NVIDIA Turing Makes Real-Time Ray Tracing a Reality

NVIDIA Turing

Shaping up to be the biggest leap since the CUDA GPU back in 2006, Turing fuses real-time ray tracing, simulation, AI and rasterisation to fundamentally change how we look at computer graphics.

Featuring RT Cores to accelerate ray tracing, and Tensor Cores for AI inferencing, Turing pairs them together for the first time, making real-time ray tracing a reality. Turing changes the way content is created and enjoyed across a wide variety of industries, opening truly amazing creative possibilities today that were thought to be years away.

Real-time Ray Tracing Powered by Turing

RT Cores for Real-Time Ray Tracing

Armed with dedicated ray-tracing processors, named RT Cores, the computation of how light and sound travel in 3D environments is accelerated to up to 10 Giga Rays per second. Turing accelerates real-time ray tracing by 25x over the previous Pascal generation, and can be used for final frame rendering for film effects at more than 30x the speed of CPUs.

Tensor Cores for AI Acceleration

Providing up to 500 trillion Tensor operations per second, deep learning training and inferencing is accelerated by these Tensor Cores. This level of performance dramatically accelerates AI enhanced features such as denoising, resolution scaling and video re-timing.

New Streaming Multiprocessor

Raster performance over the previous Pascal generation is dramatically improved by the Turing architecture with an enhanced graphics pipeline and new programmable shading technologies. These technologies include variable-rate shading, texture-space shading, and multi-view rendering. All of this means improved VR experiences, and more fluid interactivity with large models and scenes.

CUDA for Simulation

Turing-based GPUs feature a new streaming multiprocessor (SM) architecture that supports up to 16 trillion floating point operations per second. Up to 4,608 CUDA cores with NVIDIA’s CUDA 10, FleX and PhysX SDKs mean developers can create complex simulations such as particles or fluid dynamics for scientific visualisation, virtual environments and special effects.

NVIDIA RTX Server

Currently, there is only speculation as to a release date. For now, the NVIDIA Quadro P4000, P5000 and P6000 are available at CAD Software Direct.

NVIDIA RTX Server

NVIDIA has enhanced its RTX development platform with new AI, ray tracing and simulation SDKs, to take full advantage of Turing’s capabilities. The result? Incredible designs, highly realistic simulations and stunning visual effects —faster than ever before. The NVIDIA RTX Server defines a new standard for on-demand rendering in the datacenter, enabling easy configuration of on-demand render nodes for batch and interactive rendering. It combines Quadro RTX GPUs with new Quadro Infinity software to deliver a powerful and flexible architecture to meet the demands of creative professionals. With industry leading content creation and render software pre-installed, the NVIDIA RTX Server provides a powerful and easy-to-deploy rendering solution that can scale from small installations to the largest data centers, at one quarter of the cost of CPU-only render farms.

NVIDIA Turing Optimised SDKs

NVIDIA RTX Platform

With NVIDIA Turing GPU architecture at its foundation, the NVIDIA RTX development platform fuses ray tracing, deep learning, simulation, and advanced shading to fundamentally transform the creative process. Now, designers and artists can create amazing content in a completely new way with real-time, photorealistic rendering and AI-enhanced graphics, video, and image processing.

NVIDIA NGX SDK

NVIDIA NGX is a new deep learning-based technology stack bringing AI-based features that accelerate and enhance graphics, photos imaging and video processing directly into applications. The NGX SDK provides pre-trained networks, making it easy for developers to integrate AI features.

GameWorks Ray Tracing SDK

The GameWorks Ray Tracing SDK enables ray-traced area shadows, ray-traced glossy reflections and ray-traced ambient occlusion. As part of the RTX platform, developers can create realistic, high-quality reflections that capture the scene around it and achieve physically accurate lighting and shadows.

Material Definition Language

The NVIDIA Material Definition Language (MDL) gives creatives the freedom to share physically based materials and lights between applications. Currently supported by applications including Allegorithmic Substance Designer, Chaos Group’s V-Ray, and the newly release Epic Unreal Studio 4.20, MDL SDK is now open source allowing for tighter application integrations.

