V-Ray 2.0 for Rhino Service Pack 1

V-Ray 2.0 for Rhino Service Pack 1 is now available for download at the Chaos Group Downloads page.

This is a free update for all current V-Ray 2.0 for Rhino users.

What’s New in V-Ray 2.0 for Rhino SP1?

Batch Render: Easily queue up files and specific views to be rendered in a batch process.
Show in Viewport: With the new texture manipulation option you can now control which textures will be visible in the Rhino viewport.
Pack all V-Ray Materials: Archive your V-Ray for Rhino materials and all external files into a single ZIP for easy sharing and back up.
Improved support for using V-Ray Frame Buffer Channels.
New toolbar for Batch Render, Guess Lens Shift, Edit Material and set Focus Point tools.
New and improved product documentation.

We’d also like to remind users that V-Ray Express will also be available as a separate download. With it artists can gain access to more than 200 materials and interchangeable lighting setups.

See the full list of features in V-Ray 2.0 for Rhino SP1.

V-Ray 2.0 for SketchUp Service Pack 2

The V-Ray 2.0 for SketchUp Service pack 2 is now available for download at the Chaos Group Downloads page.

This is a free update for all current V-Ray 2.0 for SketchUp users.

What’s New in V-Ray 2.0 for SketchUp SP2?

V-Ray Express: Users can easily access more than 200 materials and interchangeable lighting setups to create realistic studio scenes and illuminate models faster than ever.
V-Ray Express will be available separately from the downloads page.
Frame Start animation option: You can now render individual frames or ranges of frames. e.g.: 5,100-110, 200, 352.
Pack all V-Ray Materials: Archive your V-Ray for SketchUp materials and all external files into a single ZIP for easy sharing and back up.
Improved support for using V-Ray Frame Buffer Channels
Improvements and fixes to the Batch Render tool
New and improved product documentation

See the full list of features in V-Ray 2.0 for SketchUp SP2.

What’s New in form•Z 8 Pro?

Join AutoDesSys for this webinar featuring the exciting new features of form•Z 8 Pro. The new subdivision modeling tools in form•Z 8 Pro add a whole new dimension in free form organic modeling. These new form creation capabilities expand upon form•Z’s already powerful modeling tools with interactive onscreen controls that offer a whole new way to create smooth forms quickly. AutoDesSys will demonstrate how these subdivision models work well with 3D printers and how easily form•Z can convert these forms to accurate NURBS surfaces. They will also demonstrate how the new real-time ambient occlusion, soft shadows, bump mapping and multi-sampling features aid in visualization as part of the design process.


Register Now

Wednesday, September 10, 2014 1:00-2:00pm EDT (17:00-18:00 GMT)

ZBrush Summit – 2014!

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Pixologic Inc. announces the ZBrush Summit Live! – 3 days of LIVE presentations streaming around the world.

 The ZBrush Summit  happens live from Los Angeles and will be streaming around the world on August 8th, 9th and 10th, 2014. It will present artists from leading studios in the 3D graphic arts community and will feature live presentations showcasing ZBrush and its use across a wide range of industries from VFX to video games, toys and illustration.

The ZBrush Summit will feature a sneak preview of the newest version of ZBrush and audiences will see presentations featuring Pixologic Inc. 3D Product Development Manager, Paul Gaboury and Creative Development Manager Joseph Drust.

The event will allow on location attendees to see artists in action while opening up the potential for interactive Q&A sessions.  In a first, the show will stream live across the internet providing a global audience HD access to the ZBrush Summit and instant connectivity to industry leaders and artists.

The ZBrush Summit will host the likes of Walt Disney Animation Studios, Legacy Effects, Ubisoft, Red Storm, Section, Elastic, Hasbro and 3D Systems/Gentle Giant. With exclusive never before seen content, the ZBrush Summit presents a unique opportunity to see a collection of talented artists in action, along with panel discussions and interviews.

The ZBrush Summit is the natural extension of our efforts to showcase the magic of seeing ZBrush in action. By incorporating LIVE streaming, we have an opportunity to do this while reaching a global audience. It’s an exciting endeavor and allows for more people to engage with ZBrush in a new way.

Pixologic Inc. Brand Manager Louie Tucci

The ZBrush Summit will be held in Los Angeles on the grounds of the Gnomon School of Visual Effects inside the Television Center Building Complex.

formZ / bonzai3d + Maxwell Render Promo Bundle!

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Don’t miss out on this amazing bundle, available until the end of July!

30% off full licenses of formZ / bonzai3D and Maxwell Render  and 20% off upgrades.

All purchases will also receive a FREE upgrade to formZ 8 when it’s released!

Purchase your  formZ / bonzai3d + Maxwell Render Bundle now!

