Vectorworks 2014 New Features

The new Vectorworks 2014 release provides many significant improvements, designed to boost both base-level performance as well as improve functionality within specific versions. Major areas of improvement in the core Vectorworks package cover interface and display and file interoperability. Changes to the 3D working environment provide more Sketchup-like modelling behaviour whilst working in perspective views. The new Taper Face and Twist tools further enhance the 3D push-pull style of modelling. Various improvements to architectural and space tools assist with BIM management. Please see the sections below for full details on these new functions and tools and which versions they are available within.

 

Best in 3D

Better BIM

Improved Efficiency

File Interoperability

Entertainment Design

Site Design

Rendering Tools

 

Best in 3D

 

  • Fast Interactive Display
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Spotlight | Vectorworks Fundamentals | Vectorworks Designer | Renderworks )
    With version 2014, navigation in all 3D views looks amazing with OpenGL, and you get real-world 3D feedback in all-solid rendered modes. The cache generated in OpenGL also improves navigation in other render modes. Plus, with our integrated rendering application, Renderworks®, you will enjoy interactive light aiming and faster OpenGL shadows by default. Now you can enjoy the rendered look of your model without sacrificing performance and speed.


Better BIM

 

  • Create Section Viewports from Clip Cube
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Spotlight | Vectorworks Designer )
    You now have the ability to immediately create either design layer or sheet layer section viewports directly from the interactive Clip Cube. You can not only create these viewports, but also edit them using the Clip Cube. This enhancement allows for a more hands-on, visual approach to creating specific sections from your model.
  • Auto Hybrid Enhancements
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Spotlight | Vectorworks Designer )
    An auto hybrid object can create a hidden line representation of the object above or below the cut plane in plan view. New options have been added to the auto hybrid object to control the smoothing angle, intersection lines, and dash styles, resulting in better-drawn objects and overall improved performance.

  • Polygonal Control
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Spotlight | Vectorworks Fundamentals | Vectorworks Designer )
    The new Simplify Polys command will enable you to simplify polylines, and 2D or 3D polygons in the Vectorworks application. This command can be incredibly useful after importing complex site data, simplifying imported DWG files, or dealing with any polys with too many corner vertices. Many incredible projects start with basic shapes and evolve into more intricate and interesting forms. The Reshape tool has been enhanced with a new mode that allows you to move an object’s edge without changing the adjacent angles. Plus you can now reshape rectangles.


File Interoperability

 

  • Publish Command
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Spotlight | Vectorworks Fundamentals | Vectorworks Designer )
    A new Publish command gives you tremendous flexibility in customizing and saving drawing sets for when you need to issue them. With this new command, you can select specific views and sheets from files along with PDF, DXF/DWG, and DWF files, and save them as a named set for export or printing (Design Series required for batch printing and PDF export). Managing your publishing settings has never been so easy.
  • DWG Improvements
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Spotlight | Vectorworks Fundamentals | Vectorworks Designer )
    You can now directly reference DWG/DXF or DWF files in your Vectorworks project, making collaboration and team workflows that much simpler. The Export DXF/DWG and Export DWF commands now support complex and custom line types when exporting from Vectorworks, resulting in a cleaner and more accurate experience for your collaborator. DXF/DWG and DWF Support for Named Colors enables the color names to match in Vectorworks and AutoCAD® software. Save DXF/DWG and DWF Preferences in the Import Log File provides a record of your DXF/DWG and DWF import settings to assist you in achieving consistent results with respect to your DXF/DWG and DWF imports.


Entertainment Design

 

  • Lighting Device Improvements
    ( Vectorworks Spotlight | Vectorworks Designer )
    The lighting device object has received a serious boost with features that are sure to make you more efficient. It’s no longer necessary to try to remember label names when assigning a label legend. Instead, use the new pop-up on the lighting device. See the full height of the beam clearly at the focus point. Freely mix your own information with the built-in information using customized data records. See the simulated color of multiple gel “sandwiches.”
  • Lighting Pipe Objects
    ( Vectorworks Spotlight | Vectorworks Designer )
    New lighting pipe and lighting pipe ladder objects to bring you exciting new options and facilitate the creation of lighting positions.
  • New Instrument Summary Object
    ( Vectorworks Spotlight | Vectorworks Designer )
    Based on the original tool designed by Joshua Benghiat Lighting Design, enjoy the flexibility to efficiently create and format instrument and position summaries with this amazing new plug-in object.Seating
  • Seating Layout Improvements
    ( Vectorworks Spotlight | Vectorworks Designer )
    We’ve added a new option to the Create Event Seating command, so you can accurately lay out seating with rows aimed at a focal point. The focal point option is also available when editing a seating layout.


