Save 15% on Trimble’s MSRP when purchasing up to 5 new SketchUp Pro annual termed subscription seats. Discount only applies to the first year term. Offer available until 03.12.19 06:59 (UTC) through participating resellers only. The promotion does not apply to previously placed orders. Not valid in conjunction with any other offer. Not valid for SketchUp Pro Classic licenses or any other SketchUp license type, Maintenance & Support fees, or Reinstatement fees. Valid in UK and Ireland only. Non-transferrable.
Trimble Inc. reserves the right to cancel or modify part or all of this promotion at any time without notice, for any reason in its sole discretion.
10% OFF a 1 year or more Subscription of Cinema 4D Offer valid November 29th only
KeyShot by Luxion is a professional 3D renderer that integrates with more 3D software than any other, and is used throughout the entire product development process from concept design and presentation to delivering digital prototypes and creating sales/marketing visuals.
Industry professionals ranging from Engineering, Automotive, Aerospace, Consumer Electronics, Jewellery, Marketing, Media and Entertainment will be excited to hear that there’s a new and improved version of KeyShot available right now. Read on to find out what’s new.
KeyShot 9 Highlights
GPU Mode KeyShot 9 introduces the ability to harness the full GPU-accelerated ray tracing power of NVIDIA RTX with OptiX. Available for both real-time rendering and local render output, KeyShot’s GPU Mode allows GPU resources to be accessed with one-click to take advantage of multi-GPU performance scaling and the dedicated ray tracing acceleration hardware in NVIDIA RTX-capable GPUs. Users may toggle between GPU and CPU as needed. GPU ray tracing in KeyShot 9 supports the NVIDIA Maxwell microarchitecture found in GTX 980 and above.
Denoise KeyShot 9 provides one-click denoise that allows the reduction of noise in the Real-time View and render output to achieve smooth results in less time. Denoise is available for both CPU and GPU, with KeyShot using Intel Open Image Denoise for CPU mode and NVIDIA Tensor cores for GPU mode. With a single click users can apply Denoise as an image effect option for any Image Style in their project and adjust the blend with the base render.
Model Library KeyShot 9 introduces a new Model Library that allows 3D models with complete materials and textures to be added to a scene. All 3D models are easily accessed on KeyShot Cloud and may be searched, filtered, and added to any scene with a simple drag-and-drop. Models may then moved, duplicated, or appearance changed as needed.
Fuzz Fuzz is a new geometry shader accessible through the KeyShot Material Graph (Pro) that allows you to add randomised hair-like growth from the surface of any material. You can control several parameters of Fuzz such as Length, Randomness, and Density to get the perfect look. In addition, you can modify the appearance through the built-in material properties or input a different material type to the surface of the Fuzz node for even more control.
RealCloth RealCloth is a patent-pending technology from Luxion driving a powerful, new material type which allows the creation and visualisation of realistic woven materials. The material type provides control of the weave pattern (Pro) and ability to easily add flyaway fibres. New RealCloth materials have been added to the Library as well.
Web Configurator KeyShot 9 Pro now offers users the ability to create interactive, browser-based product configurators. the ability to output fully-rendered, static product configurators in a web browser. A configurator is created in KeyShot using the specified models, materials, and Studios variations. The user then chooses the Web Configurator output option to generate the content files that can be zipped and shared privately or hosted online for anyone around the world to view. (Requires KeyShot Pro and KeyShotXR.)
Custom Motion Easing Custom Motion Ease brings users more control over part and camera animations. Custom motion easing may be applied to each animation on the Animation Timeline using custom curve control in the Time Settings of the Animation Properties. Keys may be added quickly along the curve with interpolation and tangency control for each key with all adjustments seen in real-time.
Curve Fade Animation Curve Fade Animation brings users more control over material animations. Applied as an Animation node in the KeyShot Material Graph, a Curve Fade animation may be applied to a material colour, bump, opacity or other property. Like Custom Motion Easing, a custom curve control graph allows keys to be quickly added along the curve and adjusted in real-time to create animated material effects.
Major Differences Over Previous Versions
When a new users open KeyShot they will be met with a Welcome window with all new demo scenes. The Import dialogue has been completely updated and streamlined with the option to save setting for subsequent import of like files.
