A new V-Ray 3.0 for 3ds Max update is available for download. This update contains important bug fixes and includes:
- Fixed 3ds Max 2015 SP3/Extension2 crash on remote hosts with Distributed Rendering
- V-Ray RT GPU now supports VRayDirt
- V-Ray RT GPU supports VertexColor texture
- VRayMetaball supports Maxscript vertex color source
- VRayProxy disables Force first map channel option by default
- .vrmesh viewer adds a slider to control point size of particles
- .vrmesh viewer enables OpenGL point smoothing when point size is greater than 1.0