Deep Learning SDK

CUDA 10 – Turing-optimized CUDA 10 includes performance optimized libraries, new programming model constructs for defining program execution, and enhanced graphics API interoperability. CUDA 10 will be releasing soon for use with Turing GPUs.

cuDNN 7.2.1 – The backbone for GPU accelerated frameworks, cuDNN 7.2 now features Tensor Core acceleration with FP32 inputs and outputs and more RNN use cases, including cell clipping and padding masks. Turing support coming soon.

Shaderlight 2018 Update Available Now

Shaderlight for SketchUp

We are excited to announce the release of a free update to Shaderlight 2018 that includes a number of feature enhancements that improve the usability of Shaderlight.

This update is available FREE to users with a Shaderlight 2018 license. Anyone with an earlier version can purchase an upgrade to access the full features of Shaderlight 2018.

Download the Update

Precise adjustment of environment rotation

The addition of a numeric entry field now makes it easier to get an accurate match of the lighting environment and background image between different SketchUp models.

Warning when closing during render

To prevent accidentally losing the progress of a long-running render, Shaderlight will now warn if you attempt to close the render window while a render is in progress.

Keep Shaderlight ‘Always on Top’

If you select the ‘Always on Top’ setting Shaderlight will now keep the Shaderlight window above other windows between sessions.

Upgrade or Buy Shaderlight today at CAD Software Direct.

Maxwell Render Now Compatible with ArchiCAD 22

Maxwell ArchiCAD 22

Maxwell V4 users can update for free from the customer portal.

If you haven’t tried Maxwell Render yet, you really should! Download the trial at http://www.nextlimit.com/maxwell/try/

You can also buy Maxwell Render at CAD Software Direct. Remember, we’ve also got the Summer Price Drop until August 31st – so now is a great time to get Maxwell Render!

Vectorworks 2019 Teaser – Class & Layer Filters

Vectorworks 2019

Vectorworks are returning again this year with Teaser Tuesday! Here’s your chance for a sneak peek at updates to come in Vectorworks 2019. For the first in the series, here’s a Vectorworks 2019 update that will help you save time and make your workflow even smoother.

Most design files end up with more classes and layers than one can easily manage. In Vectorworks 2019, steps have been taken to increase efficiency by adding the ability to search, filter, and add tags to layers and classes. This means you can instantly find what you’re looking for by typing in a keyword search or using filters to display class and layers based upon specific properties. Watch the video below to see the full capabilities:

“As the amount of data in BIM files increases, it gets harder to find and manage classes and layers,” said Chad Hamilton, AIA, LEED AP, Principal Architect at Hamilton + Aitken Architects. “The new layer and class filters help sort through this information so we can quickly find what we need. This is a huge improvement, especially for offices doing more complex projects.”

Find out more by visiting CAD Software Direct/Vectorworks.

The Latest Release of Cinema 4D is Coming, and it’s a Big One.

Cinema 4D R20

It’s that time again and we’re close to the release of Cinema 4D R20!

Cinema 4D Release 20 marks a huge leap in technology, introducing massive new frameworks that put tremendous power in your creative hands. The possibilities are endless, your creativity is unleashed.

Maxon, creators of Cinema 4D, promise this will be a huge release with very exciting new features. Make sure you read to the end of this one too – we’ve got a great deal you don’t want to miss.

Node-Based Materials

From simple references to complex shaders, you can build extraordinary materials in a node-based overview. Complex effects created via nodes can be wrapped as assets and delivered as simple materials, with just the necessary parameters exposed. Release 20’s node-based materials have the power to change the way you work, whether you directly create amazing shaders through nodes or simply make use of assets shared by those who do.

cinema 4d r20 node

MoGraph Fields

Use more than just simple shapes to control effectors, deformers, weights and more. Fields will revolutionize the MoGraph feature set, making it easy to create complex effects by combining falloffs. You’ll never use Cinema 4D the same way again.

