If you missed the release of V-Ray for Unreal, watch this webinar to get up to speed with setting up your project and moving your V-Ray data into Unreal. Keep watching to find out the simple techniques which ensure your projects look as good as possible in Unreal.
Tired of Black Friday queues?
Beat them all with Cyber Monday online exclusive deals!
We’ve got four big offers, something for everyone, that you won’t want to miss. Here’s what we have:
Exclusive to Monday 26th November, get 15% OFF RRP on new SketchUp Pro licenses.
Enter CYBER18SU at checkout to get the discount!
Trimble SketchUp Pro (formerly Google Sketchup Pro) is an intuitive 3D CAD software package that is both cost effective and natural to use. Built in features like Layout and third party renderers make Sketchup Pro a powerful tool.
Single licenses only, and one per purchaser only. Discount does not include the cost of maintenance and support.
Exclusive to Monday 26th November, get 40% OFF RRP on new Vectorworks licenses.
Vectorworks 2019 is specialist and powerful software that is pleasantly user-friendly. It comes in five variants:
Fundamentals (the basic package, short on specialist libraries but containing all core 2D and 3D functionality)
Architect – for architecture and built environment work
Landmark – for landscape/environment design
Spotlight – for event and exhibition design
Designer – incorporates all these versions, ideal for multi-discipline practices.
If you’re looking for previz software to create unmatched experiences, you can with Vectorworks Vision, also at 40% off when purchased with a 1-year VSS membership.
Offer applies to new licenses of Vectorworks for new customers when committing to a 1-year VSS membership at full price.
Monday 26th – 30th November, get 20% OFF new KeyShot licenses.
Enter KSCYBER20 at checkout to get the discount!
KeyShot by Luxion, is a processor-driven rendering application that works equally well on Windows and Mac. It is a biased renderer meaning it accelerates rendering by estimating lighting calculations – but it does so extremely effectively. KeyShot comes as KeyShot HD or KeyShot Pro, where Pro includes a range of animation tools and additional options and features. KeyShot HD was previously limited to HD resolution but the output is now unlimited – making it even more appealing.
We’re also running 20% OFF all week long on upgrades and add-ons until November 30th! Enter KSCYBER20 at checkout to get the discount.
Offer does not apply to EDU and Maintenance products.
Starting Friday 23rd and throughout the 26th, get a huge 50% OFF RRP on Maxwell and RealFlow new licenses.
Enter CYBER18NXT at checkout to get the discount!
RealFlow is an industry-standard, out-of-the-box fluid simulation software. Fast and easy to use, it is compatible with ALL major 3D platforms.
Maxwell is a render engine for making perfect images, films and animations from 3D models. It is the complete solution for anyone who demands immaculate results on a deadline. Maxwell Render is also available as a plugin for a wide range of modellers including SketchUp, Rhino and Cinema 4D.
Set your reminders now to visit CAD Software Direct this Cyber Monday to save on SketchUp, Vectorworks, KeyShot, RealFlow and Maxwell.
KeyShot 8.1 focuses on stability, feature updates and new usability features to improve output, issue reporting and the visual creation workflow.
Just over a month ago, KeyShot 8 was a pivotal release introducing features like displacement mapping, bubbles, flakes, interactive image colour and intensity curve adjustments, and much more.
KeyShot 8.1 follows quickly on the heels of that release to introduce 16-bit PSD output, in-view indicators for geometry shader, full-resolution HDRI update, in-app problem reporting, and invert selection capabilities, along with many other improvements and bug fixes. Head to the bottom of this post to see the full release notes.
Current KeyShot 8 users can update to 8.1 for free starting today. If you already have KeyShot 8 installed, you’ll be prompted to update, or you can also go to the KeyShot “Help” menu and select “Check for Updates“.
If you purchased KeyShot 7 after August 15th 2018, you’re also entitled to a free upgrade to 8.1 by using your current serial code.
You can view the release notes below, but in the meantime, don’t forget that we have great deals on KeyShot starting November 26th through to November 30th across new licenses and upgrades. View our KeyShot Deals blog post.
- In-app Problem Reporting. Presented automatically when a crash dump is detected or accessed via Main menu > Help.
- 16-bit PSD Format for Still Images, Animation Frames, and Configurator output.
- In-view indicator button to Execute Geometry Nodes when change is detected.
- In-view indicator button to Generate Full-Resolution HDRI when change is detected.
- Invert Selection command in right-click context menu of Real-time View and Scene Tree.
- Added five new splash screens.
- Added “Add Geometry Node” button on ribbon in Material Graph.
- Added a Label input indicator on the Material Graph root node.
