RealFlow | Cinema4D – 2.5.3 Patch Release

RealFlow Cinema 4D

The newest version of RealFlow | Cinema4D has been released with many bug fixes!

If you already own V2, you can update now for free.

If you haven’t discovered RealFlow yet, you can try the free 30-day trail or buy the latest version of RealFlow Cinema4D at CAD Software Direct.

In case you missed it, Next Limit have also released RealFlow Maya which is available now.

Don’t forget, we also have 20% OFF all RealFlow and Maxwell Render licenses until July 15th! Just use promo code WORLDCUP20 at checkout.

RealFlow | Maya Available Now

RealFlow Maya

Now it is faster and easier to simulate granulars, viscous, viscoelastic, rigid, and elastic materials with an even easier and faster workflow. Achieve high-end GPU-accelerated simulations from inside Autodesk Maya by using the RealFlow | Maya plugin.

Following on from the popular RealFlow | Cinema 4D, Next Limit are providing a similar solution to other 3D applications commonly used with RealFlow. This plugin lets you create fluid simulations directly in your 3D platform, so there’s no need to leave your platform and break your workflow with importing and exporting.

It is compatible with Maya 2017-2018, and provides integration with native Maya tools such as nParticles and MEL. You can simulate all Dyverso particles and have the majority of RealFlow Daemons available to achieve high-end simulations.

To find out more, take a look at the RealFlow full product comparison.

Sign up for a free 30-day trial of RealFlow | Maya today or buy now at CADSoftwareDirect.com.

 

Phoenix FD for 3ds Max and Maya updates are available now

Phoenix FD for 3DS Max and Maya

Phoenix FD for 3ds Max now supports V-Ray Next for 3ds Max, and GPU rendering of Phoenix volumes. It’s also fully compatible with 3ds Max 2019.

What’s New?

  • RGB channel simulation for foam, splash and mist particles
  • Particle texture color based on particle channels
  • Loading and rendering of sparse OpenVDB caches over 2.1 billion voxels
  • 2x faster particle rendering in bubble, cellular and splash modes using the Phoenix light cache
  • Quicker displacement fade volume and body force with complex or moving geometries
  • Faster scene interaction with complex or moving geometries
  • For a full list of changes, check out the Phoenix FD for 3ds Max and Phoenix FD for Maya release notes.

If you’re itching to get up to date right away, you can download the update here.