KeyShot Webinar: Product Rendering Start to Finish


KeyShot have an upcoming webinar chock full of the product rendering process. Rex Roberts will take you step-by-step, from the modeling software to the final output. As always, KeyShot have lots of tips and tricks along the way. Sign up below as space will be limited!

Topics covered will include:

  • Prepping the geometry inside of SW
  • Importing of SW data into KeyShot (plugin, default and beta importer)
  • Material assignments
  • Material tweaking (special focus on white plastics)
  • Texturing and labeling
  • Lighting
  • Composition of the final image

Register Now

New Maxwell Render Patch

http://www.nextlimit.com/mailing/images/email_templates/img/mxlogo.gif

We are pleased to announce the release of a new patch for Maxwell Render Suite (2.7.1).

Maxwell Render users can download this patch for free in order to benefit from the best possible version of Maxwell Render.

For Windows the patch is available to download as a separate file, for Linux and Mac OSX and you will need to download the full Maxwell Render install.

To download this patch you should sign in to your Next Limit account.

 

Next Limit UEFA EURO 2012 Promotion!!

Next Limit is joining in the football fever and holding a UEFA EURO 2012 promotion! Don’t miss this opportunity to buy RealFlow/RealFlow RenderKits/RealFlow Nodes and/or Maxwell Render/Maxwell Render Nodes at a discount which will range from 10% to 50% depending on how Spain performs in each game!

The rules are simple:

8th June 2012 – UEFA EURO 2012 kicks off:  10% discount begins

For every goal that Spain scores within a match, an additional 10% is added to the discount (so if Spain scores 2 goals, the discount will go up to 30% until the end of the following match).

*Maximum discount is 50% (4 goals in a match). 

*If a game is tied, goes to penalty kicks and Spain wins, only 10% additional discount will be added on top of the goals scored during game time (not 10% for each penalty kick).

The total discount will be recalculated at the end of each match and will reflect the number of goals in that match ONLY (goals and promotions will not accumulate over more than one game).

If Spain is knocked out of the tournament, the discount based on their last game´s goals will continue until the start of the next round.  When the next round begins, the discount will be 10% until the end of the tournament on 1st July 2012.

If Spain WINS, the new discount based on the number of Spain´s goals in the Final continues until 8th July.

KeyShot 3D Rendering Contest Winners!

Through the month of May KeyShot 3D put up the challenge to the KeyShot community to create the most stunning 3D rendering or animation of a watch. The challenge was definitely meet and after nearly 250 amazing entries of KeyShot rendering and animation bliss, we have the winners!

The entries were judged by the KeyShot staff on creativity, realism and composition. They have a winner for Best Rendering, Best Animation, Best Student Entry and five Honorable mentions. There are just so many incredible renderings and we would like to congratulate everyone for an amazing job!
Here are the winners of the KeyShot 3D Rendering contest!

Best Rendering

Germain Baillot

Best Animation

Abed Sabeh

Best Student Rendering

Antoine Dayer

Honorable Mentions

Tomek Jarosz

Voya

Richard Feldman

Peter Kolus

Cyprian Chorociej

See all the entries on the KeyShot 2012 Rendering Contest Pinterest board.

To purchase KeyShot or to view more information go to CAD Software Direct.

V-Ray for Rhino Upgrade Available for Limited Time Only!

The V-Ray 1.5 for Rhino Upgrade will only be available for a limited time!

Customer’s who purchased V-Ray for Rhino between September 1, 2011 and March 28, 2012 are eligible for a free upgrade. Free upgrade requires the purchase of a hardware key (licensing dongle).

The V-Ray 1.5 for Rhino Upgrade will no longer be available after June 30th. After June 30th, all V-Ray 1.0 for Rhino customers (excluding academic license holders) will have to purchase a full 1.5 license.

To upgrade your V-Ray for Rhino product or to buy click here.

The KeyShot 3D Rendering Competition!

 

The KeyShot 3D Rendering and Animation Contest is on!  It’s two weeks into the competition with over 60 submissions already and with only another two weeks to go. KeyShot are giving away two seats of KeyShot Pro with Animation – one for Best Rendering and one for Best Animation.

The KeyShot rendering competition is a chance for KeyShot users, and those interested in using KeyShot, to compete among each other, displaying their ability to create the most stunning composition using KeyShot. The theme of this year’s competition is style and class with the challenge to render and/or animate a watch design. The goal? Use all the creative juice you can muster to render a captivating scene with the materials and environments of your choice. Free watch .bip provided or use your own!

