V-Ray Next for SketchUp – Hotfix 1 Released

V-Ray Next for SketchUp

V-Ray Next for SketchUp has just been updated with a number of bug fixes and feature enhancements to improve your rendering experience, including:

  • Optimised Scene Management – The entire asset management system has been optimised and made more reliable. You’ll find it easier to work on heavy scenes with a large number of assets and complex shading networks.
  • Improved V-Ray Scene Importer – Reliably import models using multi-materials created in 3ds Max.
  • Improved stability – This update fixes specific workflows related to loading V-Ray 3 projects, using settings preset files, overriding materials, texture colour space management and more.
  • Further improvements – Including better compatibility with some of the most popular SketchUp plugins.

Update Now

Read on for the full changelog:

Installation & Licensing

  • The Chaos Group License Server is updated to version 5.2.2
  • The installer now properly sets and displays a primary remote server IP address and port number – 127.0.0.1:30304

Workflow Improvements 

  • The entire asset management system is optimised and made more reliable. This affects asset creation, renaming, deletion, referencing, etc. The optimisations are most obvious in heavy scenes with big number of assets and complex shading networks
  • Render element assets are no longer deleted when the category is active and the Purge function is used. Use the multi-selection functionality to quickly delete a batch of elements
  • The Z Depth render element ‘Depth from Camera’ parameter is removed
  • The VFB Render Progress window now receives and can display log messages that have been sent before its first initialisation

Other Changes & Bug Fixes

  • Saving and loading projects no longer resets the Colour Space of all textures to the default sRGB option. Using the File Path Editor no longer changes the colour space either
  • The asset preview render process can now be restarted if it stops responding. Make sure to stop and restart the interactive preview (using its toolbar stop/start button) in the unlikely event this happens
  • The fresnel opacity of newly created Reflection material layers is now correctly displayed in the asset preview swatch
  • Invalid material or texture references can now be successfully cleared from the slot’s context menu
  • Creating a proxy from big number of SketchUp components or component instances now shows accurate progress in the Export Proxy window
  • An issue with a Water textures used in a bump slot is resolved. Negative texture values are now properly handled
  • All V-Ray taskbar processes are grouped and displayed under the SketchUp Windows taskbar icon. This applies to the Asset Editor and the V-Ray Frame Buffer window
  • VRscan materials are now correctly sized and properly affected by the SketchUp material scale. A helper texture is displayed in the viewport to ensure this. Texture Placement parameters are now listed for every VRscan in it’s Asset Editor properties panel
  • The way VFB Colour Corrections are saved within SketchUp projects is updated and made more reliable
  • A number of issues related to V-Ray 3 scenes loading and upgrading are resolved
  • A number of issues related to .vropt (render settings) files loading are resolved
  • The Purge Unused Assets function no longer causes issues on MacOS
  • Materials incorrectly saved with older V-Ray versions no longer cause issues when loaded in Next
  • A number of issues related to complex texture hierarchy manipulation and deletion are resolved
  • The Batch Cloud rendering functionality is temporarily disabled. Once a Chaos Cloud platform-side update is implemented, the feature will be re-enabled. Our main goal is to provide a system that warns users for possible issues with their batch cloud jobs(like missing external file assets, for example), letting them resolve the problem before the rendering starts
  • Images imported through the SketchUp native Import no longer produce problematic V-Ray materials. Scenes containing such images saved with previous V-Ray version no longer cause issues when rendered in Next
  • A number of issues with badly serialised V-Ray component data are resolved. A more detailed error message is displayed and a better log file is created, letting us easily identify any further problems
  • Deleting Fur, Clipper or Mesh Light widgets from a group is now reliably handled during Interactive Rendering
  • A number of issues preventing the V-Ray Asset Editor from being populated with assets on specific scene load are resolved
  • The V-Ray Scene Importer now reliably imports models using multi materials exported from 3ds Max. The material ID assignment in 3ds Max results in a single object group in SketchUp with different materials applied to the corresponding faces
  • The Scene Interaction Tool now works reliably with obstructed light widgets
  • Deleting multiple materials at once no longer produces Ruby errors and warnings
  • Using the Scene Interaction Tool before the previous action is completed no longer prints Ruby errors
  • Skatter Proxy geometry materials render correctly when using the ‘Render only’ mode. Regeneration no longer causes Ruby errors
  • A geometry instancing optimisation is implemented for Skatter objects with the ‘Render only’ mode enabled. This ensures that rendering a big number of instances is done in the most memory-efficient way
  • The way the SketchUp default material is handled by V-Ray is improved preventing incorrect lighting in specific situations
  • Activating Material Override during Interactive rendering now reliably affects all scene materials that have their ‘Can Be Overridden’ option enabled
  • Changing the SketchUp material Opacity value automatically disables the synchronisation with the V-Ray material refraction. This allows for custom opacity manipulations in the viewport without affecting the rendered result
  • V-Ray material refraction no longer resets in specific situations when the SketchUp scene is saved and reloaded
  • The Z Depth render element tooltips are fixed
  • All Smoke texture parameters are now properly named
  • Repathing files with a Windows path on MacOS no longer causes issues
  • The migration (gamma management) of render elements from scenes saved with V-Ray 3 is improved