- Execute Geometry Nodes button in material properties now only affects that material.
- Improved Displacement mesh quality. Resolution is now Triangle Size with option to define by units or pixels.
- Added unique icons for Bubbles, Flakes, and Displace.
- Added Seed for Flakes and Bubbles.
- Added support for multi-selection of objects in Cutaway > Add Excluded Objects dialog.
- Added support for object outlines when selecting Excluded Objects in Cutaway properties.
- Added pointer support for Spotlights in the Geometry View.
- Now supporting Move Tool hotkey in Geometry View.
- Added a right-click context menu to the Image Styles list.
- Now retaining Photographic-specific Image Style values when toggling to Basic.
- Added message when “Use GPU” is disabled and Photographic Image Style Mode is enabled.
- Now automatically enabling Accurate Tessellation on Import of Datakit formats for periodic surfaces i.e. springs, screws to improve mesh quality.
Noteworthy Bug Fixes
- Fixed issue with Bubbles applied to geometry with per-triangle vertex normals or no normals i.e. C4D, 3ds Max, Maya, ZBrush.
- Fixed UV meshes with custom UV layout and Displacement.
- Fixed Geometry Nodes respecting disabled state.
- No longer showing Splash Screen as top-most window.
- Now ignoring Show Only Hotkey when Mapping Tool is open.
- Fixed radio buttons in Move Tool dialog.
- Now using fixed format for Render Layers output format is set to PSD.
- Fixed crash when loading scene with Motion Blur.
- Fixed error in node type changes in the Material Graph.
- Fixed removal of discarded sub-materials from Material Graph.
- Fixed occasional crash when removing Multi-Material.
- Fixed issue with lost material name when toggling Multi-Material.
- Fixed crash when assigning Curve Color Randomizer to a geometry node.
- Fixed crash when loading large .png in Library.
- Fixed error when right-clicking on Free Camera is scene tree.
- Fixed selection in pivot move tool dialog.
- Fixed performance of Project > Materials list with many materials in scene.
- Fixed loss of textures with same name in different folders when saving .ksp.
- Fixed FOV not being saved with camera.
- Fixed Global Illumination Quality when using Custom Control with Global Illumination Cache disabled.
- Fixed extraction of .hdz from KeyShot 6.3.
- Fixed corruption of KeyShot 6 color library when loading into KeyShot 8.
- Fixed dielectric-based material Cutaway Caps.
- Fixed tiling in ground shadows visible through cutaway object.
- Fixed Cutaway color caps when camera is inside Cutaway object.
- Fixed Glass and Thin Film as Excluded Objects for Cutaway.
- Fixed issue with Color Cutaway Caps in Interior Mode.
- Fixed issue with hot pixels caused by Cutaway on Windows.
- Fixed Move Control Point for Camera Path animation.
- Fixed flicker when moving Animation Wizard.
- Fixed dataloss when cancelling Re-Tessellation.
- Fixed issue with non-default location for KeyShot 8 Resources folder.
- Fixed issue Rendering KeyShotXR via scripting with Add to Queue to Send to Network.
- Fixed issues with import settings when using scripting to import.
- Fixed issue with Queue thumbnail when Add to Queue from Options.
- Fixed issue pasting a copy into a Model Set.
- Fixed quality of image-based HDRIs with HDRI Editor Adjustments applied.
- Fixed gamma handling of colors saved from the color picker to the Library.
- Fixed Delete key in Scene Tree.
- Fixed crash with Copy/Paste Position.
- Fixed blur when rendered in Background mode.
- Fixed KeyShotXR flicker in Microsoft Edge.
- Fixed Zoom buttons for the Project > Materials list.
- Fixed Exit button visibility in Compact Presentation Mode.
- Fixed Preferences > Screenshot > Quality slider.
- Fixed text visibility for Studios in Presentation Mode.
- Fixed Parent/Component tab text when single top level titles are hidden.
For the last week of November, we’ve got a limited time offer on all KeyShot licenses, upgrades and add-ons*.
Put it in your calendar, because this is going to be the best time to buy if you’ve been looking to get into KeyShot, or add another license for your team.
…to November 30th
All week long we’ll be offering a great discount on all things KeyShot*.
If you’ve been looking to boost your productivity by upgrading HD to Pro, this will be your best opportunity!
*Offer excludes EDU and Maintenance products as well as KeyShot for ZBrush.
This is your last chance to take advantage of this offer which ends Friday, November 16th.
Save 50% on Vectorworks 2019 when you purchase a one-year Vectorworks Service Select (VSS) membership.
