KeyShot 9 is almost upon us, and in anticipation of the release we’re giving customers a free upgrade to KeyShot 9 when purchasing or upgrading to KeyShot 8 on or after October 1st 2019!
The promotion is valid for all new KeyShot 8 purchases and upgrades (from KeyShot 6 and KeyShot 7) to KeyShot 8 on or after October 1st. The promo excludes KeyShot Education products, KeyShot add-ons, and KeyShot for CAD licenses (KeyShot for ZBrush, KeyShot for Solid Edge, etc).
What’s New in KeyShot 9?
As always, there are some big changes. Here are just a few that are on the way:
GPU Ray Tracing – GPU ray tracing in KeyShot 9 means that you are now able to take advantage of NVIDIA RTX GPUs to render in the real-time view and for local render output.
Denoise – Now included in the Basic and Photographic Image Styles is a deep learning Denoiser that allows you to reduce noise in the real-time view and render output to achieve smooth results in much less time.
3D Models Library – Adding context and detail to your scene is easier than ever with Models now available on the Cloud Library to download straight into your KeyShot Library and add to your scene.
RealClothTM (KeyShot Pro) – This powerful new material type allows you to visualise realistic woven materials with control of the weave pattern and ability to add flyaway fibres.
‘Fuzz’ Geometry Shader (KeyShot Pro) – In the KeyShot 9 Material Graph you will find a new Geometry node for Fuzz that allows you to add hair-like growth from the surface of any material.
Still on KeyShot 6?
With KeyShot 9 coming out soon, this means you will no longer be able to upgrade from KeyShot 6. If you’re on KeyShot 6, this is your last chance to upgrade. After the release of KeyShot 9, KeyShot 6 versions and prior will be required to purchase a new license.
We’re excited to see that a new update for KeyVR has been released which delivers unmatched quality for transparent objects in VR, colour transmission, transparent objects in VR as well as the attenuation of light through coloured glass.
Optimised Load Time Open a KeyShot scene with one click, even faster. Load times have been optimised for long or disabled animations as well as for degenerate or small objects or triangles, saving you time when you need a VR environment quickly.
Reflections on Transparent Materials Reflections and colour transmission on transparent materials have been improved significantly. Reflections are incredibly realistic and the colour of your transparent materials will more accurately transmit the colour based on their thickness.
Glass, Solid Glass, Gems and Dielectrics Support for Glass, Solid Glass, Gems, and Dielectrics has been added which includes refraction and light attenuation. Though this is an approximation, it produces the most realistic and highest quality appearance for glass and dielectrics in any VR software yet.
Hide/Show Multiple Model Sets Explore all model variations or just a few with this new feature that adds support for hiding and showing multiple Model Sets. View and switch between them quickly with the click of a button and provide a faster way to explore your product options.
New Move/Rotate Widget To provide even greater control over moving and rotating objects in your scenes, KeyVR now provides a Move/Rotate Widget for selected objects. It’s a great option when you want to add more context or interaction to your environment.
Why Use KeyVR?
With KeyVR, you can:
Explore designs interactively in a ‘real world’ context.
Review designs to refine fit and function.
View model, material, and environment variations.
Experience in-context product animations.
Use natural views to determine the best product shots.
All current KeyVR subscribers will receive a notification and update option when they start KeyVR.
If you’re interested in virtual reality or KeyVR, send an email to email@example.com or give us a call on 01206 804984.
If you’re interested in KeyVR, contact us now for a free trial.
What is KeyVR?
KeyShot and KeyVR are both built upon the core framework of the KeyShot application, which allows us to share many core application features, such as asset loading, while providing for “one-click” access to KeyVR from inside a KeyShot scene.
The fundamental difference between the two applications is how the data is visualised to end users. In traditional KeyShot, we use CPU-based Ray Tracing to produce a photo-real image (or depending on the materials, a stylised image, such as with toon shading).
The goal with KeyShot is to allow a user to quickly produce a final image or animation for design, marketing or manufacturing at the highest fidelity needed for the deliverable. With KeyVR, the same dataset is pushed to a GPU-based rendering platform that has been optimised for VR viewing on supported hardware. This rendering path has been designed from the ground up to create a VR experience that allows users to quickly see their designs in context, while being able to move around the model and make adjustments as they would in a real world studio.
In order to provide this “virtual world” experience, the visual quality in KeyVR can differ significantly from KeyShot, depending on the materials and models used. KeyVR is not designed to replace KeyShot as a visualisation solution, but is rather a complementary component to assist users in further exploring their design intentions.
