Webinar: V-Ray Next for 3DS Max

V-Ray Next for 3DS Max is smarter, faster and more powerful than ever before. It’s packed with clever features, like Scene Intelligence, AI Denoiser and 2X faster V-Ray GPU.

During this free webinar, CG Specialist Atanas Tudzharov will show you how the incredible toolset of V-Ray Next makes it quicker and easier to get stunning results.

Topics covered:

  • Adaptive Dome Light
    Image-based environment lighting is now 2X faster on average and up to 7X faster in some scenes.
  • Point & shoot camera
    The newly redesigned V-Ray Physical Camera can set exposure and white balance automatically.
  • 2X faster GPU rendering
    V-Ray GPU is ready for your high-end production scenes with a new rendering architecture that’s twice as fast.
  • GPU-accelerated volume rendering
    Render realistic smoke, fire, fog and other volumetric effects with the added speed of V-Ray GPU.
  • Interactive AI Denoiser
    Remove noise instantly using the new NVIDIA AI-accelerated denoiser.
  • Lighting Analysis tools
    Accurately measure light levels and render false colour heat maps or light value overlays.
  • Substance Designer and PBR workflow
    Metalness controls the reflection model for the material, from dielectric to metallic and can be used with PBR setups coming from other applications.

Register Now

9AM – 10AM BST
Tuesday 12th June, 2018

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