One unique user interface change is the new Tools menu shown on the KeyShot Ribbon menu. This provides quick access to some existing tools and additional new tools, including the new Material Importer that adds U3M, MTL, and Substance Painter import, as well as new support for AxF 1.6.
Also on the Ribbon menu, is the one-click access to GPU mode and Denoise. If a supported graphics card is recognised by KeyShot, the GPU button will be active and users can switch between using the CPU and GPU for rendering. Denoise can be applied when using either CPU or GPU from the Ribbon or the Project, Image tab.
New RealCloth and Fuzz materials have been added to the library, along with new skin materials suitable for GPU rendering, measured materials with translucency, footwear and apparel samples, as well as new effect labels and animated materials. New Pantone colours are included as well. 20 high-quality HDRI maps from HDRMAPS are available from KeyShot Cloud, where users will find a new Models tab for ready-to-use 3D models that can be dragged and dropped into their scene.
KeyShot 9 is almost upon us, and in anticipation of the release we’re giving customers a free upgrade to KeyShot 9 when purchasing or upgrading to KeyShot 8 on or after October 1st 2019!
The promotion is valid for all new KeyShot 8 purchases and upgrades (from KeyShot 6 and KeyShot 7) to KeyShot 8 on or after October 1st. The promo excludes KeyShot Education products, KeyShot add-ons, and KeyShot for CAD licenses (KeyShot for ZBrush, KeyShot for Solid Edge, etc).
What’s New in KeyShot 9?
As always, there are some big changes. Here are just a few that are on the way:
GPU Ray Tracing – GPU ray tracing in KeyShot 9 means that you are now able to take advantage of NVIDIA RTX GPUs to render in the real-time view and for local render output.
Denoise – Now included in the Basic and Photographic Image Styles is a deep learning Denoiser that allows you to reduce noise in the real-time view and render output to achieve smooth results in much less time.
3D Models Library – Adding context and detail to your scene is easier than ever with Models now available on the Cloud Library to download straight into your KeyShot Library and add to your scene.
RealClothTM (KeyShot Pro) – This powerful new material type allows you to visualise realistic woven materials with control of the weave pattern and ability to add flyaway fibres.
‘Fuzz’ Geometry Shader (KeyShot Pro) – In the KeyShot 9 Material Graph you will find a new Geometry node for Fuzz that allows you to add hair-like growth from the surface of any material.
Still on KeyShot 6?
With KeyShot 9 coming out soon, this means you will no longer be able to upgrade from KeyShot 6. If you’re on KeyShot 6, this is your last chance to upgrade. After the release of KeyShot 9, KeyShot 6 versions and prior will be required to purchase a new license.
We’re excited to see that a new update for KeyVR has been released which delivers unmatched quality for transparent objects in VR, colour transmission, transparent objects in VR as well as the attenuation of light through coloured glass.
Optimised Load Time Open a KeyShot scene with one click, even faster. Load times have been optimised for long or disabled animations as well as for degenerate or small objects or triangles, saving you time when you need a VR environment quickly.
Reflections on Transparent Materials Reflections and colour transmission on transparent materials have been improved significantly. Reflections are incredibly realistic and the colour of your transparent materials will more accurately transmit the colour based on their thickness.
Glass, Solid Glass, Gems and Dielectrics Support for Glass, Solid Glass, Gems, and Dielectrics has been added which includes refraction and light attenuation. Though this is an approximation, it produces the most realistic and highest quality appearance for glass and dielectrics in any VR software yet.
Hide/Show Multiple Model Sets Explore all model variations or just a few with this new feature that adds support for hiding and showing multiple Model Sets. View and switch between them quickly with the click of a button and provide a faster way to explore your product options.
New Move/Rotate Widget To provide even greater control over moving and rotating objects in your scenes, KeyVR now provides a Move/Rotate Widget for selected objects. It’s a great option when you want to add more context or interaction to your environment.
Why Use KeyVR?
With KeyVR, you can:
Explore designs interactively in a ‘real world’ context.
Review designs to refine fit and function.
View model, material, and environment variations.
Experience in-context product animations.
Use natural views to determine the best product shots.
All current KeyVR subscribers will receive a notification and update option when they start KeyVR.
If you’re interested in virtual reality or KeyVR, send an email to email@example.com or give us a call on 01206 804984.
If you’re interested in KeyVR, contact us now for a free trial.
What is KeyVR?