NURBS modelling in formZ and Bonzai 3D – Webinar

NURBS Blend Operation
Register Now

AutoDesSys invite you to join them for this webinar on the organic modelling capabilities in form•Z 7 and bonzai3d. They will demonstrate the suite of NURBS tools and how they can be used together to explore, design and deliver a solution.

Any design professional who needs an intuitive, easy to learn, yet extremely powerful set of NURBS tools to accomplish organic modeling tasks will be interested in this topic.

This webinar is loaded with numerous tips and tricks to assist you in creating complex NURBS shapes faster and easier than you ever thought possible. You’ll be amazed how you can use organic forms to enrich your designs.

A question and answer session will follow immediately after the webinar.

Space is limited so reserve your place now for this informative and exciting webinar.

Wednesday, March 19, 2014 1:00pm-2:00pm EDT  (17:00-18:00 GMT)

Rhino 6 – When will Rhino 3D v6 be Released?

Not that soon, is the short answer. Rhino 5 was released in late 2012 and there has been some anticipation that a Rhino 6 release would follow in 2014. Some of the speculation is due to a post by Brian Gillespie, Rhino Product Manager, where he sets out a potential goal of 1-2 years for each Rhino release. The point being that timeframes greater than that are considered by many to be too long to wait for major product enhancements. However, since outlining that goal in July 2013, there hasn’t been any significant news of any post-Rhino 5 releases.

Mcneel operate a generous and inclusive programme of beta and WIP (work-in-progress) releases. It is at the WIP stage that the OS X version of Rhino 3D has remained for some time. At the time of writing, there is no initial WIP release of Rhino 6 for Windows. This means that given development typically runs through dozens of WIP releases before the final beta stages and then release, that we are still a long way off. Right now, we might speculate a mid-2015 release of Rhino 6 – if WIP releases begin in the next few months.

McNeel Development Process:

  • Work-in-Progress (WIP) builds include prototyped new ideas and technologies. WIP builds (often called Alpha releases) are not production ready, and some ideas and technologies may never be released. All Rhino 5 users are invited to get involved. Your feedback at the WIP stage has the most impact on the design of the features and enhancements.
  • Beta: Once most of the core changes are finished and tested, beta builds are released. The beta builds should be production stable but may not have all the features or user interface finished.
  • Final: We release a new version only when the beta users tell us it is ready. Beta users are informed when we have stopped development and have released Rhino 6 to production.

 

So, if you need to make some progress today, we’d recommend purchasing Rhino 5, with all it’s great features, and enjoy the potential features of forthcoming versions through the WIP releases. Don’t forget, only Rhino 5 license holders will have access to development releases of Rhino 6 when it does arrive.

Vectorworks 2014 New Features

The new Vectorworks 2014 release provides many significant improvements, designed to boost both base-level performance as well as improve functionality within specific versions. Major areas of improvement in the core Vectorworks package cover interface and display and file interoperability. Changes to the 3D working environment provide more Sketchup-like modelling behaviour whilst working in perspective views. The new Taper Face and Twist tools further enhance the 3D push-pull style of modelling. Various improvements to architectural and space tools assist with BIM management. Please see the sections below for full details on these new functions and tools and which versions they are available within.

 

Best in 3D

Better BIM

Improved Efficiency

File Interoperability

Entertainment Design

Site Design

Rendering Tools

 

Best in 3D

 

  • Fast Interactive Display
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Spotlight | Vectorworks Fundamentals | Vectorworks Designer | Renderworks )
    With version 2014, navigation in all 3D views looks amazing with OpenGL, and you get real-world 3D feedback in all-solid rendered modes. The cache generated in OpenGL also improves navigation in other render modes. Plus, with our integrated rendering application, Renderworks®, you will enjoy interactive light aiming and faster OpenGL shadows by default. Now you can enjoy the rendered look of your model without sacrificing performance and speed.


Better BIM

 

  • Create Section Viewports from Clip Cube
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Spotlight | Vectorworks Designer )
    You now have the ability to immediately create either design layer or sheet layer section viewports directly from the interactive Clip Cube. You can not only create these viewports, but also edit them using the Clip Cube. This enhancement allows for a more hands-on, visual approach to creating specific sections from your model.
  • Auto Hybrid Enhancements
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Spotlight | Vectorworks Designer )
    An auto hybrid object can create a hidden line representation of the object above or below the cut plane in plan view. New options have been added to the auto hybrid object to control the smoothing angle, intersection lines, and dash styles, resulting in better-drawn objects and overall improved performance.

  • Polygonal Control
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Spotlight | Vectorworks Fundamentals | Vectorworks Designer )
    The new Simplify Polys command will enable you to simplify polylines, and 2D or 3D polygons in the Vectorworks application. This command can be incredibly useful after importing complex site data, simplifying imported DWG files, or dealing with any polys with too many corner vertices. Many incredible projects start with basic shapes and evolve into more intricate and interesting forms. The Reshape tool has been enhanced with a new mode that allows you to move an object’s edge without changing the adjacent angles. Plus you can now reshape rectangles.