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Should I Buy or Rent V-Ray?

Rent V-Ray

“Subscription” and “Rental” can sometimes be considered bad words when it comes to software, but they can actually be incredibly handy. Did you know that V-Ray, one of the most powerful and popular renderers for a wide range of industries, is available perpetually, annually and monthly? For example, if you’re looking to buy V-Ray for 3ds Max, but only need it for a few months, or don’t have the budget for the full license – you can rent V-Ray for 3ds Max instead!

Perpetual licenses that you pay for once and allow access to the software forever are nice and simple. If you’re running a business and a certain software package is essential to your daily operation, a perpetual license might make the most sense for you. V-Ray for SketchUp, V-Ray for Revit, V-Ray for Rhino and other “flavours” can all be purchased as perpetual licenses.

However, if you’re finding your software needs frequently change on a project by project basis, or your budget can’t accommodate for steeper upfront costs, it might be time to look into renting. If you decide to rent V-Ray, you can expect:

Lower Upfront Costs

Perpetual software often requires upfront investments which can be difficult for new and small businesses. Renting V-Ray instead would allow access to the software and a considerably lower cost.

Flexible Payment Options

Renting V-Ray would mean you only pay for it when you need it. It is easy to scale software access throughout your projects by adding and subtracting licenses temporarily.

Billing Back to Clients

Renting any software puts you in a better position to pass the cost of software access back to clients by including it as a part of your project estimate. In a way, this would make V-Ray an operating expense, rather than capital.

Bundled Upgrades

By renting software, you’ll be given access to the latest version, rather than the outdated perpetual license you bought years ago. Depending on the cost and frequency of upgrades, renting software could represent a better deal and longer term savings.

Most versions of V-Ray come either as a perpetual license, annual subscription, or monthly subscription. V-Ray Rendernodes are also available as an annual or monthly option.

The latest versions of V-Ray and V-Ray Next are available now at CAD Software Direct .com

A Change to V-Ray Dongle Licensing

V-Ray Dongle License

For the past 16 years, Chaos Group have used dongles as a primary protection method of their products, like VRay for 3DS Max, until the addition of the Online licensing system (OLS) option 2 years ago. During this time, a lot of user feedback was collected on their licensing methods, and after a detailed analysis, Chaos Group have made the decision to phase out dongles over the next year. We’ll do our best to ensure a smooth and easy transition for all customers.

When Is This Happening?

Not quite yet. We will stop actively selling new dongles in Q3 2019, and will continue servicing customers with dongle-based licenses as long as their product version is officially supported. Chaos will be gradually increasing the number of users and expand product versions eligible for auto migration to OLS using their Migration tool. Also, Chaos Group are actively working on extended borrowing for offline use, which will be introduced in the next couple of months.

What Does This Mean For You?

We will continue selling Chaos Group licenses both with dongles and OLS. However, we strongly recommend you choose OLS instead of dongle licensing. As there has been a decrease in dongle sales, Chaos will be implementing a price increase for the dongle in the coming months.

Dongle vs OLS – What’s The Difference?

Please take a look at the comparison chart below to see why it makes sense to go with the OLS option whenever possible.

