Don’t forget the 39th International Conference and Exhibition on Computer Graphics and Interactive Techniques

You and more than 20,000 creators and users of computer graphics and interactive techniques, in Los Angeles at the SIGGRAPH 2012 Exhibition for five full days of world class technical presentations, creative exploration and the industry’s largest marketplace of products and services.

Booths we recommend  you visit:

Register Now – FREE Exhibit Hall Only Pass Code – sig2012…

Exhibition Floor Plan…

Cinema 4D in Discovery Networks’ new online promos!

With the Help of CINEMA 4D mysterious marine creatures come to life in Discovery Networks’ new online promos!

3D artist Jean Marco Ruesta explains how he combined 3D and cutting-edge web techniques for the spots. They’re ferocious, vicious, dangerous and they’re headed straight for you … online. Discovery Network’s web promos for hit shows River Monsters and Shark Week offer up a heart-pounding view of some frighteningly real underwater creatures brought to life using MAXON’s CINEMA 4D.

Known for presenting informative and entertaining programming on the unusual and unseen lives of animals and insects around the world, Discovery Network looked to New York City-based 3D animator Jean Marco Ruesta to create the imaginative River Monsters promo in which creatures appear to swim out of the frame. “I like doing stuff that makes me think outside of the box,” says Ruesta, who teaches CINEMA 4D classes at the New York’s School of the Arts and works at Alien Kung Fu in Manhattan.

Ruesta had just five weeks to complete the River Monsters promo. His work began when Discovery Network gave him some reference boards, a basic YouTube page created by their in-house design team and footage of the show’s host Jeremy Wade standing in front of a green screen on a sound stage in London. With all of that for inspiration he came up with an online spot that, at first glance, looks like a typical YouTube page with one main player window and several videos from the show on which to click.

Suddenly the action ramps up when Wade steps out of a banner ad, grabs a fish net and throws it across the screen. Catching the play button for the main video with the net, Wade fast forwards to live footage of an episode of the show in which he struggles to hold on to a giant salamander as it writhes and twists in his hands.
In the promo, Wade’s toss of the net looks effortless. In fact, it was a bit of a challenge for Ruesta to pull off. Though he had green screen footage of Wade actually throwing the net and pretending to throw it, none of the shots worked well in Ruesta’s overall design plan. So he reached out to the online CINEMA 4D community for help with creating a net for the host to throw. It took a couple of tests, but soon the ideas he got from everyone came together and he was able to create a net by creating a plane and an Atom Array Object.

After applying Cloth Dynamics to the plane, Ruesta constrained points of the net to a few control objects and began animating. “Without my gurus Jack Myers and Dr. Sassi from Cineversity, I would have been lost,” he recalls.

Ruesta used a variety of approaches to create the show’s creatures. To animate the salamander, for example, he used the Spline Wrap deformer to define the path along which this creature, and others, moved. He also added a few nulls to the surface of the salamander, and with the help of the CINEMA 4D to After Effects connection tools (external tag), he was able to get the null’s position data into After Effects.

Ruesta’s work on River Monsters surpassed Discovery Network’s expectations and he was asked to create an online promo for their Shark Week show. More ambitious than the first project, this promo again used green screen footage, this time of actor Andy Samberg standing in a room talking to viewers. He’s interrupted when two big bumps shake the room just before a shark bursts through the wall, shakes his head back and forth and swims off the screen and out of sight leaving Samberg drenched.

One of the biggest challenges Ruesta faced was figuring out how the shark would break through the website interface as though it were breaking through a wall. For this he relied on CINEMA 4D’s Dynamics tools for a natural breaking and crumbling effect. Using the YouTube interface as a template, he modeled and textured a wall of wooden planks and then broke them up in the area through which the shark would. Ruesta added tags to all the pieces so their position data would be available in After Effects.

Watch the Rivermonsters spot:

Watch Sharkweek spot:

Cinema 4D’s Role in UEFA’s Euro 2012

Powerful Soccer Symbolism

When UEFA initiated the Euro 2012, a powerful symbol had to be created for the tournament and CINEMA 4D played a key role in its creation.

 Major events cast long shadows, and so it was that in the latter part of 2009 the Portuguese effects studio Bikini was contacted by the agency Brandia Central and given the job of creating the animated version of the logo for the upcoming (2012) European soccer championship.

Helder Pombinho, creative director at Bikini, and his team created dynamic animations based on Brandia’s designs. Avoiding a photo-realistic look, these animations had to capture the expression, style and feeling of the graphics they depicted.

The scenes were full of SubSurface Scattering”, remembers Helder. “It was one of the CINEMA 4D features we used the most – whereby many of the scene elements were 2D or 2.5D.

In the course of four months, the trio at Bikini developed video vignettes, clips, transitions and stills for the Euro 2012. CINEMA 4D’s MoGraph and Dynamics features were used to create great-looking animations for the wide variety of elements involved.

Bikini used CINEMA 4D’s renderer and its Sketch & Toon feature to create the desired look. The hard work paid off and the team was awarded the prize for Best Motion Graphics 2010 from the Creative Club Portugal – a prize you don’t win everyday! This is a project upon which Helder reflects with joy, because thanks to CINEMA 4D, its realization went quickly and smoothly. “CINEMA 4D is a tool for artists who want to create fantastic looking projects professionally and easily!