KeyShot and KeyVR are both built upon the core framework of the KeyShot application, which allows us to share many core application features, such as asset loading, while providing for “one-click” access to KeyVR from inside a KeyShot scene.
The fundamental difference between the two applications is how the data is visualised to end users. In traditional KeyShot, we use CPU-based Ray Tracing to produce a photo-real image (or depending on the materials, a stylised image, such as with toon shading).
The goal with KeyShot is to allow a user to quickly produce a final image or animation for design, marketing or manufacturing at the highest fidelity needed for the deliverable. With KeyVR, the same dataset is pushed to a GPU-based rendering platform that has been optimised for VR viewing on supported hardware. This rendering path has been designed from the ground up to create a VR experience that allows users to quickly see their designs in context, while being able to move around the model and make adjustments as they would in a real world studio.
In order to provide this “virtual world” experience, the visual quality in KeyVR can differ significantly from KeyShot, depending on the materials and models used. KeyVR is not designed to replace KeyShot as a visualisation solution, but is rather a complementary component to assist users in further exploring their design intentions.
Advantages of KeyVR
One-click – KeyVR is the quickest way to view your scene in virtual reality. From KeyShot, hit the VR icon to be transported into KeyVR for a One-Click VR experience.
Fast & Easy – KeyVR performance is unmatched, just like you would expect from the creators of KeyShot. KeyVR is GPU-powered, optimized for VR viewing, and capable of loading large data sets.
Minimal Prep – KeyVR eliminates the complex setup and asset prep required by other solutions. Simply, add materials and lighting as you normally would normally in KeyShot, then open in KeyVR.
No Coding – KeyVR doesn’t require convoluted programming. It doesn’t require outsourcing development, bringing on dedicated VR developers, or forcing conditions for your models to work in VR.
Powerful – KeyVR brings you power in a tool built for designers. It enables a return to the creative process instead of VR development oversight and brings more visualisation options to your workflow.
KeyVR is NOT a KeyShot add-on (it does not require KeyShot to be installed) • KeyVR is a new product to explore KeyShot scenes interactively • KeyVR opens KeyShot .bip and .ksp files generated from any KeyShot version (KeyShot 8 recommended) • KeyShot will work alongside any version of KeyShot • To export from KeyShot to KeyVR, KeyShot 8 is required • KeyVR is currently only available as a node-locked license • KeyVR will work with any commercial KeyShot edition (KeyShot Pro, KeyShot HD, KeyShot Floating, KeyShot Enterprise). It can not be licensed or installed as a floating product. • KeyVR is currently only available for Windows
Prerequisites: KeyShot 8 (for one-click KeyShot to KeyVR)
OS: Windows 7 and up
Recommended Hardware: Windows PC with VR ready GPU (GTX1080, Vega64 or better)
Currently Supported Headsets: Oculus Rift, HTC Vive, or Windows Mixed Reality headsets
Interested in KeyVR?
Contact us! We can get you set up with a free trial, as well as run you through any questions you might have.
Level up your product experiences with KeyVR, virtual reality from the makers of KeyShot!
Learn how to set up your scenes for KeyVR, important model and material considerations, best practices for interacting with models, materials and cameras, recommended hardware, and how to leverage physics for optimal user engagement and immersion. Sign up soon as space is limited!
Luxion is continuing its exclusive partnership with PANTONE® to bring you their complete palette of vibrant pastel, new neon, and fabulous fashion colours right inside of KeyShot.
The new PANTONE colours are available now as part of the exclusive collection of resources in the KeyShot Content Installer. The KeyShot Content installer contains additional resources to use in building your scene and is available for both Mac and Windows installations of KeyShot.
Don’t forget – this month you can also sign up for the free webinar from PANTONE parent company, X-Rite.
Webinar: From Physical to Digital – X-Rite Material Scanning for 3D Rendering in KeyShot Thursday, April 18th 2019 – 10:00am – 11:00 PDT (18:00 – 19:00 BST)
See the process of going from physical to digital using X-Rite material scans.
In this special webinar, Luxion have a look at the process of going from physical material to digital material using X-Rite scans. Sign up soon as space is limited!
You can expect to see KeyShot 8.3 with updated Pantone libraries, how to use the colour library, how to use AxF files with the Measured material type, best practises and suitable materials for scanning, as well as a closing Q & A session to wrap things up.