Many renderings have been submitted and the first animation by Abed Sabeh is a must see! More entries can be viewed on the 3D rendering contest forum or seen all together on the  KeyShot Pinterest board.

Visit the forum to see more details about this competition!

V-Ray Anniversary Challenge!

We are very excited to announce the first initiative from the V-Ray Anniversary campaign – the V-Ray Anniversary Challenge!  


Chaos Group and CGSociety are inviting artists to create an image which tells the story of a Decisive Moment – a moment that changed a person’s life or the course of human history. Perhaps a knockout punch in a heavy weight championship. The first human to step on the moon. The last block placed on the Pyramids. A wrong step, a gunshot or a glance, the decisive moment that changed the big picture or had an impact on someone’s life.

Chaos Group is offering a great prize pool for the winners. Thanks to their partners the winners will get a package of prizes worth more than $25,000.

V-Ray users from all industries are welcome to participate! Visit the Challenge page to learn all about it.

New KeyShot 3.2

Luxion have announced the release of new Key Shot  3.2 with all new feature completion, UI clean up and stability.

Here just some of the important improvements that Luxion have brought you in KeyShot 3.2 :

  •  Improved material templates – support for parts and materials as template items, plus wild card support (*.*)
  •  Instant loading of library – no longer do you have to sit and wait, even if you have thousands of materials in your library (same goes for environments, backplates,textures, renderings
  • Completely re-worked UNDO stack – UNDO pretty much everything.
  • Support for scale and transformations (remembered on all levels in the model)
  • Support for “unlimited” decimal places
  • Cylindrical texture mapping improvements
  • Use the arrow keys to move around in the scene tree, through the camera list etc.
  • Sync of realtime and advanced render settings in render dialog (raybounces, shadow quality)
  • New camera “unsaved” state
  • Increase of maximum raybounces in realtime settings to 64.
  • UI cleanup and performance improvements throughout the system
  • Improvements to SolidWorks importer (faster, more robust)
  • Improvements to ALIAS importer (Import by layer AND shader)
  • Support for Autodesk ALIAS 2013
  • Support for Autodesk Maya 2013
  • Bug fixes
  • Added Spanish language support (UI only)
  • New materials
For more on this latest update you can go to their Forum.

New Indigo 3.2 Release!

Indigo 3.2 marks the latest release of Indigo Renderer, the world’s most photorealistic rendering system. Indigo 3.2 introduces new features such as direct integration into Cinema 4D, the groundbreaking new sun & sky system,  and major performance improvements. All these features, together with new tutorials and new documentation, make this the most powerful and easiest-to-use Indigo yet.

 

NEW SUN AND SKY SYSTEM

Indigo 3.2 introduces a new sun & sky system based on our highly accurate atmospheric simulation. Unlike the classical sun & sky model which breaks down when the Sun is at low elevation, the new model remains true to life.

Computed directly from the physical laws which produce blue skies and red sunsets in nature, the new system produces extremely realistic skies at any time of day; not only is it more realistic, but it also renders faster.

PERFORMANCE IMPROVEMENTS

Pure CPU rendering speed is up to 2.5x faster in CAD scenes and 20 – 50% faster in most architectural scenes, as a result of significant optimisation efforts in the core since Indigo 3.0.

Start-up time has been dramatically reduced in many cases, especially when using environment maps and many light sources. This enables much faster feedback when creating scenes and greatly accelerates animations of simple scenes.

Network rendering efficiency has been greatly improved, scaling much better with added computers.

STREAMLINED MATERIAL EDITING

Realistic rendering crucially depends on the ability to create realistic materials, and we’ve been working hard on improving the material editing capabilities introduced in Indigo 3.0. The new material editing interface is more compact, easier to use and places a stronger emphasis on workflow.

The online material database browser has been complemented with an offline material database, which holds all materials you’ve downloaded from the online database. The new material painting tool allows you to apply materials to objects simply by clicking on them.

NEW DOCUMENTATION AND TUTORIALS

Learning Indigo is easier than ever, thanks to a new 230 page PDF manual included with the Indigo download, and also available online.

Many new tutorials are available, including video tutorials on material editing and installation, and comprehensive tutorials on Indigo for SketchUp (SkIndigo).

View the tutorials

 

For more information click here.