What’s New in Modo 16
Create smarter with Modo 16.0. The Shader Tree has been re-envisioned to be easier to read and offer valuable new workflow capabilities. The new Wrap Effector offers a single, straightforward method to manipulate complex meshes intelligently and efficiently. Primitive Slice, the new Bridge MeshOp and Conditional Loops elevate modelling workflow in exciting new ways, and … Read more