Mass Effect 3 – Behind the Scenes with Pixologic!

Pixologic recently interviewed the amazing Bioware team that’s behind the spectacular game, Mass Effect 3. The artists talk about the progression within Zbrush that has helped move the process faster for them and the new and improved tools that have contributed towards these fantastic characters. Here is some of what they had to say… Of … Read more

“Inspired Vision” Rendering Competition!

This annual competition, which is sponsored by Nemetschek Vectorworks, Inc. and MAXON Computer GmbH, recognizes today’s top architects and designers from around the world, and their abilities to visually render Vectorworks® models with Renderworks® or CINEMA 4D. Professional and student designers can submit entries to the 2012 Inspired Visions Global Rendering Competition. Submissions will be … Read more

Behind the Scenes of John Carter with Kevin Hudson and ZBrush!

Pixologic recently published another great example of just how important ZBrush is to the design workflow within a live action film and an amazing effects studio. Kevin Hudson talks to Pixologic about how he and his team at Double Negative use ZBrush to create the fantastic characters in the recent sci-fi fantasy film, John Carter. … Read more

New Keyshot 3.1 is Here!

In this new update Luxion introduces all new time-saving features and improvements. This includes unique metallic paint material, material templates that allow 3D professionals to ‘auto-paint’ their models, interactive HDR editing that allows real-time editing of the lighting environments, network rendering to queue render jobs and spread them across multiple computers, improved animation interaction, Maya … Read more