Site Design

 

  • Plant and Massing Model Shadow Improvements
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Designer )
    With the enhanced plant shadows, you’ll find it faster and easier to create presentation-level site plans with interactive, dynamic shadows on your plant objects. You can apply a document-wide shadow style to all plants on your drawing, while also creating custom shadow settings for individual plants, as needed. With support for massing model shadows, you can work with smart objects in 3D while simultaneously achieving their desired visual results for 2D plan representation. And like plant shadows, you can also apply both document-wide and individual custom shadow settings to massing models. Additionally, you now have the ability to specify floor usage data in a massing model record. The floor usage data can be reported on by using a new worksheet sub-string function, giving you the ability to use massing models for early design analysis in urban planning.
  • Plant Tool Enhancements
    ( Vectorworks Landmark | Vectorworks Designer )
    The custom plant tag can now be created by selecting predefined tag field values instead of having to remember keywords for the plant record fields. You now have easy access to edit plant definitions from every pane in the Plant Settings dialog box.
  • Site Modifier Improvements
    ( Vectorworks Landmark | Vectorworks Designer )
    The new site model contour label position functionality gives you the freedom to position and reposition contour labels at will with the Reshape tool for legibility, annotation, and office standards. This new addition can be applied to drawing types such as site surveys, grading plans, site plans, and planting plans.
  • Suppress Location Adjustment for Georeferenced Data
    ( Vectorworks Architect | Vectorworks Landmark | Vectorworks Designer )
    This new option provides greater selectability and power in sharing data from a .VWX file, as well as increasing the number of layers and classes with record formats in a single .SHP file. This may benefit GIS users, planning departments, land use planners, and urban designers who are fulfilling and/or enforcing jurisdictional requirements.


Rendering Tools

 

  • Displacement Mapping
    ( Renderworks )
    Current Renderworks users have never before seen rendering quality like what they’ll get in version 2014. The new displacement mapping option gives you the ability to make even more realistic renderings with materials like grass, carpet, water, bricks, or stone.
  • Images for Brick Shaders
    ( Renderworks )
    Many great new images of bricks come with Renderworks and are ready to use and edit for texturing your designs. In addition, they are also new shaders, which enable you to control multiple images representing multiple bricks, along with having granular control over the gaps/grout between bricks or tiles.

 

 

V-Ray for SketchUp 2.0 Release


V-Ray for SketchUp 2.0
is available to buy now!

 

New to Version 2.0

GEOMETRY

V-Ray Proxy – an indispensable tool for managing scene memory and efficiently rendering massive amounts of geometry. V-Ray Proxy objects are dynamically loaded and unloaded at render-time, saving
vital RAM resources. Use V-Ray Proxy to render millions of polygons at maximum memory efficiency and increase the amount of detail and complexity of your SketchUp scenes.

Faster Parsing Times – major speed improvements have been made when processing the SketchUp scene for rendering with V-Ray.


RENDERING ENGINES

V-Ray RT CPU & GPU – a revolutionary rendering engine providing instant feedback and streamlining scene setup. Because V-Ray RT is built upon the same robust core as V-Ray, it is seamless to transition between V-Ray RT and production rendering. For the everyday user this s a very powerful interactive rendering solution that allows them to simultaneously work and render inside of SketchUp. The
instant visual feedback makes for quicker design, material, and lighting decisions.

Retrace Threshold – reduce Light Cache artifacts and improve the appearance of glossy reflections and refractions when using the time saving feature – Use light cache for glossy rays.


LIGHTS

Dome Light – creates simple, artifact-free image-based lighting using the Dome Light. Its powerful importance sampling analyzes HDR images and optimizes light tracing and GI precision. This new feature will streamline your workflow when using image based lighting in your scenes. It will not only save you setup and rendering time but it will also increase the quality of the image based light and shadows.

