The second beta of V-Ray Next for Maya is here! GPU rendering has been updated with a smart new interface and V-Ray GPU IPR is even more stable.
This beta is open to anyone, and requires SSE 4.2 compatible processor. Get the latest build and let us know how it goes.
Improved IPR in V-Ray GPU
Refine the look of your scene even faster with the real-time feedback of GPU rendering. In the latest beta, V-Ray GPU IPR is much more stable.
New GPU rendering UI
New V-Ray GPU user interface now only shows GPU-compatible features — making it easier than ever to use V-Ray GPU in production.
Toon shader improvements
Improved from beta 1, the new Toon shader adds new controls for inner and outer edge outlines.
New Hair Glints
New glint and glitter controls in the VRayHairNextMtl more accurately simulate the way light scatters in human and animal hair.
New V-Ray menu
Easy access to all your favorite V-Ray tools from one place.
For a full list of changes, check out the release notes.