“Inspired Vision” Rendering Competition!

This annual competition, which is sponsored by Nemetschek Vectorworks, Inc. and MAXON Computer GmbH, recognizes today’s top architects and designers from around the world, and their abilities to visually render Vectorworks® models with Renderworks® or CINEMA 4D. Professional and student designers can submit entries to the 2012 Inspired Visions Global Rendering Competition. Submissions will be accepted from April 17 to August 16, 2012, in the following categories:


  • Rendering with Renderworks 2012
  • Rendering with CINEMA 4D
  • Monochromatic model (rendered in Renderworks or CINEMA 4D)

The panel of judges includes Daniel Jansenson, principal at Daniel Jansenson Architect and author of Remarkable Renderworks, from Santa Monica, Ca.; Tyler Littman, principal designer and owner of Sholight, LLC, from New York; Nicholas Dunand, freelance designer and sculptor, from Melbourne, Australia; Erik Recke, freelance architectural visualizer at Datenland, from Hamburg, Germany; Alejandro Nogueira, CEO at DECC Arte 3D from Tecamachalco, Edo. de Mexico, Mexico; and René Racz from Lichtmaschine Multimedia GmbH, Basel, Switzerland.

Each category winner chosen by these judges will receive $2,500 USD and will be featured in an official media release and on Planet Vectorworks. Winners will also be promoted on the Nemetschek Vectorworks and MAXON social media channels, such as Facebook, Twitter and YouTube.

In addition, the public will select their “Fan Favorite” from all entries, which will be posted on the competition’s website. Voting will take place directly on the site.

Designers may enter multiple categories. However, all entries must be built on a Vectorworks model. Interested competitors who lack the current versions of the software can request a free, 30-day version of Vectorworks with Renderworks software at or (for students), or they can download a 42-day free version of CINEMA 4D at

To enter, vote or learn more about the competition, visit

A Great Example of Motion Graphics in Cinema 4D

Oversights from Christian Lerch on Vimeo.

The main goal for Christian Lerch with this “Oversights” thesis was to view events from a completely different point of view. It was to be based on real-world events that he had found on an accident database, he then used Cinema 4D to re-create these destructive elements.

Christian made liberal use of particle effects to animate the large amount of debris, which were controlled using a combination of Dynamics, MoGraph and XPresso. His programming experience made it possible for him to create custom C.O.F.F.E.E. scripts to achieve the desired effects. CINEMA 4D’s Hair feature was also used in the creation of this project – albeit with a different purpose: Long hair was used to simulate dynamic wind currents or falling rain.

Sketch & Toon was used to render the visualization, whereby depth, shadow and specular elements were rendered to separate layers. The final compositing was done in After Effects. Since this 180 second short film produced a vast number of frames, NET Render was used to render across several computers.

Thanks to CINEMA 4D’s comprehensive feature set and reliability, Christian was able to complete the project to meet his own – very critical – standards.

Becks Vier Commercial Borne of Rhino, Cinema4D, V-Ray Workflow

The recent TV commercial for Becks Vier’s new square necked bottle was produced using a combination of key 3D packages.


The ad was created by Zeitguised, with production company Blinkink for Mother. The 20 second ad features a completely self-designed environment, incorporating original models, textures and lighting. The Becks Vier bottle was modelled in Rhino; ZBrush was then used to further texture the bottle. Cinema4D was used for animation and V-Ray for rendering.

Vectorworks and MAXON Announce Rendering Competition Winners



There were a large number of entries from around the world, with the greatest number of submissions coming from Germany, U.S., Belgium, Switzerland, and Italy. All valid entries were evaluated by a jury and a panel of judges, and a “Fan Favorite” was chosen by public vote. The winner in each category will receive a $2,500 USD Visa gift card.


“This competition shows the impressive results users can achieve in rendering Vectorworks models within Renderworks and/or CINEMA 4D,” explains Dave Donley, Rendering Manager at Nemetschek Vectorworks, Inc. “We are continuing to work on technologies which further strengthen this partnership.”

“We are extremely pleased with the results of this competition,” says Friederike Bruckert, Director of International Sales at MAXON Computer GmbH. “The winners invested a great deal of passion and energy into their entries, which serve as an inspiration to aspiring and seasoned designers.”



The winners are:

CINEMA 4D Animation Winner: “Modern uboot-kitchen” by Sina Grage. Grage was a student in northern Germany at the University Muthesius Kunsthochschule Kiel, and she now works for Feuerpfeil Design GmbH in Hamburg.

CINEMA 4D Rendering Winner: “Dinner @ Panorama Tower” by Lmcad Estudios de Animación.

Located in the Dominican Republic, this firm specializes in architectural renderings and animations.


Vectorworks Renderworks® Winner: “Soundstone – house of music – Render for a Master thesis” by Nicolai von Stromberg.

Stromberg is a student at the Georg Simon Ohm Hochschule in Nuremberg, Germany.

Fan Favorite Winner: “Floating Olympic Village”

By Julian Finke & Lena Dietrich, University of Applied Sciences, Detmold, Germany.