Join the Orca3D team as they showcase the advanced analyses available in the Premium version of Orca3D Marine CFD. Computational Fluid Dynamics experts from Orca3D and Simerics, Inc. to learn how you can affordably improve your designs with CFD.
If you missed the last CFD webinar, Rob Kaidy shows how he implemented Orca3D Marine CFD at SeaVee Boats, first benchmarking it on some of their existing boats and then using it to validate their latest high speed, stepped hull, offshore fishing boat before committing to the tooling. You can view it here.
Create floor plans and cross-sections with ease using the new orthographic view in Enscape. Clearly communicate the scope and size of your designs while seamlessly switching between flat perspectives and side view section cuts. With just one click, you can create a 2D view from a 3D project.
With the new BIM mode, you can quickly access key model information such as material, dimensions, quantities and costings without ever leaving Enscape. Activate BIM mode and click any element inside Enscape to display all available BIM data.
There’s even over 250 assets ready to use to enrich your scenes such as lamps and buildings. With a wider choice than ever, you can easily add to the realism of your project and even place them into pre-made urban environments using the new collection of surrounding buildings.
As with all big releases, you’ll find improvements to existing features too. Enjoy batch rendering and reproducible renderings, plus improved clouds, atmospheric effects, area lights and shading of partially transparent surfaces.
Enscape is available now at CAD Software Direct. If you have any queries at all, please contact us on 01206 804984.
If you’re new to Enscape and would like to give it a try, contact us on firstname.lastname@example.org to request a free 14-day trial.
KeyShot 9.1 has been released, and this update continues Luxion’s core focus on flexibility and creative freedom by improving workflow speed, material control, and render output.
KeyShot 9.1 builds on previously introduced features, such as real-time GPU ray tracing, AI denoise, and RealClothTM technology and adds:
Unwrap UV to aid in the position and application of textures and labels
Name Templates to improve the filename options for render output workflow
Network Rendering with GPU support to scale up the rendering power to make use of all available networked graphics cards.
Unwrap UV enables KeyShot users to generate UV maps which allow textures or labels to be accurately wrapped on an object’s surface. Users can get a quick preview using Quick Unwrap, or define more complex positioning using the Advanced Unwrap tool.
Name Templates gives users control over file names of outputs by automatically generating custom file names for the scene, with custom naming options that include the Revision, Scene Name, Active Camera, Current Date, and more.
Network Rendering now supports the option to use all available networked GPUs to increase rendering speed. The updated KeyShot 9.1 Network Monitor shows the type of rendering nodes available on the network.
KeyShot 9.1 is available immediately to all current KeyShot 9 users.
If you would like to find out more about KeyShot, give us a call on 01206 804984 or email us on email@example.com
Exclusive to Service Select members, Vectorworks run webinars all year round to make sure you’re getting the best from your investment. Take a look below for the upcoming sessions which you can register for now.
Want to join Service Select? Give us a call on 01206 804984 or email us on firstname.lastname@example.org
Join Vectorworks to learn how to create an object with both a 2D and a 3D presence. You will also learn how to change the top/plan representation with cut plane view.
Join Vectorworks to explore Energos, the intelligent energy analysis module built within Vectorworks. See how to incorporate energy performance insight into your architectural design workflows from early stages and use that to make informed design decisions.
SketchUp 2020 has arrived! Trimble have been watching comments in the forums throughout the year, and discussing ideas during training events to make sure the latest version of SketchUp addresses everything that users want to see out of this new release.
We’ll take a look at what’s new in SketchUp and Layout down below, but first let’s take a look at how you can get your hands on it as an existing user.
If you read just one thing in this post, make it this: Please ensure that any plugins and renderers you rely on are compatible with SketchUp 2020 before upgrading, and be aware that there is no support for OS X 10.12 (Sierra) any longer. You must use OS X 10.13 (High Sierra) or newer.
With that out of the way…
How Do I Get Started?
Annual Subscription Users The great news for you is that you’re eligible and are ready to use SketchUp 2020 right away. Simply download the application here. When the application is installed, all you need to do is sign in with your existing credentials.
Classic / Perpetual Licence Users with Active Maintenance If you have an active Maintenance & Support plan, you will be sent your new SketchUp Pro 2020 licence details within the next few days via email.
Not sure if your maintenance is active? Check here or email us on email@example.com where we’ll be happy to help.
Network Users Licences are automatically upgraded to the newer version.
Your old license is marked as “On Hold” in Trimble’s licensing database, and the new license is marked as “Active.”