Lights as Components – V-Ray lights can now be part of a SketchUp component, making the process of changing the design and settings of multiple lights at once much easier.

Sphere Light – create spherically shaped area light.

 

MATERIALS

V-Ray Materials – a new compact and optimized material that includes diffuse, reflection, and refraction parameters with the ability to change the BRDF.

Wrapper Material – can be used to specify additional properties per material. Most importantly you can now create true matte materials which show the background as opposed to the base material.

VRMats Library – a new library contains an extensive collection of ready to use and photo realistic V-Ray materials.


FRAME BUFFER IMPROVEMENTS

Render History – this option allows you to save your rendered images and load them directly in the V-Ray frame buffer.

Compare Tool – a new option to easily compare two rendered images directly in the V-Ray frame buffer.

V-Ray Lens Effect – allows you to achieve bloom and glare effects in your renderings.


OTHER

Rendering Presets – with our collection of interior and exterior rendering presets you can quickly switch between draft and high quality rendering settings. You can also create and save your own presets to customize and streamline your workflow.

Camera Presets – with camera presets you can quickly switch between different exposure setups for illumination scenarios like cloudy sky, after sunset, interior natural light, etc. You can create and reuse your own custom camera presets.

Set Camera Focus – you can now setup depth of field with ease by simply picking a point in the scene where you want to focus the V-Ray camera on.

Lock RT – the SketchUp scene can be edited without changing the view in RT.

64-bit Rendering – 64-bit rendering is now supported locally and via distributed rendering.

Distributed Rendering – offload renders to other computers and continue working in SketchUp by using the option “Don’t use local machine.”

Normal Mapping – add more accurate simulation of detailed 3D surfaces in SketchUp.

Environment Mapping – matching your SketchUp model to a background image is now easier than ever before with the additional Screen, Cylindrical and Shrink Wrap environment mapping types.

Pack and Go – archive your SketchUp scene and all external files into a single ZIP for easy sharing and back up.

Multi-Session Support – OS X users now have the ability to set the current model that V-Ray will render.

Animation Support – the ability to produce animation for SketchUp projects has been streamlined, ensuring a cleaner and easier creation process.

Opacity Mapping – the option “use color texture as transparency” is available for all SketchUp materials. This is important when using PNG or TIFF textures with built-in transparency channels.

Procedural Texture Mapping – we added more texture mapping to allow you create different effect on the materials. Now you have more freedom on the materials creation.

 

Purchase V-Ray for SketchUp 2.0 now!

Time’s Running Out…

Vectorworks 2014 is due to release imminently and time is running out to grab the current VSS deals.

If you purchase Vectorworks with VSS today you will receive 13 months instead of 12. This means you can upgrade for free to Vectorworks 2014 when it is released and to Vectorworks 2015 in September next year.

This is on top of existing offers such as:

  • 50% off VSS for new licenses
  • 33% off upgrades when purchased with VSS

 

Purchase Vectorworks 2013 today!

 

Cinema 4D R15 Features

Key Highlights of CINEMA 4D Release 15

The new and enhanced 3D modeling, animation and rendering workflow features and performance enhancements in CINEMA 4D Release 15, available for both Mac OS X and Windows, include:

Rendering Enhancements

The new Team Render delivers quick control over an entire network to take advantage of all surplus processing power – either manually or automatically via Bonjour. Utilize an unlimited number of render nodes with CINEMA 4D Studio and 3 nodes with CINEMA 4D Visualize or Broadcast. Users can distribute the rendering of a single frame or complete animation directly within the CINEMA 4D interface and view the results in real-time within CINEMA 4D’s Picture Viewer for a streamlined workflow.

A new irradiance caching algorithm for faster approximation of Global Illumination and improved ambient occlusion, physical rendering and multi-threading features in R15 has been added offering artists unprecedented rendering performance.

 

Modeling Enhancements

Introducing all-new interactive beveling for improved manipulation and control over object edges and curves for adding depth and dimension to designs and ensure that resulting meshes are clean and flow correctly.

