Start Ray-Tracing, Animating, Shading and Rigging with Modo 13.2

Foundry Modo 13.2

What is Modo?

Modo is a creative 3D modeling, texturing and rendering tool available for Mac, Windows and Linux. With Modo, artists can explore and develop ideas without the steep learning curve.

Modo features an artist-friendly set of tools that let you focus on creation rather than construction. The photorealistic viewport, award-winning MeshFusion Boolean toolset, Python and C++ APIs and flexible tool assembly system all mean that you have total control over your projects.

Out of the box, Modo offers modeling, sculpting, texturing, painting and photorealistic rendering in one cohesive, easy-to-use content creation package, with unlimited network rendering capabilities included.

What’s new in Modo?

The Graph Editor has been improved to include velocity and speed curves as well as additional enhancements.

The new Channel Modifier, Twist Extractor, allows riggers to get the twist of a joint relative to its parent.

AxF 1.1 and 1.4 are now supported, allowing more complex materials and presents to be used in an efficient workflow.

mPath is a new renderer in Modo that enhances speed and quality. The new framework lets users take advantage of modern technical advances without sacrificing legacy compatibility.

If you’d like to know more about the latest features in Modo 13.2, click here.

Modo offers a unique combination of robust tools and a flexible system, including integrated sculpting and retopology functionality. With automated options and supported UDIM workflows, you won’t be stuck with tedious UV tasks either thanks to full integration with modeling and selection workflows.

Express your artistic ideas using brush-based sculpting tools to intuitively rough out volumes and add multiple levels of fine detail with speed. Create convincing materials with drag-and-drop presets or the high library of realistic physically-based materials.

Once you’ve constructed your idea, enjoy photorealistic rendering at limitless resolutions and even use network rendering at no extra cost.

Modo is available now as both Modo Perpetual and Modo Annual from CAD Software Direct.

ZBrushCore 2020 Available Now

ZBrushCore 2020

ZBrushCore 2020 is out now, and is available as a free upgrade for registered users! If you’re already a ZBrushCore user, you can upgrade for free here.

What is ZBrushCore?

ZBrushCore is a suite of the most essential elements from the full version of ZBrush. It includes everything that you need to get your start and make your mark in the world of digital sculpting and painting. These features are streamlined into a package that is approachable for artists of all experience levels. With ZBrushCore you can sculpt, paint and create nearly anything you might imagine.

Whatever your experience level, ZBrushCore is so natural to use that it’s almost like modeling with actual clay (without mess, but also with the ability to undo!). ZBrushCore’s powerful toolset will allow you to create amazing details with ease, as well as paint and colour your models exactly as you imagine them.

ZBrushCore 2020 is available to buy now at CAD Software Direct.

LIVE ZBrush Sculpt-Off to Start 2019 ZBrush Summit.

ZBrush Summit

Only a matter of days after our 3D Friday event (which you should definitely register for), Pixologic are back with the 2019 ZBrush Summit! Kicking things off is the LIVE Sculpt-Off on Thursday 26th September.

24 contenders, 3 hours, only one champion. Who will walk away with the glorious ZBrush heavyweight belt this year?

You can watch the event all around the world as you’ll find it streaming on ZBrushLive, Twitch.tv, Facebook and YouTube.

From September 26th to 29th, Pixologic will be taking over Hollywood’s prestigious Gnomon School facilities to deliver the ultimate ZBrush experience.

The live sculpt-off will lead into 3 days of presentations, which is a great way for digital artists to connect not only with the Pixologic team, but also with prominent figures across a range of industries. Many of the demonstrations feature assets previously unseen outside the studios, and presented by talented artists using a variety of techniques relevant to real-world applications.

If you’d like to try ZBrush for yourself, contact us today about a free trial!

ZBrushCore 2018 Update Now Available

ZBrushCore 2018

An update to ZBrushCore 2018 is available now. Existing ZBrushCore users can upgrade now for free.

This ZBrushCore 2018 update includes multiple additions and enhancements. It will now become easier for newcomers to the digital sculpting world to rapidly produce models and then export it for 3D printing.

What’s New?

VDM: Vector Displacement Mesh Brushes

ZBrushCore 2018 introduces two new brushes: Chisel3D and ChiselCreature brushes. These Vector Displacement Mesh brushes allow you to sculpt with a 3D Alpha which will support overhangs or draw complex objects on the surface with a single brush stroke. Imagine being able to texture a dragon with overlapping scales or draw a fully formed ear without needing to re-sculpt it for every model.

 

Gizmo 3D Deformers

A new addition for ZBrushCore 2018 are the Gizmo 3D Deformers. ZBrushCore 2018 includes six of the 27 Deformers found in the full version of ZBrush. Each Deformer has a unique feature set to allow quick shape alterations that would not be possible through brush strokes.

 

Gizmo 3D Primitives

ZBrushCore 2018 also provides the Gizmo 3D with a unique way to rapidly design using simple geometric shapes. Artists can freely adjust the geometry that defines each shape, even after the shape has been applied to the surface. Convert a smooth cylinder to an octagon, adjust a sphere to have flat poles or change a cone into a pyramid – all in real time. Using this system, a few primitives can be turned into an entire library of sculptable shapes.

