Shaderlight 2018 Update Available Now

Shaderlight for SketchUp

We are excited to announce the release of a free update to Shaderlight 2018 that includes a number of feature enhancements that improve the usability of Shaderlight.

This update is available FREE to users with a Shaderlight 2018 license. Anyone with an earlier version can purchase an upgrade to access the full features of Shaderlight 2018.

Download the Update

Precise adjustment of environment rotation

The addition of a numeric entry field now makes it easier to get an accurate match of the lighting environment and background image between different SketchUp models.

Warning when closing during render

To prevent accidentally losing the progress of a long-running render, Shaderlight will now warn if you attempt to close the render window while a render is in progress.

Keep Shaderlight ‘Always on Top’

If you select the ‘Always on Top’ setting Shaderlight will now keep the Shaderlight window above other windows between sessions.

Upgrade or Buy Shaderlight today at CAD Software Direct.

RealFlow and Maxwell Render Summer Price Drop

Next Limit Discount

From now until August 31st 2018, we’ve got big discounts on all Next Limit products including RealFlow and Maxwell Render!

 

Maxwell Render

Maxwell Render

Maxwell Render is 3D rendering software for architects and designers. Legendary for its quality and realism, Maxwell delivers great results via a simple setup which lets you focus on the lighting.

Maxwell Render is also available as a plugin for all major modelling platforms – find yours below:

Maxwell for SketchUpMaxwell for Rhino, Maxwell for MayaMaxwell for 3ds Max, Maxwell for Cinema 4DMaxwell for ArchiCADMaxwell for RevitMaxwell for formZMaxwell for MODO and Maxwell for Rhino Mac.

 

RealFlow

RealFlow

RealFlow is an industry-standard, out-of-the-box fluid simulation software. Fast and easy to use, it is compatible with ALL major 3D platforms. You can use RealFlow for small to large scale simulations, ocean surfaces, body dynamics and much more.

As well as a standalone renderer compatible with all major 3D platforms, RealFlow for Maya and RealFlow for Cinema 4D allow you to work directly within your modeller without breaking your workflow.

 

RealFlow | Cinema4D – 2.5.3 Patch Release

RealFlow Cinema 4D

The newest version of RealFlow | Cinema4D has been released with many bug fixes!

If you already own V2, you can update now for free.

If you haven’t discovered RealFlow yet, you can try the free 30-day trail or buy the latest version of RealFlow Cinema4D at CAD Software Direct.

In case you missed it, Next Limit have also released RealFlow Maya which is available now.

Don’t forget, we also have 20% OFF all RealFlow and Maxwell Render licenses until July 15th! Just use promo code WORLDCUP20 at checkout.

Next Limit 20% OFF RealFlow and Maxwell Render Now Extended

RealFlow Maxwell Render Offer

We’re already celebrating the World Cup with 20% OFF RealFlow and Maxwell Render – but it gets better.

20% OFF RealFlow and Maxwell Render now applies to new licenses AND all upgrades and crossgrades!

Select the products you’d like to buy and add them to your cart at cadsoftwaredirect.com.

In the checkout, simply enter promo code WORLDCUP20, and the discount will be applied straight away.

RealFlow | Maya Available Now

RealFlow Maya

Now it is faster and easier to simulate granulars, viscous, viscoelastic, rigid, and elastic materials with an even easier and faster workflow. Achieve high-end GPU-accelerated simulations from inside Autodesk Maya by using the RealFlow | Maya plugin.

Following on from the popular RealFlow | Cinema 4D, Next Limit are providing a similar solution to other 3D applications commonly used with RealFlow. This plugin lets you create fluid simulations directly in your 3D platform, so there’s no need to leave your platform and break your workflow with importing and exporting.

It is compatible with Maya 2017-2018, and provides integration with native Maya tools such as nParticles and MEL. You can simulate all Dyverso particles and have the majority of RealFlow Daemons available to achieve high-end simulations.

To find out more, take a look at the RealFlow full product comparison.

Sign up for a free 30-day trial of RealFlow | Maya today or buy now at CADSoftwareDirect.com.

 

Phoenix FD for 3ds Max and Maya updates are available now

Phoenix FD for 3DS Max and Maya

Phoenix FD for 3ds Max now supports V-Ray Next for 3ds Max, and GPU rendering of Phoenix volumes. It’s also fully compatible with 3ds Max 2019.

What’s New?

  • RGB channel simulation for foam, splash and mist particles
  • Particle texture color based on particle channels
  • Loading and rendering of sparse OpenVDB caches over 2.1 billion voxels
  • 2x faster particle rendering in bubble, cellular and splash modes using the Phoenix light cache
  • Quicker displacement fade volume and body force with complex or moving geometries
  • Faster scene interaction with complex or moving geometries
  • For a full list of changes, check out the Phoenix FD for 3ds Max and Phoenix FD for Maya release notes.

If you’re itching to get up to date right away, you can download the update here.

Webinar: V-Ray Next for 3DS Max

V-Ray Next for 3DS Max is smarter, faster and more powerful than ever before. It’s packed with clever features, like Scene Intelligence, AI Denoiser and 2X faster V-Ray GPU.