 

CAD Data Import

Say goodbye to conversion woes – most popular CAD formats can be imported with a simple drag-and-drop. Get the models you need, with the quality you want thanks to the robust and flexible import of STEP, Solidworks, JT, Catia and IGES files.

 

Volume Modeling

Better Booleans are only the beginning – create models by combining shapes, splines, particles and noises. It’s all thanks the power of voxels and OpenVDB. Import and export VDB and even use volumes to control MoGraph effects.

 

ProRender Enhancements

The next generation of native GPU rendering is here – and it’s packed with production-level features to help you get the job done. Render sub-surface scattering, motion blur and multi-passes on your super-charged Nvidia PC or your state-of-the-art iMac.

 

CORE TECHNOLOGY

Release 20 continues a push towards modern core technology, with substantial API changes and further development on a new modeling framework.

 

 

 

MULTI-INSTANCES

Manage millions of objects in Cinema 4D’s view by simply switching the Cloner to Multi-Instance mode.

 

 

 

MOTION TRACKER

The power of the Motion Tracker is tamed through key workflow enhancements.

 

 

 

Until August 31st 2018 – Full products, sidegrades and upgrades are discounted by the cost of a Maxon Service Agreement (MSA).

Place your order for Cinema 4D R19 now to get the discount, and you’ll be upgraded by your FREE 1 Year MSA to R20 when it releases! Please note that short term licenses do not upgrade to R20 short term. You will be able to upgrade a short term license to the latest version in the usual way when R20 is available.

We don’t have a date for you just yet for R20, but check in with our blog, Facebook or Twitter and you’ll be the first to know.

V-Ray NEXT for Maya beta 2 Available Now

V-Ray NEXT for Maya

The second beta of V-Ray Next for Maya is here! GPU rendering has been updated with a smart new interface and V-Ray GPU IPR is even more stable.

This beta is open to anyone, and requires SSE 4.2 compatible processor. Get the latest build and let us know how it goes.

Download Now

 

Improved IPR in V-Ray GPU

Refine the look of your scene even faster with the real-time feedback of GPU rendering. In the latest beta, V-Ray GPU IPR is much more stable.

 

New GPU rendering UI

New V-Ray GPU user interface now only shows GPU-compatible features — making it easier than ever to use V-Ray GPU in production.

 

Toon shader improvements

Improved from beta 1, the new Toon shader adds new controls for inner and outer edge outlines.

 

New Hair Glints

New glint and glitter controls in the VRayHairNextMtl more accurately simulate the way light scatters in human and animal hair.

 

New V-Ray menu

Easy access to all your favorite V-Ray tools from one place.

 

For a full list of changes, check out the release notes.

Big Offers from Vectorworks (Free VSS!)

Vectorworks Offers

Now is a great time to buy or upgrade Vectorworks. We’ve got some amazing offers that you should definitely take a look at whether you’re new to Vectorworks, or even a current VSS subscriber.

1 Year Free VSS for New Customers*

From August 1st to September 11th 2018, new customers buying new Vectorworks licenses will get 1 year VSS for free. Free VSS through this offer will renew on 1st September 2019. As if you need convincing when it’s free, you can still read our post Why Should I Have Vectorworks VSS.

50% Module Discounts

As an added bonus, new customers will find the cost of adding a module is discounted by a very generous 50%. Modules included are Architect, Landmark and Spotlight.

What about Existing Customers?

If you’re still using Vectorworks 2015, there won’t be a better time to upgrade to the latest version. Once Vectorworks 2019 is released, you’ll no longer be able to upgrade from 2015, as only the three most recent versions are supported (you’ll need to buy a brand new license for the latest version). Upgrade now to get free VSS and, if you’re using Fundamentals, a 50% discount on modules. Remember, you’ve only got until September 11th 2018.

Existing customers who do not currently have VSS will also get a free year of VSS if upgrading between August 1st and September 11th.

Free for Existing Fundamentals with VSS Customers

If you are a Vectorworks Fundamentals user with an active VSS contract, you will be given the opportunity to add a module to your existing license free of charge when 2019 arrives!