The SketchUp Pro 2019 network license will remain in the “On Hold” state until a computer is authorised with your new 2020 license information. When this happens, you will have access to both SketchUp Pro 2019 and 2020 for 60 days. After 60 days, you will only have access to SketchUp Pro 2020.
Introducing a new Outliner In an effort to increase model performance, you no longer have to create Layers upon Layers – you can manage and organise your model straight within Outliner. Use the eye icon to toggle between the major sections of your model, such as main floor plans and furniture.
New grips on bounding boxes When you grab a point that is obscured in an object (such as a back corner or centre point) and start to move it, your object will automatically go transparent when something in your model interferes with the object you are moving. This works with both the Rotate tool and Move tool.
Better control of hidden objects You’ll notice in your drop-down menu that hiding objects are separated from hiding geometry. This will give you the ability to better manage hidden geometry and hidden objects for an even easier modeling experience. For example, now you can hide objects that are nearby (like trees, bushes, or a building) while still being able to edit hidden edges in a landscape or smoothed surface!
Updates to your SketchUp dictionary There are a few updates to the naming conventions used when talking about SketchUp. This isn’t going to change how you use SketchUp, but we want to make sure you’re up to date with how some things are going to be referred to.
Objects are now a collective term for: groups, components, and dynamic components. Layers are now referred to as “Tags”.
What About Layout?
More power to adjust model views LayOut now understands a lot more about your SketchUp model and what you’ve overridden. This means you can safely change a style or camera angle directly in LayOut without accidentally losing your changes.
How do you know what’s different in your LayOut viewport versus your model? When you make changes in LayOut, parts of the menu bar will go dark grey, alerting you that you’ve made an override.
Keep in mind – just because you made some changes in LayOut, doesn’t mean you’re stuck with those. You can always re-sync your viewports back to your SketchUp model if needed.
Improved customisation of your drawings You can now take your LayOut documents to the next level with different models and views. If you have one SketchUp model that exists across several viewports, you can now re-link just one of those viewports to another SketchUp model. Previously, you had to delete that viewport, insert a new SKP model, and reset all your scale settings and viewport sizing.
You also have the ability to toggle Tag visibility within your LayOut document. Now you don’t have to create extra scenes just for your LayOut files, which will save you a lot of time going back and forth between LayOut and SketchUp.
Join Altair on Wednesday, 5th February to hear how iconic folding bike maker, Brompton Bicycle, is accelerating product development time with Altair SimSolid, a revolutionary structural analysis solution that doesn’t require meshing or geometry simplification.
Attend this 50 minute webinar to learn:
How SimSolid is being deployed in Brompton’s development teams
How to set up an analysis in SimSolid to get simulation results in seconds
How to use SimSolid to analyse complex parts and assemblies
How SimSolid can be used early in the concept design process to shape design changes
All attendees will get access to a free trial of SimSolid with technical support to get you started!
Modo is a creative 3D modeling, texturing and rendering tool available for Mac, Windows and Linux. With Modo, artists can explore and develop ideas without the steep learning curve.
Modo features an artist-friendly set of tools that let you focus on creation rather than construction. The photorealistic viewport, award-winning MeshFusion Boolean toolset, Python and C++ APIs and flexible tool assembly system all mean that you have total control over your projects.
Out of the box, Modo offers modeling, sculpting, texturing, painting and photorealistic rendering in one cohesive, easy-to-use content creation package, with unlimited network rendering capabilities included.
What’s new in Modo?
The Graph Editor has been improved to include velocity and speed curves as well as additional enhancements.
The new Channel Modifier, Twist Extractor, allows riggers to get the twist of a joint relative to its parent.
AxF 1.1 and 1.4 are now supported, allowing more complex materials and presents to be used in an efficient workflow.
mPath is a new renderer in Modo that enhances speed and quality. The new framework lets users take advantage of modern technical advances without sacrificing legacy compatibility.
If you’d like to know more about the latest features in Modo 13.2, click here.
Modo offers a unique combination of robust tools and a flexible system, including integrated sculpting and retopology functionality. With automated options and supported UDIM workflows, you won’t be stuck with tedious UV tasks either thanks to full integration with modeling and selection workflows.
Express your artistic ideas using brush-based sculpting tools to intuitively rough out volumes and add multiple levels of fine detail with speed. Create convincing materials with drag-and-drop presets or the high library of realistic physically-based materials.
Once you’ve constructed your idea, enjoy photorealistic rendering at limitless resolutions and even use network rendering at no extra cost.