Advantages of KeyVR
One-click – KeyVR is the quickest way to view your scene in virtual reality. From KeyShot, hit the VR icon to be transported into KeyVR for a One-Click VR experience.
Fast & Easy – KeyVR performance is unmatched, just like you would expect from the creators of KeyShot. KeyVR is GPU-powered, optimized for VR viewing, and capable of loading large data sets.
Minimal Prep – KeyVR eliminates the complex setup and asset prep required by other solutions. Simply, add materials and lighting as you normally would normally in KeyShot, then open in KeyVR.
No Coding – KeyVR doesn’t require convoluted programming. It doesn’t require outsourcing development, bringing on dedicated VR developers, or forcing conditions for your models to work in VR.
Powerful – KeyVR brings you power in a tool built for designers. It enables a return to the creative process instead of VR development oversight and brings more visualisation options to your workflow.
KeyVR is NOT a KeyShot add-on (it does not require KeyShot to be installed) • KeyVR is a new product to explore KeyShot scenes interactively • KeyVR opens KeyShot .bip and .ksp files generated from any KeyShot version (KeyShot 8 recommended) • KeyShot will work alongside any version of KeyShot • To export from KeyShot to KeyVR, KeyShot 8 is required • KeyVR is currently only available as a node-locked license • KeyVR will work with any commercial KeyShot edition (KeyShot Pro, KeyShot HD, KeyShot Floating, KeyShot Enterprise). It can not be licensed or installed as a floating product. • KeyVR is currently only available for Windows
Prerequisites: KeyShot 8 (for one-click KeyShot to KeyVR)
OS: Windows 7 and up
Recommended Hardware: Windows PC with VR ready GPU (GTX1080, Vega64 or better)
Currently Supported Headsets: Oculus Rift, HTC Vive, or Windows Mixed Reality headsets
Interested in KeyVR?
Contact us! We can get you set up with a free trial, as well as run you through any questions you might have.
Level up your product experiences with KeyVR, virtual reality from the makers of KeyShot!
Learn how to set up your scenes for KeyVR, important model and material considerations, best practices for interacting with models, materials and cameras, recommended hardware, and how to leverage physics for optimal user engagement and immersion. Sign up soon as space is limited!
Luxion is continuing its exclusive partnership with PANTONE® to bring you their complete palette of vibrant pastel, new neon, and fabulous fashion colours right inside of KeyShot.
The new PANTONE colours are available now as part of the exclusive collection of resources in the KeyShot Content Installer. The KeyShot Content installer contains additional resources to use in building your scene and is available for both Mac and Windows installations of KeyShot.
Don’t forget – this month you can also sign up for the free webinar from PANTONE parent company, X-Rite.
Webinar: From Physical to Digital – X-Rite Material Scanning for 3D Rendering in KeyShot Thursday, April 18th 2019 – 10:00am – 11:00 PDT (18:00 – 19:00 BST)
See the process of going from physical to digital using X-Rite material scans.
In this special webinar, Luxion have a look at the process of going from physical material to digital material using X-Rite scans. Sign up soon as space is limited!
You can expect to see KeyShot 8.3 with updated Pantone libraries, how to use the colour library, how to use AxF files with the Measured material type, best practises and suitable materials for scanning, as well as a closing Q & A session to wrap things up.
Learn how to harness the tools in KeyShot that allow you to quickly iterate the look and style of scenes. You’ll see how to create variations of models, materials and image styles, and how to combine them in presets.
Create Flexible Scenes for Look and Design Iterations
Thursday, March 7th, 2019 10:00 AM – 11:00 AM PDT (18:00 PM – 19:00 PM GMT)
Introducing KeyShot 8.2 which current KeyShot 8 users can upgrade to today for free. If you already have KeyShot 8 installed, you’ll be prompted to update to KeyShot 8.2 when you start up KeyShot. You can also go to the KeyShot Help menu and select Check for Updates… to start the update.
If you’re a KeyShot customer on maintenance subscription or purchased KeyShot 7 after August 15th 2018, you may upgrade to KeyShot 8.2 today using your current serial code.
This update has a focus on improving stability and integration with 3D modeling software, but there are a lot more improvements and important new features as well. Read on for the full list of updates and improvements:
You can expect your workflow in scene setup, material application and rendering to flow much better. Users are now able to pause offline rendering at any time, and if you use interior mode, you’ll notice improved speed and performance. Along with this, there are many, many updates and fixes to the KeyShot UI, making elements and actions more consistent and work how you expect them to.