If you choose to add a free module to your license, your VSS renewal date will change to reflect the additional module.

 

* New customers are people who are new to Vectorworks, or have used it in the past but have since moved to other software or have licenses that cannot be upgraded.

Keyshot – July 2018 Roundup

KeyShot

Webinar: Advanced Animation Techniques

Watch Now

This month we bring you another workshop from KeyShot RenderWorld 2018! Learn how to use KeyShot Animation from path animations to camera and studio switch events to create the interactive visuals you need.

In this workshop:

  • Animation Best Practices
  • Camera Animations
  • Part Animations
  • Material Animations
  • Studio Switch Events
  • Importing Deformation Animations

 

Customer Spotlight: Rocky Mountain Bicycles

Read More

Rocky Mountain Bicycles uses KeyShot to communicate and iterate on detail throughout the design and engineering process, creating visuals to get product to market faster. Learn more about how they use KeyShot.

 

Artist Feature: Tarek Samaan

Credit: Header Image

Read More

He has a range of skill and is able to apply his craft across a range of disciplines with an amazing talent for creatures and characters. Learn more about how he uses KeyShot for concept and game design.

 

3ds Max Plugin Update Now Available

Learn More

The latest KeyShot for 3ds Max plugin with support for 3ds Max 2019 is now available. Download the latest version for import, export and LiveLinking capability between 3ds Max and KeyShot.

 

KeyShot Quick Tip: Multi-Material Variations

Learn More

Learn more about the KeyShot Pro feature that provides an iterative, non-destructive workflow to explore colour, material and finish options on a product.

 

Webinar Recap: Material and Render Settings

Watch Now

Miss our last webinar? If you’ve ever had a question about material settings or which options to use when creating final renders, this is a must-see webinar.

 

Upcoming Events

View Dates

Join us at these upcoming events to see the latest developments with KeyShot and learn how KeyShot can create amazing visuals of your 3D data.

ZBrushCore 2018 Update Now Available

ZBrushCore 2018

An update to ZBrushCore 2018 is available now. Existing ZBrushCore users can upgrade now for free.

This ZBrushCore 2018 update includes multiple additions and enhancements. It will now become easier for newcomers to the digital sculpting world to rapidly produce models and then export it for 3D printing.

What’s New?

VDM: Vector Displacement Mesh Brushes

ZBrushCore 2018 introduces two new brushes: Chisel3D and ChiselCreature brushes. These Vector Displacement Mesh brushes allow you to sculpt with a 3D Alpha which will support overhangs or draw complex objects on the surface with a single brush stroke. Imagine being able to texture a dragon with overlapping scales or draw a fully formed ear without needing to re-sculpt it for every model.

 

Gizmo 3D Deformers

A new addition for ZBrushCore 2018 are the Gizmo 3D Deformers. ZBrushCore 2018 includes six of the 27 Deformers found in the full version of ZBrush. Each Deformer has a unique feature set to allow quick shape alterations that would not be possible through brush strokes.

 

Gizmo 3D Primitives

ZBrushCore 2018 also provides the Gizmo 3D with a unique way to rapidly design using simple geometric shapes. Artists can freely adjust the geometry that defines each shape, even after the shape has been applied to the surface. Convert a smooth cylinder to an octagon, adjust a sphere to have flat poles or change a cone into a pyramid – all in real time. Using this system, a few primitives can be turned into an entire library of sculptable shapes.

 

3D Text and Shape Creator

ZBrushCore 2018 comes with a complete generator for creating 3D text in real time. This makes it possible to create individual words or short phrases as editable 3D objects. You can also use an SVG file to create your own custom logo for placement on any surface.

 

Decimation Master

With DecimationMaster you can easily reduce the polygon count of your models in a very efficient way while intelligently analyzing the surface to keep all of its sculpted details. This solution is one of the fastest available and is able to optimize your high polycount models from ZBrushCore, allowing you to export them to your other 3D software packages. It can also reduce the polygon count for exporting into your preferred render application with no need to assign a displacement or normal map.