 

3D Text and Shape Creator

ZBrushCore 2018 comes with a complete generator for creating 3D text in real time. This makes it possible to create individual words or short phrases as editable 3D objects. You can also use an SVG file to create your own custom logo for placement on any surface.

 

Decimation Master

With DecimationMaster you can easily reduce the polygon count of your models in a very efficient way while intelligently analyzing the surface to keep all of its sculpted details. This solution is one of the fastest available and is able to optimize your high polycount models from ZBrushCore, allowing you to export them to your other 3D software packages. It can also reduce the polygon count for exporting into your preferred render application with no need to assign a displacement or normal map.

The slimmed down version of Decimation Master that has been added to ZBrushCore 2018 provides five new polygon count-controlled presets.

 

3D Print Hub

The full version of 3D Print Hub has been added to ZBrushCore 2018. This plugin offers everything you’ll need for exporting any model for 3D Printing. Find the specific size of any mesh in mm or inches. The 3D Print Hub will allow you to export an OBJ, STL or VRML file. The STL and VRML export options will also support PolyPaint color. Importing an STL file is also supported by 3D Print Hub, including any color data.

 

Other additions and changes:

  • Korean language support
  • Removed Polycount Limitations for STL and VRML Export
  • Export Scale Values
  • Size and Position Values
  • SmoothGroups Brush (in the LightBox Brush folder)
  • Updated Projection System in DynaMesh
  • New Licensing System Utilizing Pixologic ID Account
  • Dual Platform License (macOS and/or Windows)

Webinar: Generative design tools in form•Z 8.5

Add a new unique twist to your 3D design using the generative tools in form•Z as AutoDesSys demonstrate the voronoi diagram, delaunay triangulation, point scatter, surface scatter, volume scatter, wrap and parametric map modeling tools. These tools have practical and theoretical applications in a large number of science and technology fields and have very desirable artistic characteristics. You’ll see how they can be used together along with other form•Z tools to generate complex organic forms and design structures in a fun and intuitive way. You’ll also see how these forms are fabrication ready such as 3D printing.

Any design professional who wants to enhance their design to include a variety of spawning, scattering, cell diagram and parametric map based form generation will be interested in this topic.

A question and answer session will follow immediately after the webinar.


Register Now

Wednesday 20th January, 2016
6:00 PM – 7:00 PM GMT

 

Creating Killer Visuals with ZBrush and KeyShot

(Level: Advanced)

Guest presenter and 3D Artist, Andy Jones, breaks down the process of going from ZBrush to KeyShot, showing how to level up your texture game with tips, tricks and techniques to create absolutely killer visuals. This is expected to fill up quickly so grab your spot fast. In this webinar:

  • Background and experience
  • Prepping your mind and model
  • KeyShot textures and materials
  • Lighting setup in KeyShot
  • Renders options and output
  • Tips, tricks, and techniques
  • Q&A

registernow

Thursday 6th August, 6:00 PM – 7:00 PM BST

ZBrush 4R7 Is Here!

ZBrush 4R7 is the final iteration within the ZBrush 4 series before ZBrush 5.0 and is packed with major additions. In fact, 4R7 is one of the most extensive releases since ZBrush 4 came out.

With ZBrush 4R7, you will add another set of tools to your arsenal, expanding your artistic freedom and creativity. Major features in 4R7 include, Array Mesh, NanoMesh, ZModeler with QMesh, KeyShot for Zbrush and ZRemesher 2.0.  They allow you to stay within ZBrush for more of your workflow, doing things that were either impractical or even outright impossible to accomplish before now.

The core of ZBrush is being reworked and 4R7 will be the first version of ZBrush that is released with optional 64-bit support. This will allow you to fully harness your machine’s power, not only allowing for higher polygon counts but also making it possible for you the artist to create more art in less time. Read more here.

What’s New in form•Z 8 Pro?

Join AutoDesSys for this webinar featuring the exciting new features of form•Z 8 Pro. The new subdivision modeling tools in form•Z 8 Pro add a whole new dimension in free form organic modeling. These new form creation capabilities expand upon form•Z’s already powerful modeling tools with interactive onscreen controls that offer a whole new way to create smooth forms quickly. AutoDesSys will demonstrate how these subdivision models work well with 3D printers and how easily form•Z can convert these forms to accurate NURBS surfaces. They will also demonstrate how the new real-time ambient occlusion, soft shadows, bump mapping and multi-sampling features aid in visualization as part of the design process.


Register Now

Wednesday, September 10, 2014 1:00-2:00pm EDT (17:00-18:00 GMT)

formZ / bonzai3d + Maxwell Render Promo Bundle!

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Don’t miss out on this amazing bundle, available until the end of July!

30% off full licenses of formZ / bonzai3D and Maxwell Render  and 20% off upgrades.

All purchases will also receive a FREE upgrade to formZ 8 when it’s released!

Purchase your  formZ / bonzai3d + Maxwell Render Bundle now!