Webinar: Behind the Design – How ANDesign Uses KeyShot

(Level: Intermediate)

What does it take to create stunning visuals in a fast paced design industry? ANDesign covers every aspect of product development and in this special webinar, the ANDesign team shows you how they use KeyShot in the creation of iconic design for top brands. In this webinar:

  • Considering the Design to Manufacturing Process
  • Going from Concept to Final Design
  • Importance of Visuals for Engineering and Manufacturing
  • Creating Killer Sales and Marketing Imagery
  • Tips, Tricks, and Techniques
  • Q&A

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Thursday 2nd April, 6:00PM – 7:00PM GMT

Webinar: Mastering Jewellery Rendering in KeyShot

(Level: Advanced)

How do you render jewellery to get that perfect look? Ed Ferguson of Cascadia Design Studio takes you through the process of model prep, import with details on material use and lighting to capture the detail of metal and jewels for photograph quality shots. In this webinar:

  • What makes jewellery unique from other subjects in photography / rendering?
  • Model Prep and Import
  • Metal and Jewel Materials
  • Lighting and Cameras
  • Export and Post Production
  • Tips, Tricks, and Techniques
  • Q&A

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Thursday 5th March, 6:00PM – 7:00PM GMT

ZBrush 4R7 Is Here!

ZBrush 4R7 is the final iteration within the ZBrush 4 series before ZBrush 5.0 and is packed with major additions. In fact, 4R7 is one of the most extensive releases since ZBrush 4 came out.

With ZBrush 4R7, you will add another set of tools to your arsenal, expanding your artistic freedom and creativity. Major features in 4R7 include, Array Mesh, NanoMesh, ZModeler with QMesh, KeyShot for Zbrush and ZRemesher 2.0.  They allow you to stay within ZBrush for more of your workflow, doing things that were either impractical or even outright impossible to accomplish before now.

The core of ZBrush is being reworked and 4R7 will be the first version of ZBrush that is released with optional 64-bit support. This will allow you to fully harness your machine’s power, not only allowing for higher polygon counts but also making it possible for you the artist to create more art in less time. Read more here.

Webinar: KeyShot for ZBrush + Bridge Introduction

(Level: Beginner)

Guest presenter and film industry veteran, Nick Hiatt, gives you an introduction to KeyShot for ZBrush and the ZBrush to KeyShot Bridge, taking you through the process from setup and paint in ZBrush to transfer and lighting in KeyShot. This is expected to fill up quickly so grab your spot fast. In this webinar:

  • Download, installation, and licensing
  • Mesh setup in ZBrush
  • The ZBrush to KeyShot Bridge
  • Light and material setup in KeyShot
  • Model updates from ZBrush to KeyShot
  • Tips, tricks, and techniques
  • Q&A

registernowThursday 5th February, 6:00PM – 7:00PM GMT

Webinar: Master KeyShot Output for Post-production

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(Level: Advanced)

Learn the tools and features inside KeyShot that will give you the greatest flexibility in composition with plenty of post-processing tips and tricks. Sign up now as space is limited! In this webinar:

  • Final scene preparation
  • Render Passes, Layers and Viewsets
  • Render settings & output
  • Post-processing in Photoshop
  • Q&Aregisternow

Thursday, October 2nd, 6:00 pm – 7:00 pm (BST)

Webinar: Master Lighting in KeyShot

Want to master the art of lighting your scene? Dive deep into KeyShot to learn about lighting tools and settings to make those images and animations pop. Example files provided. Sign up now as space is limited!

In this webinar:

  • Lighting considerations
  • Lighting options
  • Environment lighting
  • Physical lighting
  • Advanced options
  • Q&A

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Tuesday, September 9th,  6:00 pm – 7:00 pm BST

KeyShot – More New Features!

 

 

Set Core Usage

KeyShot now comes with the ability to set priority on the amount of cores used by KeyShot. Since KeyShot is fully CPU-based and utilizes 100% of all available cores, this ensures you are able to have access to more CPU power in other programs while KeyShot is rendering.

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Material swap

You can now swap materials between selected parts without having to change the material for each part. Swapping materials may be done by selecting parts or by dropping materials from the library onto existing materials in the scene.

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Scene revisions

KeyShot now offers the ability to save revisions of a scene. When you save a scene, rather than overwriting each scene with the latest settings, you can now save revisions of the same scene which can then be accessed later from within KeyShot.

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Realtime presets

There are now more presets available for the realtime viewer. Through the Project, Setting tab under resolutions, the presets of actual aspect ratios found in print and digital media are available as a single-click setting that can be locked to ensure proper resolution.

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Groups

KeyShot introduces the ability to create groups in the Project Scene tree. You may create new groups, drag and drop parts and subassemblies into existing groups and move parts between one group and another.

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Webinar: Creating, Managing and Sharing Beautiful Materials in KeyShot

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Tuesday, February 25th, 10:00AM – 11:00AM PST
(Level: Intermediate)

How do your create that unique material or maybe a simple, accurate plastic material? Get an in-depth look at the material creation process in the special webinar with guest presenter Dries Vervoort. You’ll go through the process and even get a sneak peek at the new KeyShot Share Site. Sign up now as space is limited! In this webinar:

  • How to create accurate plastics
  • Managing your material library
  • Organize your customer materials with folders
  • Importing and exporting KMP files to share materials
  • Accurate translucent material and use of physical lights register_now
  • Q&A