The slimmed down version of Decimation Master that has been added to ZBrushCore 2018 provides five new polygon count-controlled presets.

 

3D Print Hub

The full version of 3D Print Hub has been added to ZBrushCore 2018. This plugin offers everything you’ll need for exporting any model for 3D Printing. Find the specific size of any mesh in mm or inches. The 3D Print Hub will allow you to export an OBJ, STL or VRML file. The STL and VRML export options will also support PolyPaint color. Importing an STL file is also supported by 3D Print Hub, including any color data.

 

Other additions and changes:

  • Korean language support
  • Removed Polycount Limitations for STL and VRML Export
  • Export Scale Values
  • Size and Position Values
  • SmoothGroups Brush (in the LightBox Brush folder)
  • Updated Projection System in DynaMesh
  • New Licensing System Utilizing Pixologic ID Account
  • Dual Platform License (macOS and/or Windows)

Have an Old SketchUp License? Save 20%* on an Upgrade

SketchUp Trade In

If you have an ageing perpetual license, why not trade it in for a shiny new one?

Sure, your old SU8 might still work pretty well, but you’re missing out on years of development. We want customers to be on the latest and greatest version so that they’re really getting the most out of SketchUp. With that in mind, this summer, we have a discount on new seats for those trading in their old licenses.

To take advantage of the offer, you must have an old license that is either uninstalled or you’ve lost access to. If you still actively use the license, you must confirm over email that usage will cease after trade in. When the order is complete, the old license will be deactivated.

Hurry though. This offer is only until 17th August 2018.

To place your order, please email us at sales@cadsoftwaredirect.com

Eligible legacy licenses of SketchUp Pro (not on current maintenance and support contracts) may be traded in for a discount on the equivalent number of new seats.

 

Are my licenses eligible?

Eligible licenses are those with a maintenance and support contract that expired more than 3 years from the current date, or older licenses purchased prior to the introduction of maintenance and support. Perpetual commercial licenses of SketchUp 4.0 through SketchUp Pro 2015 are included.

 

Are network licenses included?

Yes, legacy network licenses can be traded in for new network seats.  If you have less than 5 network seats , you will need to purchase at least a 5-seat network this time around.

 

Can I get a discount on a single to network conversion?

No, legacy single user licenses may not be converted into network seats.

 

Can I trade in an old 1 seat network license?

Yes. If you trade your 1 seat network license, we will give you the full discount on a 5 seat network.

 

Can I get a discount on more seats than I am trading in?

No, for trade in on single user seats, it is a 1:1 offer, an equivalent number of eligible new for old seats. Trade in for network licenses is also 1:1 except where a user had an old network license with fewer than 5 seats. In this case, you would be required to buy 5 new seats and receive a 20% discount on them all.

 

Can I still use my old license and get a discount on the new one?

No, you can no longer use the old license. You must also confirm that you have either;

  1. Deactivated the old licence; or
  2. Uninstalled the old software; or
  3. No longer have access to the machine that had the software installed

 

Can I trade in free versions of SketchUp 8?

No, only licenses that were actually purchased are eligible for the promotion

 

Remember, this offer is only until 17th August 2018.

Email us at sales@cadsoftwaredirect.com to place your order

 

*Save up to 20% on Trimble’s MSRP when purchasing new SketchUp Pro licenses and trading in an equivalent number of eligible SketchUp perpetual commercial licenses. Customer must agree to discontinue use of all traded-in licenses.

Offer available from 16.07.18 until 17.08.18 through participating resellers only. Not valid in conjunction with any other offer. Purchases must be completed by 17.08.18. Licenses eligible for trade in are those for SketchUp 4.0 through SketchUp 2015 purchased prior to 16.07.14 and not on current maintenance and support contracts. Legacy license information and proof of ownership is required prior to purchase. Valid in UK and Ireland only. Non-transferrable.

Trimble Inc. reserves the right to cancel or modify part or all of this promotion at any time without notice, for any reason in its sole discretion.