More Network Rendering Options
KeyShot Network Rendering for Linux is here. Both Master and Slave can now be installed on Linux. There’s also a silent installation option for KeyShot Network Rendering on MacOS as well as many more Network Rendering improvements.
Increased Integration Capabilities
Perhaps the most input provided by KeyShot users was regarding KeyShot integration with 3D modeling software. Too many updates to list have been made, but the top improvements include optimised and updated SOLIDWORKS integration, direct import of Autodesk Revit 2019 files, and support for Vertex Colour and Deformable Curves included in Alembic output.
If you haven’t tried it yet, we invite you to try KeyShot 8 and tell us what you think. If you would like to purchase KeyShot 8 or upgrade your current KeyShot license, simply visit our website, or contact us!
The fastest, most powerful software for real-time 3D rendering and animation brings you even more ways to create amazing shots. KeyShot 8 provides the advanced features and flexibility you need to take your visuals to the next level.
With new features like displacement, volumetrics, cutaway, images style and more, it’s a release focused on boosting your workflow, elevating your visuals, enhancing your experience and extending your reach. This is KeyShot 8 – tools that put the emphasis on the flow and less on the work to both save time to keep you creating.
There are a lot of great new features in KeyShot 8 to help you throughout the process of creating visuals whether it’s creating quick concepts or generating those final product renders. We’ve picked five to highlight for you that will have the biggest impact on what you’re now able to create in KeyShot.
Image Styles is a new feature that allows you to make photographic adjustments to the KeyShot scene in real-time prior to or after rendering. Multiple Image Styles may be created and added to a list for a range of different styles that can then be used in KeyShot Studios. The Photographic option includes adjustments for Tone-Mapping, Curve control, Color adjustments, Background color override, and the ability to apply a Frontplate.
Cutaway is a new approach to creating advanced cutaway graphics which allows you to use parts and 3D primitives to cutaway geometry by assigning the Cutaway material to the object. The Cutaway material also allows you to add and define the Cutaway Caps as a shaded color, the same material as the object to be cut or as a custom material. Additionally, all cutaways may be animated.
KeyShot now supports the creation of scattering media that allows you to simulate particle scattering and volumetrics such as smoke and fog. This can be used in conjunction with physical lights for visualizing rays/beams of light. With this, you have the option to apply a Density Texture, and apply it just as you would to any other material. Additionally, you can extend the control of the scattering with full support for OpenVDB files applied to the Density Texture as a Volume Map.
KeyShot 8 introduces an entirely new approach to working with geometry in KeyShot. Through the Material Graph, the advance material editor in KeyShot Pro, you now have three new types of geometry nodes (shaders) to modify the geometry of an object with displacement, bubbles or flakes. The Geometry Nodes include:
Displace – Displace allows you to modify the geometry through the use of displacement maps (textures). Displacement maps define the topology of a material similar to a bump map but instead of simulating the height of a surface it actually modifies it.
Bubbles – Bubbles allows you to modify the geometry by automatically adding spherical cavities within an object. Control is provided over bubble size, variation, density, and limit. Additionally, a texture can be used to define the density of the bubbles.
Flakes – Flakes allows you to modify the geometry by turning any object into a three-dimensional volume of square or spherical flakes. Control is provided over flake shape, size, variation, density, and limit. Additionally, a texture can be used to define the density of the flakes.
KeyShot Viewer is a new, feature-rich application to compliment design reviews, make presentations more interactive, and increase the ability to collaborate. With it, you can open, view and interact with a KeyShot scene in real-time using mouse, touch, pen or stylus to explore the scene or change materials and lighting. You can create Studios and Configurators from within KeyShot for use in KeyShot Viewer as well.
Are You Ready For KeyShot 8?
If you’re a KeyShot 7 customer on maintenance, or purchased KeyShot 7 after August 15th, you can upgrade to KeyShot 8 today using your current serial code. If you would like to purchase KeyShot 8 or upgrade your current KeyShot license, please visit CAD Software Direct or contact us today.
Register for the “What’s New in KeyShot 8?” Webinar
See the new features like displacement mapping, materials with embedded flakes and bubbles, volumetric materials including volume caustics, liquid interfaces, interactive cutaways, interactive image color and intensity curve adjustments, material ways for advanced product configurations, and much more. We expect this to fill up fast and space is limited, so register quickly!