUs working in parallel, you’ll get the most accurate renders available on the market without compromise on speed.
A brand new Cloud Rendering Service gives you access to some of the most powerful machines available to speed up your render times and productivity. Easily dispatch cloud render jobs straight from Maxwell to free your computer from high CPU loads so you can get on with more important things.
Visit CAD Software Direct to find out more about Maxwell 5, or contact us if you have any questions.