Webinar: Orca 3D June 13th – Register For Free

Orca3D Webinar

In the past, marine design with Computational Fluid Dynamics (CFD) was expensive, required the expertise of a specialist, and wasn’t practical on ordinary engineering computers. Now Orca3D Marine CFD has changed all of that, coupling the power and ease-of-use of Rhino, Orca3D, and Simerics MP with specially designed templates to allow naval architects to easily and affordably analyse the hydrodynamic performance of displacement and planing hull designs with confidence in the results. Both monohulls and multihulls can be analysed, and the effects of local design features including steps, flaps, trim tabs, foils, and other appendages can be investigated with high fidelity. With Orca3D Marine CFD, it takes just minutes to set up and start an analysis, and it is practical to run on ordinary engineering laptops or desktops.

Previous webinars have presented the process of going from a hull model in Rhino/Orca3D to a completed CFD analysis (view the recording here). This next webinar will begin with a brief overview of that process and a presentation of benchmarks, and then transition into highlighting recent functionality and speed improvements made to the software. It will then move on to focus on how CFD can be used not just to analyse a design, but also improve it.

Presenters will include our experts as well as a customer who will discuss his real-world experience with Orca3D Marine CFD. After a Q&A session, we will present the very affordable pricing options, and the steps to follow to get a free 30-day evaluation of the software, including technical support.

Sign Up Today

Registration is limited, so reserve your place in the Orca3D webinar today. After registering, you will receive a confirmation email containing information about joining the webinar.

Phoenix FD for 3ds Max and Maya updates are available now

Phoenix FD for 3DS Max and Maya

Phoenix FD for 3ds Max now supports V-Ray Next for 3ds Max, and GPU rendering of Phoenix volumes. It’s also fully compatible with 3ds Max 2019.

What’s New?

  • RGB channel simulation for foam, splash and mist particles
  • Particle texture color based on particle channels
  • Loading and rendering of sparse OpenVDB caches over 2.1 billion voxels
  • 2x faster particle rendering in bubble, cellular and splash modes using the Phoenix light cache
  • Quicker displacement fade volume and body force with complex or moving geometries
  • Faster scene interaction with complex or moving geometries
  • For a full list of changes, check out the Phoenix FD for 3ds Max and Phoenix FD for Maya release notes.

If you’re itching to get up to date right away, you can download the update here.