KeyShot 9.1 has been released, and this update continues Luxion’s core focus on flexibility and creative freedom by improving workflow speed, material control, and render output.
KeyShot 9.1 builds on previously introduced features, such as real-time GPU ray tracing, AI denoise, and RealClothTM technology and adds:
Unwrap UV to aid in the position and application of textures and labels
Name Templates to improve the filename options for render output workflow
Network Rendering with GPU support to scale up the rendering power to make use of all available networked graphics cards.
Unwrap UV enables KeyShot users to generate UV maps which allow textures or labels to be accurately wrapped on an object’s surface. Users can get a quick preview using Quick Unwrap, or define more complex positioning using the Advanced Unwrap tool.
Name Templates gives users control over file names of outputs by automatically generating custom file names for the scene, with custom naming options that include the Revision, Scene Name, Active Camera, Current Date, and more.
Network Rendering now supports the option to use all available networked GPUs to increase rendering speed. The updated KeyShot 9.1 Network Monitor shows the type of rendering nodes available on the network.
KeyShot 9.1 is available immediately to all current KeyShot 9 users.
If you would like to find out more about KeyShot, give us a call on 01206 804984 or email us on email@example.com
KeyShot World is back! It might be a bit of a trek for us here in the UK, but KeyShot World brings users and experts from all kinds of backgrounds together in one place and is the premier event for all things KeyShot.
This year, KeyShot World returns to Southern California on March 16th-17th at the Paséa Hotel & Spa, Huntington Beach.
Network with companies from all over, and join technical sessions and hands-on workshops hosted by Luxion’s own experts. You can expect to see workflows, material creation, lighting, animation and much more during your visit.
Just one ticket covers both days of the event, and with it you will get sessions and workshops, breakfast and lunch on both days, and it includes access to the keynote and evening reception on the first day.
Group pricing is available as well, so if you want this on your calendar for March next year, make sure to register. Tickets really are going fast and space is limited.
With KeyShot 9, you get access to brand new features including GPU Mode rendering, advanced denoise, fuzz and more.
The webinar below focusses on RealCloth, the tool that lets you create highly realistic woven materials within KeyShot 9. Follow along as Creative Specialist Karim Merchant takes you through the incredible new RealCloth feature and see how you too can render realistic soft goods with ease.
For the month of December KeyShot are hosting the 2019 Holiday Render Competition! This is your opportunity to create an amazing KeyShot scene using the all-new features in KeyShot 9. To be in with the chance of winning, make use of these brand new features including:
RealCloth that brings you creation and visualisation of realistic woven materials.
Fuzz that allows you to add any amount of fuzz or fur (or tinsel!) you need to the surface of any object.
Contour Texture that lets you add an illustration-like effect on top of real-world materials such as metal or plastic.
3D Model Library that provides high-quality, specially curated 3D models to complement the products in your scene.
You can even use the new Web Configurator, Animation Curve Control, Substance Painter Import, and VStitcher Integration, plus the new GPU support and Denoise to render it all out.
The top 3 finalists will receive big KeyShot prizes!
– Create your visual using one of the new features listed above. – Use a seasonal theme of the Winter Holidays (i.e. Christmas, Hanukkah, New Years). – All rendering and/or animation must be done in KeyShot 9. – Screenshots, fully rendered images, animations or KeyShotXR’s and Configurators may all be submitted. – Submit your entry on the ‘2019 KeyShot Holiday Render Competition’ forum board – Multiple entries are acceptable – Post edits are acceptable – The competition is open to everyone – Team entries are welcome – prize will be transferred to team leader
Render Output Specification: Resolution: 16:9 Ratio (at or above 1920×1080) and/or 1:1 (1080×1080) Filetype: .jpg, .png, .mp4, .avi, .html
With your submission, mention what modeling software or other tools were used. Provide credit to where you downloaded or who created any supporting models as well. If post editing is done, show a before and after!
Luxion retains the right to use any image or animation submitted for purposes of promotion and marketing. All rights to the image belong to the person creating the image and attribution will be given when an image is used. Additional requests for use of render or animation files may be requested of the user via email.
Luxion’s Judging Criteria: The entries will be judged on three criteria:
Innovation – How is it being used? What is the application? Creativity – What is the content? What materials/lighting? Execution – How was KeyShot used? How is the experience?
Prizes: 3x Grand Prizes – KeyShot Pro (worth £1,520 each!) 3x 1st Place Prizes – KeyShot HD (worth £760 each!) Honorable mentions (up to 10) – KeyShot Prize Pack (t-shirts, mug, etc.)
Deadline: Tuesday, December 31st 11:59 PST (7:59 GMT)
Announcement: The winner will be announced Tuesday, January 14th on the KeyShot website, forum and social media sites.
The contest is already open and ends Tuesday, December 31st.
Save 15% on Trimble’s MSRP when purchasing up to 5 new SketchUp Pro annual termed subscription seats. Discount only applies to the first year term. Offer available until 03.12.19 06:59 (UTC) through participating resellers only. The promotion does not apply to previously placed orders. Not valid in conjunction with any other offer. Not valid for SketchUp Pro Classic licenses or any other SketchUp license type, Maintenance & Support fees, or Reinstatement fees. Valid in UK and Ireland only. Non-transferrable.
Trimble Inc. reserves the right to cancel or modify part or all of this promotion at any time without notice, for any reason in its sole discretion.
10% OFF a 1 year or more Subscription of Cinema 4D Offer valid November 29th only
KeyShot by Luxion is a professional 3D renderer that integrates with more 3D software than any other, and is used throughout the entire product development process from concept design and presentation to delivering digital prototypes and creating sales/marketing visuals.
