New Indigo 3.2 Release!

Indigo 3.2 marks the latest release of Indigo Renderer, the world’s most photorealistic rendering system. Indigo 3.2 introduces new features such as direct integration into Cinema 4D, the groundbreaking new sun & sky system,  and major performance improvements. All these features, together with new tutorials and new documentation, make this the most powerful and easiest-to-use Indigo … Read more

Mass Effect 3 – Behind the Scenes with Pixologic!

Pixologic recently interviewed the amazing Bioware team that’s behind the spectacular game, Mass Effect 3. The artists talk about the progression within Zbrush that has helped move the process faster for them and the new and improved tools that have contributed towards these fantastic characters. Here is some of what they had to say… Of … Read more

“Inspired Vision” Rendering Competition!

This annual competition, which is sponsored by Nemetschek Vectorworks, Inc. and MAXON Computer GmbH, recognizes today’s top architects and designers from around the world, and their abilities to visually render Vectorworks® models with Renderworks® or CINEMA 4D. Professional and student designers can submit entries to the 2012 Inspired Visions Global Rendering Competition. Submissions will be … Read more

Behind the Scenes of John Carter with Kevin Hudson and ZBrush!

Pixologic recently published another great example of just how important ZBrush is to the design workflow within a live action film and an amazing effects studio. Kevin Hudson talks to Pixologic about how he and his team at Double Negative use ZBrush to create the fantastic characters in the recent sci-fi fantasy film, John Carter. … Read more