Improved Typographic Tools

Significant typographic, text editing and control capabilities via MoText and Text Splines directly in the 3D view. New kerning, and tracking tools can be applied with MoGraph effectors or used in XPresso and edited at any time to create complex typographic elements and animation.

 

Dynamic Sculpting

Improved dynamic sculpting tools in CINEMA 4D Studio Release 15 ensure artists can sculpt with finesse and optimize with ease. In cases in which there are adequate subdivision, sculpting tools can be used directly on any polygonal model. Advanced masking, mirroring and duplication options, as well as the new Amplify brush that gives control to interactively inflate and use new draw modes to sculpt lines and areas defined by lasso, polygonal drawing or a rectangle, gives artists complete control and flexibility for adding and preserving desired sculpted details.

 

Miscellaneous Workflow, Modeling and Animation Improvements

Renowned for outstanding ease of use, CINEMA 4D R15 also includes many new productivity-boosting features including:

Texture Manager– Provides artists with powerful new texture management tools to fix broken texture links and wrangle bitmaps with ease to control even the most complex scenes.

Architectural Grass – Based on the powerful Hair and Fur engine in CINEMA 4D Studio, the new grass material features lets users quickly and easily simulate and add grass to any object within CINEMA 4D Release 15 Visualize and Studio.

Camera Crane — A new Camera Crane rig offers customers a dependable, production-friendly solution to easily simulate real-life Jib crane shots by adjusting the angle and length of the base, arm, head and the camera itself.

 

V-Ray for Sketchup 2.0 Final Beta Released

The imminent V-Ray for Skethup release has been promoted to v2.0 in light of the major upgrades and improvements. To test the latest beta release, visit the Chaos site here.

 

Remember: Purchase V-Ray for Sketchup now at current pricing and receive the free upgrade to v2.0 when released (subject to the cost of a USB dongle).

 

The latest bug fixes and improvements include:

• Resolved an issue that caused geometry to vanish when editing a scene during a V-Ray RT render.
• Transitioning between perspective and parallel cameras while rendering with V-Ray RT no longer causes the rendered view to get stuck in parallel mode.
• When V-Ray RT in OpenCL mode fails to setup on OSX, V-Ray will revert to CPU mode without a crash.
• Resolved crash in RT CPU when VRayBRDF has both fog and translucency turned on.
• Improved stability of RT GPU.
• Skp2Sided material now supported with RT GPU.
• Opacity and other float textures render properly in RT GPU.
• The standard material pays attention to the Default Displacement override / Use global parameters.
• Our Standard, Skp2Sided, Toon, and Angle blend materials check and correct invalid (negative or infinite) colors.
• The VFB stays on the top of the SketchUp window in OSX.
• RGB/Alpha channels are always the first two channels in the VFB and are above other custom render channels.
• The VRayBRDF layer gets used for viewport representation in our LayeredBRDF.
• V-Ray diffuse color is no longer incorrectly overwritten by SketchUp material color in some cases.
• Resolved an issue that caused light cache retracement to always be off regardless of the checkbox in our UI.
• Resolved problem that could cause default options to be loaded instead of the serialized scene options if you open a model by double-clicking on it rather than doing File->Open.
• Our Options Editor no longer becomes empty when trying to use render presets.
• Resolved an issue where DR Nodes could intermittently stop contributing. This fix is part of the spawner itself, so you must reinstall it.
• Resolved “Ghost windows” from happening on OSX.
• Materials ending in the number “0” now load properly.
• Resolved an issue that would prevent copy and pasting objects between models, or automatically undoing the last operation while copy and pasting between models.
• Unicode paths are now supported when referenced from within lights – IES file paths, for example.
• The physical camera matches viewport FOV.
• Focus distance is set correctly and DOF render properly with the physical camera.
• Resolved issue that caused VRayBRDF to be unresponsive to changes made in SketchUp material editor.
• Materials no longer rename themselves after making edits in the SketchUp material editor.

Great End of Summer Deals

Last minute deals on Vectorworks, V-Ray for Sketchup and Cinema4D

It’s that time of year again and various new software releases are imminent. This means there are some great end of summer deals.

Avoid price increases, qualify for free upgrades and lock in great deals before the new releases!

 

Vectorworks

For new and existing customers not already on VSS, we have a great deal available before the new release. Contact us now to take advantage of this.