Chaos Group are always looking to improve their existing OLS solution, so if you have any feedback we really want to hear it at contact@cadsoftwaredirect.com

Tell us about your specific requirements which mean you strictly need a dongle, whether it is your setup, workflows, security policies or anything else. Can you think of any additional features or options that need to be added to OLS? Let us know!

Our SketchUp Pro 2018 Competition Winner Is…

SketchUp Competition

A huge thank you to all of the SketchUp Perfect Getaway competition entrants. The time has come, and we have a winner to announce.

After much consideration between entries, we’d like to congratulate Chad Slaney as the winner, and the prizes will be on their way!

SketchUp Pro 2018

Built in SketchUp, and rendered with V-Ray for SketchUp, we think this really does look like the perfect getaway.

“This was a personal project of mine. I wanted to combine a traditional style cottage with a modern open floor plan glass structure. I chose to locate the structure in the Muskoka area in Ontario Canada.” – Chad Slaney

The vegetation in the model was done with proxy components, while the sky and some slight colour corrections were added in Photoshop.

Take a look at some more renders and screenshots from the .skp file of this piece below, and you can check out more of Chad Slaney’s work over on his Facebook page.

Thank again to our entrants. Stay tuned for our next competition!

 

.SKP 4

 

SketchUp Rneder 1

 

.SKP 1

 

SketchUp Rneder 2

 

.SKP 2

 

SketchUp Rneder 3

 

.SKP 3

Competition Now Closed – Winner To Be Announced Soon

Sketchup Pro 2018

We’ve had some excellent entries sent our way for this Sketchup Pro 2018 competition, and the competition is now closed!

If you have entered, you’re in the running to win:

  • £100 in vouchers and a 3D Connexion SpaceMouse Pro worth £279!
  • Your work featured on the Official SketchUp UK social media pages (run by distributor Elmtec) and on CAD Software Direct.

The winner is going to be announced on Friday 6th July, so be sure to follow us on Twitter and Facebook to find out who takes the prizes straight away.

Sketchup Pro 2018 – Competition Ending Soon

Sketchup Pro 2018

We’ve had some excellent entries sent our way for this Sketchup Pro 2018 competition, and time is running out!

We want you to design your perfect getaway with SketchUp. It could be a cosy cottage in the Cotswolds, a luxury villa in the Mediterranean, or maybe a chalet in the Alps. What’s your idea of a perfect getaway? We want you to model it in SketchUp!

Fire up Sketchup Pro 2018 right now, because you’ve only got until
5pm 30th June, 2018 to submit your work.

Simply email your entry to
sketchup@cadsoftwaredirect.com
to be in with a chance of winning.

 

What You Could Win

  • The winner will receive £100 in vouchers and a 3D Connexion SpaceMouse Pro worth £279!
  • Your work featured on the Official SketchUp UK social media pages (run by distributor Elmtec) and on CAD Software Direct. Check out the Twitter and  Facebook pages!

 

Please include a little bit of information on the concept, any particular processes involved in modelling and if you do include a render, which software was used.

  • Create a 3D model of your perfect getaway home (e.g. villa, house, chalet etc.).
  • Must be modelled in SketchUp / SketchUp Pro
  • The model must not have been previously published anywhere.
  • By entering you consent to your work being featured on SketchUp UK social media.
  • Only one submission per person.
  • The submission can be of your model directly within SketchUp or it can be rendered (in which case we will still need the original skp file).
  • The winning entry will be decided by CAD Software Direct and this decision is final.
  • The winner will be announced on Friday 6th July

Good luck!

Webinar: V-Ray 3.6 for SketchUp

Learn how V-Ray 3.6 for SketchUp can boost your productivity in architecture and design projects.

CG Specialist Atanas Tudzharov will demonstrate rendering directly in the SketchUp viewport and show you how to harness the full power of your hardware with Chaos Group’s signature Hybrid rendering.

He’ll cover lots of cutting-edge features, including:

  • Powerful GPU Rendering
    V-Ray 3.6 for SketchUp includes faster, more powerful GPU rendering, with added support for aerial perspective, displacement, subsurface scattering, matte/shadows, and more.
  • Hybrid Rendering
    V-Ray GPU running on NVIDIA CUDA can take full advantage of both CPUs and GPUs.
  • Adaptive Lights
    Cut render times in scenes with many lights by up to 700%.
  • Viewport Rendering
    Render live directly in the SketchUp viewport. And, with improved viewport materials, you’ll see a more accurate preview within SketchUp.
  • Smarter UI
    A cleaner, simpler interface, with better support for 4K monitors.
  • VRscans Compatibility
    Added support for Chaos Group’s growing library of over 600 photorealistic materials. Free 90-day trials available.