During this free webinar, CG Specialist Atanas Tudzharov will show you how the incredible toolset of V-Ray Next makes it quicker and easier to get stunning results.

Topics covered:

  • Adaptive Dome Light
    Image-based environment lighting is now 2X faster on average and up to 7X faster in some scenes.
  • Point & shoot camera
    The newly redesigned V-Ray Physical Camera can set exposure and white balance automatically.
  • 2X faster GPU rendering
    V-Ray GPU is ready for your high-end production scenes with a new rendering architecture that’s twice as fast.
  • GPU-accelerated volume rendering
    Render realistic smoke, fire, fog and other volumetric effects with the added speed of V-Ray GPU.
  • Interactive AI Denoiser
    Remove noise instantly using the new NVIDIA AI-accelerated denoiser.
  • Lighting Analysis tools
    Accurately measure light levels and render false colour heat maps or light value overlays.
  • Substance Designer and PBR workflow
    Metalness controls the reflection model for the material, from dielectric to metallic and can be used with PBR setups coming from other applications.

Register Now

9AM – 10AM BST
Tuesday 12th June, 2018

V-Ray Next for 3DS Max – Now Available

V-Ray Next for 3DS Max is now available to purchase.

Download Now.

What’s New?

Powerful Scene Intelligence
Automatically analyses your scene to optimise rendering — so you get the best quality in less time.

© Forge & Morrow


Adaptive Dome Light
Faster, cleaner and more accurate image-based environment lighting. Up to 7x faster than before.

© Double Aye


Point & Shoot Camera
Perfect renders are as easy as taking a snapshot with new Automatic Exposure & White Balance.

© Tonic CGI

 


2X Faster GPU Rendering
Fast new GPU rendering architecture with support for more of your favorite high-end production features.

© Dabarti Studio


GPU Volume Rendering
V-Ray GPU now supports blazing fast rendering of volumetric effects like smoke, fire and fog.

© Dabarti Studio


NVIDIA AI Denoiser
Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.


Lighting Analysis
Accurately measure the light levels in your scene using new lighting analysis tools.


Physical Hair Material
Render more realistic-looking hair with accurate highlights and melanin colour controls.


V-Ray Switch Material
Apply several materials to the same object and select the one you want at render time.


V-Ray Plugin Material & Texture
Load any texture or material that’s available in V-Ray Standalone and render it in V-Ray Next.


Denoised Render Elements
Denoise individual render elements for added control in compositing. Supports animation.


Layered Alembic Workflows
Supports Alembic 1.7 and layers for efficient handling and updating of Alembic data.


New V-Ray SDK
V-Ray’s core rendering engine has been optimised for extra speed and added flexibility.


Localised Tooltips
Tooltips are now in multiple languages: Japanese, Korean, Russian, Italian, Portuguese and Spanish.


Cloud-Ready
New utility checks your scene to see if it’s ready to render on the cloud with Linux and V-Ray Standalone.


Metalness
The V-Ray Material adds support for PBR shaders with new Metalness reflection controls.

Webinar: Introduction to Realflow | Cinema 4D 2.5 Follow Up

Thank you to everyone that joined the Introduction to RealFlow | Cinema 4D 2.5 webinar. If you missed it or would like to watch the recording back, you can find this below.

New features include:

  • Mesher vertex map creation has been revamped to allow the possibility to customise them using gradients.
  • New vertex maps “Weights” to shade mixing fluids. It also lets you add different weights for the same fluid emitters.
  • New vertex maps, “Age” and “Vorticity”, for meshes.
  • Compatibility with the TurbulenceFD Emitter tag to use RealFlow particles for TurbulenceFD emission.
    Make sure to update TurbulenceFD to version v1.0 Rev 1435
  • The Thinking Particles workflow has been greatly improved, letting the used decide which TP groups should be synchronised with RealFlow fluids.
  • New “Visualizer” node. Used to display the daemon forces.
  • New cache “Offset” parameters to change the frame to be loaded for every cached node.
  • Image Emitter displays the texture in the viewport and accepts animated textures.
  • New “Auto Mesh Normals” parameter for the Mesher to switch between the mesher normals (accurate) or geometry normals (customisable).
  • Falloff for DSpline.
  • Age and Vorticity can be used to colour particles in the viewport in addition to the existing Velocity.
  • New “Texture Sampling Resolution” parameter in RealFlow preferences.

Webinar: Introduction to Realflow | Cinema 4D 2.5 – Coming Soon!

An improved RealFlow | Cinema 4D is on its way.  As good as a new version, this update comes with 20 bugs fixes and 15 new features to give you more possibilities, flexibility and control. Here are just some of the improvements we have in store for you:

  • New and improved Vertex Maps (vorticity, age, and weight)
  • New “Visualizer” to display the daemon forces
  • Falloff for DSpline
  • Improved Thinking Particles workflow
  • Improved overall robustness
  • Compatibility with the TurbulenceFD Emitter (v1.0 Rev 1435 or higher)

RealFlow | Cinema 4D 2.5 will be here in just 2 weeks’ time on March 15th. Until then you can register for the introductory webinar below.


Register Now

Thursday 15th March, 2018
5:00 PM – 6:00 PM GMT