If you aren’t already on VSS, you should know that it gives you upgrades to the latest version at no additional cost, as well as a whole host of features including priority technical support and unlimited access to the on-demand training portal. VSS is the most cost effective way to keep Vectorworks up to date with the latest features.
A Unique Design Showcase from Brompton Bicycle & Altair
FREE TO ATTEND ONE-DAY EVENT
10:00 am – 15:00 pm
4th December 2018
Stratford-upon-Avon, Warwickshire, UK
All attendees will receive 3 months use of Altair Inspire for free, along with complimentary instructor led training for you and your design team.
The event provides an introduction to Altair Inspire, a powerful simulation suite for Designers. It harnesses the pedigree of Altair’s sister suite, HyperWorks, which for over twenty years has been deployed by the world’s leading OEM’s and Tier 1 suppliers.
Learn how simulation technology can help facilitate companies to ‘Design the Difference’ by accessing optimisation technology utilising’s Altair’s two decades of application knowledge. In addition, how Inspire simulation technology can accurately capture complex mechanical behaviour to verify design and access manufacturability. The technology integrates with existing CAD systems to compliment your workflow.
For the first time, the Altair Inspire software tools can be accessed through Altair’s unique patented licensing system providing unprecedented value to the Design Community.
Who Should Attend?
- Designers and Design Managers engaged to ‘design the difference’ within their organisation
- Directors defining company strategy and design toolsets
- Companies interested in reseller potential of the Altair Inspire Platform
Why You Should Attend
- Understand how simulation can inject innovation into product design
- Assess the ease of use of Inspire simulation structural and manufacturing tools
- Understand the unique licensing system and the value it can deliver
Registration & Refreshments
Simon Stoneley, Account Manager for Altair
Designing the Difference at Brompton Bicycle
Jonathan Heath, Lead Mechanical Engineer for Brompton Bicycle
Import CAD & Model Setup
- Structural Optimisation
- Complex Model Development
Concept & Shape Optimisation, Verification
- Local Structural – Brackets, Pedal
- Global Structural – Frame, Dyno
- Global MBS Load Input
- Folding & Chain Dynamics
- Additive Manufacturing
- Mold Filling
Altair Inspire Platform Summary
Simon Stoneley, Account Manager for Altair
If you have an old license for Vectorworks, but are not on a Service Select contract, this is the deal for you. This offer, exclusively for valued Vectorworks customers, is valid now through to November 16th.
Existing customers not on a Vectorworks Service Select contract, with Vectorworks 2018, 2017 or 2016 get a 50% discount on upgrades when buying a year of VSS.
If you have Vectorworks 2015 or earlier, you can even buy a new 2019 license at a 50% discount when buying a year of VSS.
Assael Architecture started with humble beginnings. Two staff members grew into an award-winning practice comprising several teams, directors, associate directors, and managers. With over 20 years of expertise in the design of mixed-use, residential-led developments in large, urban areas, the practice primarily works in major cities throughout the UK and is expanding its international presence with projects in Russia, Bahrain, and Germany.
A new project — Pontoon Dock — proved the perfect opportunity for the company to put its Building Information Modeling (BIM) planning and coordination into practice.
The proposal is a landmark “Build to Rent” development comprising three buildings with heights ranging between five and 14 storeys, with 154 private rented apartments and 82 affordable homes, in response to Greater London’s housing shortage.
Assael’s major design challenge was balancing the build density on the constrained site, which sits between a viaduct outside Pontoon Dock DLR Station and the Thames Barrier Park.
The Assael team sets out a project execution plan scaled to match the size of each project. “We work with the clients to make sure they understand the standards of the program we are working to,” explained Simon Pitt, one of the directors at Assael. “We allocate resources on a weekly and monthly basis to make sure that the key project tasks of the program are being met, while saving time and unnecessary expenses.”
With this in mind, the practice structured its project workflow to follow a workable and proven routine:
- Assael issued the architectural model near the end of the week (Friday).
- The MEP and structural engineers had a few days to download the architectural model and update any changes to their own models, uploading their own IFC files the following week (Tuesday).
- Assael downloaded these models, combined the discipline models together, and performed clash detection with Solibri Model Checker. The resulting federated model was issued with PDF reports within 24 hours (Wednesday).
- The federated combined digital model is reviewed at the fortnightly DTM (design team meeting). All design coordination prior to the DTM would be done via a web-based communication tool called BIMcollab.
This process was repeated in two-week cycles until the model was finalised. This systematising of information and model exchange worked well, and the Pontoon Dock project was the first of Assael’s to reach BIM Level 2 collaboration.