 

V-Ray for Sketchup

Time is running out to get the current version at the current price. Purchasers of V-Ray for Sketchup 1.49 qualify for 1.6 as soon as it’s released. You will only need to pay for the USB dongle, there is no upgrade price and you can lock in the current license price today.

 

Maxon Cinema 4D

Superb deals on Cinema 4D are available for just a little longer. Buy any version of Cinema 4D today and receive 12 months support and upgrades free of charge.

 

Now really is a great time to invest in your software. If you’d like to make your purchase even more cost-effective, you may wish to consider our business leasing options.

Buy now online or email or call if you’d like more information or to purchase by phone.

These offers must end soon.

 

 

 

Grab Hold of Your Dongles!

A little bird tells us the release of V-Ray for SketchUp 1.6 is nearly here.

All new purchases of V-Ray for SketchUp from now until the 1.6 release qualify for a free upgrade, you just have to buy a V-Ray dongle (or if you already have one you can use that).


New features of 1.6 include:

Rendering Engines
V-Ray RT
Retrace Threshold
Lighting
Dome light
Lights as components
Sphere Light
Geometry
V-Ray Proxy
Faster Parsing Times
 V-Ray Frame Buffer Improvements
Render History
Compare Tool
 V-Ray Lens Effect Materials
V-Ray Material
Wrapper Material
Material Library
Texture editing
Three different Color Spaces
Procedural Texture Mapping

 

For more information see our V-Ray for SketchUp product page or see our previous post V-Ray for Sketchup Beta 1.6 Available. Free upgrades upon full release..

How to Upgrade SketchUp Pro

 

SketchUp Pro now requires a subscription with every new 2013 license and for existing users upgrading simply means purchasing a subscription.  There is no longer a Sketchup upgrade product. Subscriptions are available for either 12 or 24 months; users will receive technical support and future updates as and when new software is released. This also means that all users with a subscription will automatically receive SketchUp Pro 2014 when it is released in Autumn.

 

Upgrades are now available at CAD Software Direct.

Simply follow the steps below to upgrade:

1. Select Subscription (for existing license holders only)
2. Select your subscription length (12 months / 24 months)
3. Select your operating system ( Windows / Mac OS X )
4. Forward existing license details to sales.support@cadsoftwaredirect.com or just reply to your confirmation email.

 

 

LightWave + LWCAD 4.5 Promo

Save £160 now!

The Architectural Design and Visualization bundle featuring LightWave 11.5 & LWCAD 4.5 software is set to end July 4, 2013. This combo has everything you need to create stunning interior and exterior visuals and walkthroughs for your clients.

About LightWave 3D

NewTek LightWave 11 made its debut in early 2012, bringing new functionality to an already robust 3D modeling, animation and rendering program. Many new features in LightWave 11.5 that are widely used by artists include built-in instancing, Bullet hard body dynamics, and Flocking along with new workflow options such as GoZ support for Pixologic’s ZBrush software and the Unity game engine development platform.

About LW CAD

Tools:

Shape Instances – new geometric element in Modelr which points to existing object in Shape Library
– instance can be included into existing archviz objects stored in library
Shape Library 3 – completely streamlined process of adding shapes into library
– new element and furniture shape type
– fence shape updated with pattern interval parameter
– fence shape updated with start-end border and ground parameter
– window and door shapes updated with front wall and front-back wall subtype parameters
– default shape library updated with tons of new windows, doors, fences, columns, gates, elements and furniture

New Tools

Element tool – creates single and double pivoted element objects
Furniture tool – new tool for fast interior modeling
ShpInst Manager – new tool for shape instances management
Freeze ShpInst – new command for conversion shape instances into polygons

Updated Tools

WinDoor    – new interactive wall grid helps precisely place windows and doors on the wall
– new corner mode for creating corner windows
– new wall drill modes, drill distance can be automatic, manual or disabled
– new layer system, each layer can use different window or door shape, offset and rotate
Fence – new preset system, remembers set of used fences and column with custom height
– switching between active shapes directly in viewport
– height parameters adjustable in viewport
– updated fence shape
Shingles – updated preset system, easier shingle replacement
– shingle list visible in viewport