With the exciting release of KeyShot 9.2, the focus is on stability and feature improvements, as well as a new Translucent Medium material, Multi-GPU Memory support, and the all-new KeyShot Benchmark.
‘Translucent Medium’ Material This new and improved material is based on the GPU version of Translucent Advanced that was available in KeyShot 9.1. Now significantly optimised for quality and speed on GPU and CPU, Translucent Medium does a much better job handling translucency in even thin model sections.
NVLink Multi-GPU Memory Support KeyShot GPU mode now supports memory scaling for multi-GPU setups using NVLink with KeyShot 9.2 or higher. This means that two Quadro RTX8000 GPUs can be combined to provide a huge 96GB of memory. Along with NVLink support, direct lighting and GPU startup time in GPU interior mode have been improved as well.
KeyShot Benchmark KeyShot Viewer now features a brand new benchmarking tool! This tool indicates how fast your CPU or GPU will render scenes compared to a reference system using an Intel Core i7-6900K CPU @ 3.2GHz. To run the benchmark, select Benchmark after starting KeyShot Viewer.
Did you know that KeyShot for Solidworks is also now a permanent part of the KeyShot collection? Originally launched as a limited offering, but now here to stay, click here to learn more about KeyShot for Solidworks!
The latest version of V-Ray Next for SketchUp is out, and with it comes full SketchUp 2020 support, new features, and optimisations to make your high-quality renders easier and more enjoyable to produce. If you already have V-Ray Next for SketchUp, this update is free and you can update now.
RTX support Boost your V-Ray GPU performance with NVIDIA RTX technology.
Proxies with materials Import or create a proxy mesh asset and V-Ray will automatically generate a set of material slots, making it easier to manage materials.
Colour assistant Choose the exact colour you need with the right hue, saturation and value variation with the Colour Assistant, V-Ray Colour Picker’s new extension.
Improved materials The underlying shading structure of all scene materials has been optimised, so advanced attributes can now be added or removed without cluttering the material properties.
Unified installer Enjoy a smooth, single-step installation of all the components included in the V-Ray package.
Colour themes A new “Bright” colour theme is now available for the V-Ray user interface.
Partial scene export Export only the current selection as a .vrscene file containing its applied materials, lights and other V-Ray special objects.
VRscans enhancement The VRscans material now includes a triplanar texture projection mode, removing the need for UV mapping of objects that use the material.
If you want more information about V-Ray, visit CAD Software Direct or give us a call on 01206 804984.
SketchUp 2020 has arrived! Trimble have been watching comments in the forums throughout the year, and discussing ideas during training events to make sure the latest version of SketchUp addresses everything that users want to see out of this new release.
We’ll take a look at what’s new in SketchUp and Layout down below, but first let’s take a look at how you can get your hands on it as an existing user.
If you read just one thing in this post, make it this: Please ensure that any plugins and renderers you rely on are compatible with SketchUp 2020 before upgrading, and be aware that there is no support for OS X 10.12 (Sierra) any longer. You must use OS X 10.13 (High Sierra) or newer.
With that out of the way…
How Do I Get Started?
Annual Subscription Users The great news for you is that you’re eligible and are ready to use SketchUp 2020 right away. Simply download the application here. When the application is installed, all you need to do is sign in with your existing credentials.
Classic / Perpetual Licence Users with Active Maintenance If you have an active Maintenance & Support plan, you will be sent your new SketchUp Pro 2020 licence details within the next few days via email.
Not sure if your maintenance is active? Check here or email us on firstname.lastname@example.org where we’ll be happy to help.
Network Users Licences are automatically upgraded to the newer version.
Your old license is marked as “On Hold” in Trimble’s licensing database, and the new license is marked as “Active.”
The SketchUp Pro 2019 network license will remain in the “On Hold” state until a computer is authorised with your new 2020 license information. When this happens, you will have access to both SketchUp Pro 2019 and 2020 for 60 days. After 60 days, you will only have access to SketchUp Pro 2020.
Introducing a new Outliner In an effort to increase model performance, you no longer have to create Layers upon Layers – you can manage and organise your model straight within Outliner. Use the eye icon to toggle between the major sections of your model, such as main floor plans and furniture.
New grips on bounding boxes When you grab a point that is obscured in an object (such as a back corner or centre point) and start to move it, your object will automatically go transparent when something in your model interferes with the object you are moving. This works with both the Rotate tool and Move tool.
Better control of hidden objects You’ll notice in your drop-down menu that hiding objects are separated from hiding geometry. This will give you the ability to better manage hidden geometry and hidden objects for an even easier modeling experience. For example, now you can hide objects that are nearby (like trees, bushes, or a building) while still being able to edit hidden edges in a landscape or smoothed surface!
Updates to your SketchUp dictionary There are a few updates to the naming conventions used when talking about SketchUp. This isn’t going to change how you use SketchUp, but we want to make sure you’re up to date with how some things are going to be referred to.
Objects are now a collective term for: groups, components, and dynamic components. Layers are now referred to as “Tags”.
What About Layout?
More power to adjust model views LayOut now understands a lot more about your SketchUp model and what you’ve overridden. This means you can safely change a style or camera angle directly in LayOut without accidentally losing your changes.
How do you know what’s different in your LayOut viewport versus your model? When you make changes in LayOut, parts of the menu bar will go dark grey, alerting you that you’ve made an override.
Keep in mind – just because you made some changes in LayOut, doesn’t mean you’re stuck with those. You can always re-sync your viewports back to your SketchUp model if needed.
Improved customisation of your drawings You can now take your LayOut documents to the next level with different models and views. If you have one SketchUp model that exists across several viewports, you can now re-link just one of those viewports to another SketchUp model. Previously, you had to delete that viewport, insert a new SKP model, and reset all your scale settings and viewport sizing.