Assael was committed to constant communication, coordination, and negotiation to ensure all parties were presented with a consistent view of the project status. “We all had to sit around the table and look at the execution plan, the timeline, the model, the model exchanges, and the time for federating the model,” said Ben Lam, BIM manager and associate at Assael.
“We definitely spent a lot of time getting the model right and not just concentrating on 2D information, even though the contractors and consultants rely heavily on 2D data,” said Lam. Focusing on 3D modeling was important for the Assael team to reach their goals and allowed the firm to share not only the model, but also 2D information more easily.
“Getting the model right and spending more time at the beginning has really reaped rewards,” said Pitt. “And using Vectorworks allows us to generate the 2D information a lot quicker than we could before, especially when we consider the repeated updating and refining of the design.”
To meet the BIM Level 2 mandate, Assael had its own workflow adjustments to absorb. According to Lam, Vectorworks played a big role in this transition.
“It was quite a natural progression from using Vectorworks to get into BIM because we have always used Vectorworks’ intelligent objects like walls, windows, and doors, but we had never taken advantage of the fact that they were creating 3D BIM objects already,” he said. “I think our users have come to realise they’re creating BIM models without having to dramatically change the way they work. They’re starting to see the benefit of actually generating a proper model from which they are generating 2D information and how effective that can really be.”
The software also simplified the number of steps taken to reach major milestones in projects. In particular, Renderworks one of many features that’s proved to be a game changer.
“It’s a complete necessity here because we use rendering a lot for our elevations,” said Lam. “Without Renderworks, we just would not get the correct look and feel to our elevations and the associated information. With many of our material renders, for example, the light resources and the shadowing are very important for elevations. So, no matter what changes we do for the model, the renderings for the elevations come up just the way we like them to.”
Moving completely to BIM has also transformed the firm’s design process overall.
“In four to five years, projects that go from initial capacity study through to planning are now done as BIM models,” said Lam. “Everyone uses the 3D aspect much more than they used to; they have become more proficient in using 3D as part of the BIM process.”
He emphasised the importance of working completely in 3D.
“In the UK, a massive part of the design process for any project is gaining planning permission,” Pitt explained. “A vital part of our work is ensuring that we get the information right to present to planning committees, planning authorities, and the general public. When we moved towards BIM Level 2 using Vectorworks, we also needed to make sure the quality of our work didn’t drop or was compromised in any way. The fact that our existing workflow could be adapted quickly really helped in the transition.”
For Assael Architecture, the switch to BIM Level 2 compliance has been very effective, and the results of the Pontoon Dock project, along with many others, has set the firm up to continue on the path to a productive and promising future.
“We’ve developed our skills in 3D to develop BIM, and everyone is more proficient now in the way they use Vectorworks,” said Lam. “So, it’s been a natural progression between what we were using primarily as a 2D tool, for sections and elevations and plans, to develop that to 3D information that was already there but not being utilised.”
By fully utilising 3D, creating a BIM execution plan, and learning how to successfully conduct an openBIM workflow process with engineers, Assael will continue building future homes — and building its practice — for many years to come.
All Images © Assael Architecture
Altair has recently announced the acquisition of SIMSOLID, simulation technology for fast, accurate, and robust structural simulation without the need for geometry simplification, cleanup, or meshing. Altair Engineering is a leading provider of enterprise-class engineering software including solidThinking Evolve and many more.
Wednesday November 7, 2018 | 10:00 am EST
SIMSOLID was founded from one simple question: “Why does the geometry used in the Design and Structural Simulation worlds have to be so different?”
SIMSOLID is structural analysis software developed specifically for design engineers. It eliminates geometry simplification and meshing, the two most time consuming and expertise extensive tasks done in traditional FEA.
Moreover, SIMSOLID can analyse complex parts and large assemblies not practical with traditional FEA and do it efficiently on a desktop class computer. Both fast and accurate, SIMSOLID controls solution accuracy using a unique multi-pass adaptive analysis.
As of November 1st 2018, V-Ray for Cinema 4D, created by LAUBlab, is an official member of the Chaos Group family.
Starting now through March 15, 2019, owners of V-Ray for Cinema 4D 3.6, or earlier, are entitled to a free license for the Chaos Group version (3.7). This license will include all updates, and it expires on January 15, 2020.
V-Ray 3.7 for Cinema 4D has the same V-Ray feature set as 3.6, is compatible with Cinema 4D R18–20 and uses Chaos Group Licensing.
All migration requests to V-Ray 3.7 for Cinema 4D will be processed through a form on Chaos Group’s website which can be found here:
A Note About Render Nodes
Any existing V-Ray for Cinema 4D “DR” licenses entitle customers to new V-Ray for Cinema 4D Render licenses valid through January 15, 2020.