Workflow Refinements Arrive in Modo 15.1

Modo 15.1

This release continues Modo‘s focus on workflow refinement with the addition of Omni Haul, Deferred Evaluation, Curve Booleans, and the MeshOp Stack Node. Significant enhancements have also been made to the renderer mPath, MeshFusion, File I/O and scene cleanup. New Features in Modo 15.1 OmniHaulAllows for customisable, gesture-based hauling of channels and tool properties for … Read more Workflow Refinements Arrive in Modo 15.1

Modo 15.0 Re-envisions MeshFusion

Modo 15

The first of three releases in the Modo 15 series, Modo 15.0 introduces new workflow paradigms that define the future of design and content-creation. MeshFusion has been re-envisioned from the ground up to improve performance, refine user experience and reduce technical barriers. MeshFusion has also received technology updates that further enhance this powerful toolset. New … Read more Modo 15.0 Re-envisions MeshFusion

Learn Modo for Free

Modo Training

Foundry, the creators of Modo, have recently made over 90 hours of previously paid training courses available to everyone – absolutely free. Over 15 courses, worth over £350, will be made accessible at no cost including courses on texturing, character modelling, rigging, particle simulation, game asset creation, and more! The courses can be found at … Read more Learn Modo for Free

Start Ray-Tracing, Animating, Shading and Rigging with Modo 13.2

Foundry Modo 13.2

What is Modo? Modo is a creative 3D modeling, texturing and rendering tool available for Mac, Windows and Linux. With Modo, artists can explore and develop ideas without the steep learning curve. Modo features an artist-friendly set of tools that let you focus on creation rather than construction. The photorealistic viewport, award-winning MeshFusion Boolean toolset, … Read more Start Ray-Tracing, Animating, Shading and Rigging with Modo 13.2