Industry professionals ranging from Engineering, Automotive, Aerospace, Consumer Electronics, Jewellery, Marketing, Media and Entertainment will be excited to hear that there’s a new and improved version of KeyShot available right now. Read on to find out what’s new.
KeyShot 9 Highlights
GPU Mode KeyShot 9 introduces the ability to harness the full GPU-accelerated ray tracing power of NVIDIA RTX with OptiX. Available for both real-time rendering and local render output, KeyShot’s GPU Mode allows GPU resources to be accessed with one-click to take advantage of multi-GPU performance scaling and the dedicated ray tracing acceleration hardware in NVIDIA RTX-capable GPUs. Users may toggle between GPU and CPU as needed. GPU ray tracing in KeyShot 9 supports the NVIDIA Maxwell microarchitecture found in GTX 980 and above.
Denoise KeyShot 9 provides one-click denoise that allows the reduction of noise in the Real-time View and render output to achieve smooth results in less time. Denoise is available for both CPU and GPU, with KeyShot using Intel Open Image Denoise for CPU mode and NVIDIA Tensor cores for GPU mode. With a single click users can apply Denoise as an image effect option for any Image Style in their project and adjust the blend with the base render.
Model Library KeyShot 9 introduces a new Model Library that allows 3D models with complete materials and textures to be added to a scene. All 3D models are easily accessed on KeyShot Cloud and may be searched, filtered, and added to any scene with a simple drag-and-drop. Models may then moved, duplicated, or appearance changed as needed.
Fuzz Fuzz is a new geometry shader accessible through the KeyShot Material Graph (Pro) that allows you to add randomised hair-like growth from the surface of any material. You can control several parameters of Fuzz such as Length, Randomness, and Density to get the perfect look. In addition, you can modify the appearance through the built-in material properties or input a different material type to the surface of the Fuzz node for even more control.
RealCloth RealCloth is a patent-pending technology from Luxion driving a powerful, new material type which allows the creation and visualisation of realistic woven materials. The material type provides control of the weave pattern (Pro) and ability to easily add flyaway fibres. New RealCloth materials have been added to the Library as well.
Web Configurator KeyShot 9 Pro now offers users the ability to create interactive, browser-based product configurators. the ability to output fully-rendered, static product configurators in a web browser. A configurator is created in KeyShot using the specified models, materials, and Studios variations. The user then chooses the Web Configurator output option to generate the content files that can be zipped and shared privately or hosted online for anyone around the world to view. (Requires KeyShot Pro and KeyShotXR.)
Custom Motion Easing Custom Motion Ease brings users more control over part and camera animations. Custom motion easing may be applied to each animation on the Animation Timeline using custom curve control in the Time Settings of the Animation Properties. Keys may be added quickly along the curve with interpolation and tangency control for each key with all adjustments seen in real-time.
Curve Fade Animation Curve Fade Animation brings users more control over material animations. Applied as an Animation node in the KeyShot Material Graph, a Curve Fade animation may be applied to a material colour, bump, opacity or other property. Like Custom Motion Easing, a custom curve control graph allows keys to be quickly added along the curve and adjusted in real-time to create animated material effects.
Major Differences Over Previous Versions
When a new users open KeyShot they will be met with a Welcome window with all new demo scenes. The Import dialogue has been completely updated and streamlined with the option to save setting for subsequent import of like files.
One unique user interface change is the new Tools menu shown on the KeyShot Ribbon menu. This provides quick access to some existing tools and additional new tools, including the new Material Importer that adds U3M, MTL, and Substance Painter import, as well as new support for AxF 1.6.
Also on the Ribbon menu, is the one-click access to GPU mode and Denoise. If a supported graphics card is recognised by KeyShot, the GPU button will be active and users can switch between using the CPU and GPU for rendering. Denoise can be applied when using either CPU or GPU from the Ribbon or the Project, Image tab.
New RealCloth and Fuzz materials have been added to the library, along with new skin materials suitable for GPU rendering, measured materials with translucency, footwear and apparel samples, as well as new effect labels and animated materials. New Pantone colours are included as well. 20 high-quality HDRI maps from HDRMAPS are available from KeyShot Cloud, where users will find a new Models tab for ready-to-use 3D models that can be dragged and dropped into their scene.
As Mac OS users may now be aware, the Catalina update has arrived.
Since Apple released the beta for the new macOS 10.15 Catalina in June, software engineers have been working diligently to determine how it would affect the performance of recent product releases.
As always with any major operating system release:
Please ensure any software you rely on is compatible with the new operating system before upgrading!
After updating to a brand new OS, many performance issues can appear while software engineers assess the changes and work to release patches to maintain compatibility.
Some customers are already updating to Catalina, and it’s not just the OS update directly having effects. Tech support teams are struggling to help customers as Teamviewer and other remote support systems are also not yet working fully on Catalina.
Please be aware that it is often in your best interest to hold off on updating until software vendors can complete testing and give a definitive answer on compatibility. Members of various engineering teams are working on this as a priority.
In accordance with Vectorworks‘ commitment to quality and performance, you can download Vectorworks 2019 SP5.1 — specifically geared toward improving your experience with the software on Catalina.
SketchUp are currently working on a patch to support Catalina. You may experience some performance issues after updating. SketchUp are working on a patch as a priority. It is not advised to update to Catalina at present.
There are various performance issues with Rhino when updating to Catalina. McNeel are working on fixes as a priority. It is not advised to update to Catalina at present.