Register Now

Tuesday 5th December, 2017
10:00 AM – 11:00 AM CET

V-Ray for Sketchup 3.6 Now Available – With Support for SketchUp Pro 2018!

Download Now!

New in V-Ray 3.6 for SketchUp

Viewport Rendering

With new Viewport rendering, you can easily select and render multiple regions at once and quickly blend between your V-Ray render and SketchUp model using ‘Ctrl’ plus +/- hotkeys to control opacity.


 

Powerful GPU Rendering

Faster, more powerful GPU rendering with added support for aerial perspective, displacement, subsurface scattering, matte/shadows and more.

 


 

Hybrid GPU+CPU Rendering

V-Ray GPU running on NVIDIA CUDA can take full advantage of all available hardware, including CPUs and GPUs.


 

Adaptive Lights

For scenes with lots of lights, the new Adaptive Lights mode can help you cut render times by up to 700%.

 


 

Smart UI

The entire V-Ray for SketchUp interface is now cleaner and simpler, with better support for 4K monitors..


 

File Manager

Manage all of your scene files in one place. Set file paths, create scene archives and keep track of assets like textures, IES files, and proxy objects.


 

V-Ray Colour Picker

New colour picker that’s simple and powerful. Select colour values in Screen sRGB (0–255) or Rendering (0.0–1.0) colour space.


 

V-Ray Scene Import

Import and render V-Ray scenes (.vrscene) from other applications such as 3ds Max, Rhino, and Revit.


 

Sunlight Studies

Create sunlight & shadow studies with SketchUp sun animation.


 

Fog

Give your scenes depth with new realistic 3D fog and light scattering effects.


 

New Texture Maps

Fine-tune the look of your scene with new gradient, colour temperature and procedural noise texture maps.


 

2D Displacement

Quickly add surface detail without extra modeling with optimized 2D displacement — perfect for architectural materials like brick and stone.

 


 

Animated Proxy Objects

Easily add pre-animated 3D objects like walking people and trees blowing in the wind with animated V-Ray proxies.


 

Proxy Previews

Control the look of V-Ray proxies in the SketchUp viewport. Select from Whole mesh, Bounding box, Point (Origin), and the new low poly Proxy preview mode.


 

Better Viewport Materials

Get a more accurate preview of your V-Ray materials in the SketchUp viewport.


 

Better Denoising

The V-Ray Denoiser is now easier to set up and you can refine settings even after you render.


 

Noew Compatible with VR Scans

Now compatible with real-world scanned materials from VRscans. Access over 650 photorealistic, drag-and-drop materials and bring a new level of realism to any scene. Register for a free trial.

 

Full release notes can be found here.

New V-Ray for SketchUp Update – Version 3.40.03

V-Ray for SketchUp version 3.40.03 includes upgrades to the license server, user interface, light sources, and many more helpful tweaks. Your V-Ray for SketchUp experience will be easier and smoother.

This update is free for V-Ray 3.x for SketchUp customers.

Download The Update

Highlights include:

  • License Server update to version 4.4.
  • Match Viewport mode has been added to the Render Output / Aspect Ratio drop-down menu. This matches the rendered image to the viewport’s aspect ratio.
  • Geometry Type icons have been added to the Asset Editors Geometry list. The icons identify the geometry type even if a custom name has been used.
  • Light Type icons have been added in the Asset Editors Light list. These icons identify the light source type and can be used to enable or disable the light.
  • Side-by-side stereo output layout has been implemented.

V-Ray for SketchUp Update Available

Chaos have made some important updates and improvements to V-Ray for SketchUp. Your experience will be smoother and faster, with better results. This update is free to download for all V-Ray 3 for SketchUp users.

New features include:

  • V-Ray Swarm now works with macOS.
  • Denoiser improvements.
  • Added toolbar controls.
  • Viewport improvements

Download V-Ray for SketchUp 3.40.02