File Interoperability

 

  • Publish Command
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Spotlight | Vectorworks Fundamentals | Vectorworks Designer )
    A new Publish command gives you tremendous flexibility in customizing and saving drawing sets for when you need to issue them. With this new command, you can select specific views and sheets from files along with PDF, DXF/DWG, and DWF files, and save them as a named set for export or printing (Design Series required for batch printing and PDF export). Managing your publishing settings has never been so easy.
  • DWG Improvements
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Spotlight | Vectorworks Fundamentals | Vectorworks Designer )
    You can now directly reference DWG/DXF or DWF files in your Vectorworks project, making collaboration and team workflows that much simpler. The Export DXF/DWG and Export DWF commands now support complex and custom line types when exporting from Vectorworks, resulting in a cleaner and more accurate experience for your collaborator. DXF/DWG and DWF Support for Named Colors enables the color names to match in Vectorworks and AutoCAD® software. Save DXF/DWG and DWF Preferences in the Import Log File provides a record of your DXF/DWG and DWF import settings to assist you in achieving consistent results with respect to your DXF/DWG and DWF imports.


Entertainment Design

 

  • Lighting Device Improvements
    ( Vectorworks Spotlight | Vectorworks Designer )
    The lighting device object has received a serious boost with features that are sure to make you more efficient. It’s no longer necessary to try to remember label names when assigning a label legend. Instead, use the new pop-up on the lighting device. See the full height of the beam clearly at the focus point. Freely mix your own information with the built-in information using customized data records. See the simulated color of multiple gel “sandwiches.”
  • Lighting Pipe Objects
    ( Vectorworks Spotlight | Vectorworks Designer )
    New lighting pipe and lighting pipe ladder objects to bring you exciting new options and facilitate the creation of lighting positions.
  • New Instrument Summary Object
    ( Vectorworks Spotlight | Vectorworks Designer )
    Based on the original tool designed by Joshua Benghiat Lighting Design, enjoy the flexibility to efficiently create and format instrument and position summaries with this amazing new plug-in object.Seating
  • Seating Layout Improvements
    ( Vectorworks Spotlight | Vectorworks Designer )
    We’ve added a new option to the Create Event Seating command, so you can accurately lay out seating with rows aimed at a focal point. The focal point option is also available when editing a seating layout.


Site Design

 

  • Plant and Massing Model Shadow Improvements
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Designer )
    With the enhanced plant shadows, you’ll find it faster and easier to create presentation-level site plans with interactive, dynamic shadows on your plant objects. You can apply a document-wide shadow style to all plants on your drawing, while also creating custom shadow settings for individual plants, as needed. With support for massing model shadows, you can work with smart objects in 3D while simultaneously achieving their desired visual results for 2D plan representation. And like plant shadows, you can also apply both document-wide and individual custom shadow settings to massing models. Additionally, you now have the ability to specify floor usage data in a massing model record. The floor usage data can be reported on by using a new worksheet sub-string function, giving you the ability to use massing models for early design analysis in urban planning.
  • Plant Tool Enhancements
    ( Vectorworks Landmark | Vectorworks Designer )
    The custom plant tag can now be created by selecting predefined tag field values instead of having to remember keywords for the plant record fields. You now have easy access to edit plant definitions from every pane in the Plant Settings dialog box.
  • Site Modifier Improvements
    ( Vectorworks Landmark | Vectorworks Designer )
    The new site model contour label position functionality gives you the freedom to position and reposition contour labels at will with the Reshape tool for legibility, annotation, and office standards. This new addition can be applied to drawing types such as site surveys, grading plans, site plans, and planting plans.
  • Suppress Location Adjustment for Georeferenced Data
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Designer )
    This new option provides greater selectability and power in sharing data from a .VWX file, as well as increasing the number of layers and classes with record formats in a single .SHP file. This may benefit GIS users, planning departments, land use planners, and urban designers who are fulfilling and/or enforcing jurisdictional requirements.


Rendering Tools

 

  • Displacement Mapping
    ( Renderworks )
    Current Renderworks users have never before seen rendering quality like what they’ll get in version 2014. The new displacement mapping option gives you the ability to make even more realistic renderings with materials like grass, carpet, water, bricks, or stone.
  • Images for Brick Shaders
    ( Renderworks )
    Many great new images of bricks come with Renderworks and are ready to use and edit for texturing your designs. In addition, they are also new shaders, which enable you to control multiple images representing multiple bricks, along with having granular control over the gaps/grout between bricks or tiles.