You also have the ability to toggle Tag visibility within your LayOut document. Now you don’t have to create extra scenes just for your LayOut files, which will save you a lot of time going back and forth between LayOut and SketchUp.
Modo is a creative 3D modeling, texturing and rendering tool available for Mac, Windows and Linux. With Modo, artists can explore and develop ideas without the steep learning curve.
Modo features an artist-friendly set of tools that let you focus on creation rather than construction. The photorealistic viewport, award-winning MeshFusion Boolean toolset, Python and C++ APIs and flexible tool assembly system all mean that you have total control over your projects.
Out of the box, Modo offers modeling, sculpting, texturing, painting and photorealistic rendering in one cohesive, easy-to-use content creation package, with unlimited network rendering capabilities included.
What’s new in Modo?
The Graph Editor has been improved to include velocity and speed curves as well as additional enhancements.
The new Channel Modifier, Twist Extractor, allows riggers to get the twist of a joint relative to its parent.
AxF 1.1 and 1.4 are now supported, allowing more complex materials and presents to be used in an efficient workflow.
mPath is a new renderer in Modo that enhances speed and quality. The new framework lets users take advantage of modern technical advances without sacrificing legacy compatibility.
If you’d like to know more about the latest features in Modo 13.2, click here.
Modo offers a unique combination of robust tools and a flexible system, including integrated sculpting and retopology functionality. With automated options and supported UDIM workflows, you won’t be stuck with tedious UV tasks either thanks to full integration with modeling and selection workflows.
Express your artistic ideas using brush-based sculpting tools to intuitively rough out volumes and add multiple levels of fine detail with speed. Create convincing materials with drag-and-drop presets or the high library of realistic physically-based materials.
Once you’ve constructed your idea, enjoy photorealistic rendering at limitless resolutions and even use network rendering at no extra cost.
ZBrushCore is a suite of the most essential elements from the full version of ZBrush. It includes everything that you need to get your start and make your mark in the world of digital sculpting and painting. These features are streamlined into a package that is approachable for artists of all experience levels. With ZBrushCore you can sculpt, paint and create nearly anything you might imagine.
Whatever your experience level, ZBrushCore is so natural to use that it’s almost like modeling with actual clay (without mess, but also with the ability to undo!). ZBrushCore’s powerful toolset will allow you to create amazing details with ease, as well as paint and colour your models exactly as you imagine them.
It’s been another strong year for 3D modeling and rendering. We’ve seen major releases in Vectorworks 2020 demonstrating considerable performance boosts, KeyShot 9 adding GPU rendering and RealCloth, a Maxwell 5 engine re-write built for speed, and so much more than we can list here.
As always, we’d like to extend our sincere thanks to all of our customers and partners for making this another great year, and we wish you all a Merry Christmas and a prosperous New Year. With both the year and decade drawing to a close, it’s time to send off 2019 in style.
CAD Software Direct Opening Times
Our offices are open as normal on December 23rd, so any orders placed before then will be processed as usual. We will do everything we can to get late orders back to you before the break, and there will be limited order processing between Christmas and the New Year. Otherwise we’ll be back to work and sending out orders first thing on January 2nd.
KeyShot World is back! It might be a bit of a trek for us here in the UK, but KeyShot World brings users and experts from all kinds of backgrounds together in one place and is the premier event for all things KeyShot.
This year, KeyShot World returns to Southern California on March 16th-17th at the Paséa Hotel & Spa, Huntington Beach.
Network with companies from all over, and join technical sessions and hands-on workshops hosted by Luxion’s own experts. You can expect to see workflows, material creation, lighting, animation and much more during your visit.
Just one ticket covers both days of the event, and with it you will get sessions and workshops, breakfast and lunch on both days, and it includes access to the keynote and evening reception on the first day.
Group pricing is available as well, so if you want this on your calendar for March next year, make sure to register. Tickets really are going fast and space is limited.
Maxon, developers of Cinema 4D and a part of the Nemetschek Group, and Red Giant, tool designers for VFX artists and motion designers, have announced that Red Giant will be joining Nemetschek’s media and entertainment division in January 2020.
Both Maxon and Red Giant are already established names in the digital content creation industry. The merge is expected to finalise in January 2020, subject to regulatory approval and customary closing conditions.
“This merger is a major milestone, not only for Maxon and Red Giant but also for the design industry as a whole,” said David McGavran, CEO of Maxon. “Our combined technology and knowhow have the potential to progressively reshape the content creation landscape for years to come.”
“The combination of our companies is an exceptional fit of people, culture and technology.” said Chad Bechert, CEO of Red Giant. “We look forward to working together under a shared vision of how to design powerful and approachable software to serve creative artists around the world.”
While the latest news surrounding Corona for SketchUp may have been announced way back in 2018, we are still seeing search activity on Corona for SketchUp. Here’s a little bit about what happened, and some alternative suggestions.
In early 2018, the team behind Corona admitted that the SketchUp plugin was not successful due to a small team of developers undertaking work before moving on to other projects. Little progress was made and some development roadblocks surfaced, which combined with limited manpower dedicated to the plugin, pulled the project to a halt.
It was around this time as well that Chaos Group released version 3.6 of their highly successful V-Ray for SketchUp plugin. After seeing where their own project was at, and comparing it to Chaos Group’s offering, the Corona developers decided it best to concentrate their efforts into Corona for 3ds Max and Corona for Cinema 4D – especially as the Corona team have since joined to become part of Chaos Group themselves.
It is a possibility that a unified API for Corona and V-Ray, or a universal export format may appear at some point, but this is far from an official plan so don’t hold out hope on this one.