V-Ray for SketchUp 2.0 Release


V-Ray for SketchUp 2.0
is available to buy now!

 

New to Version 2.0

GEOMETRY

V-Ray Proxy – an indispensable tool for managing scene memory and efficiently rendering massive amounts of geometry. V-Ray Proxy objects are dynamically loaded and unloaded at render-time, saving
vital RAM resources. Use V-Ray Proxy to render millions of polygons at maximum memory efficiency and increase the amount of detail and complexity of your SketchUp scenes.

Faster Parsing Times – major speed improvements have been made when processing the SketchUp scene for rendering with V-Ray.


RENDERING ENGINES

V-Ray RT CPU & GPU – a revolutionary rendering engine providing instant feedback and streamlining scene setup. Because V-Ray RT is built upon the same robust core as V-Ray, it is seamless to transition between V-Ray RT and production rendering. For the everyday user this s a very powerful interactive rendering solution that allows them to simultaneously work and render inside of SketchUp. The
instant visual feedback makes for quicker design, material, and lighting decisions.

Retrace Threshold – reduce Light Cache artifacts and improve the appearance of glossy reflections and refractions when using the time saving feature – Use light cache for glossy rays.


LIGHTS

Dome Light – creates simple, artifact-free image-based lighting using the Dome Light. Its powerful importance sampling analyzes HDR images and optimizes light tracing and GI precision. This new feature will streamline your workflow when using image based lighting in your scenes. It will not only save you setup and rendering time but it will also increase the quality of the image based light and shadows.

Lights as Components – V-Ray lights can now be part of a SketchUp component, making the process of changing the design and settings of multiple lights at once much easier.

Sphere Light – create spherically shaped area light.

 

MATERIALS

V-Ray Materials – a new compact and optimized material that includes diffuse, reflection, and refraction parameters with the ability to change the BRDF.

Wrapper Material – can be used to specify additional properties per material. Most importantly you can now create true matte materials which show the background as opposed to the base material.

VRMats Library – a new library contains an extensive collection of ready to use and photo realistic V-Ray materials.


FRAME BUFFER IMPROVEMENTS

Render History – this option allows you to save your rendered images and load them directly in the V-Ray frame buffer.

Compare Tool – a new option to easily compare two rendered images directly in the V-Ray frame buffer.

V-Ray Lens Effect – allows you to achieve bloom and glare effects in your renderings.


OTHER

Rendering Presets – with our collection of interior and exterior rendering presets you can quickly switch between draft and high quality rendering settings. You can also create and save your own presets to customize and streamline your workflow.

Camera Presets – with camera presets you can quickly switch between different exposure setups for illumination scenarios like cloudy sky, after sunset, interior natural light, etc. You can create and reuse your own custom camera presets.

Set Camera Focus – you can now setup depth of field with ease by simply picking a point in the scene where you want to focus the V-Ray camera on.

Lock RT – the SketchUp scene can be edited without changing the view in RT.

64-bit Rendering – 64-bit rendering is now supported locally and via distributed rendering.

Distributed Rendering – offload renders to other computers and continue working in SketchUp by using the option “Don’t use local machine.”

Normal Mapping – add more accurate simulation of detailed 3D surfaces in SketchUp.

Environment Mapping – matching your SketchUp model to a background image is now easier than ever before with the additional Screen, Cylindrical and Shrink Wrap environment mapping types.

Pack and Go – archive your SketchUp scene and all external files into a single ZIP for easy sharing and back up.

Multi-Session Support – OS X users now have the ability to set the current model that V-Ray will render.

Animation Support – the ability to produce animation for SketchUp projects has been streamlined, ensuring a cleaner and easier creation process.

Opacity Mapping – the option “use color texture as transparency” is available for all SketchUp materials. This is important when using PNG or TIFF textures with built-in transparency channels.

Procedural Texture Mapping – we added more texture mapping to allow you create different effect on the materials. Now you have more freedom on the materials creation.

 

Purchase V-Ray for SketchUp 2.0 now!

Time’s Running Out…

Vectorworks 2014 is due to release imminently and time is running out to grab the current VSS deals.

If you purchase Vectorworks with VSS today you will receive 13 months instead of 12. This means you can upgrade for free to Vectorworks 2014 when it is released and to Vectorworks 2015 in September next year.

This is on top of existing offers such as:

  • 50% off VSS for new licenses
  • 33% off upgrades when purchased with VSS

 

Purchase Vectorworks 2013 today!

 

Cinema 4D R15 Features

Key Highlights of CINEMA 4D Release 15

The new and enhanced 3D modeling, animation and rendering workflow features and performance enhancements in CINEMA 4D Release 15, available for both Mac OS X and Windows, include:

Rendering Enhancements

The new Team Render delivers quick control over an entire network to take advantage of all surplus processing power – either manually or automatically via Bonjour. Utilize an unlimited number of render nodes with CINEMA 4D Studio and 3 nodes with CINEMA 4D Visualize or Broadcast. Users can distribute the rendering of a single frame or complete animation directly within the CINEMA 4D interface and view the results in real-time within CINEMA 4D’s Picture Viewer for a streamlined workflow.

A new irradiance caching algorithm for faster approximation of Global Illumination and improved ambient occlusion, physical rendering and multi-threading features in R15 has been added offering artists unprecedented rendering performance.

 

Modeling Enhancements

Introducing all-new interactive beveling for improved manipulation and control over object edges and curves for adding depth and dimension to designs and ensure that resulting meshes are clean and flow correctly.

Improved Typographic Tools

Significant typographic, text editing and control capabilities via MoText and Text Splines directly in the 3D view. New kerning, and tracking tools can be applied with MoGraph effectors or used in XPresso and edited at any time to create complex typographic elements and animation.

 

Dynamic Sculpting

Improved dynamic sculpting tools in CINEMA 4D Studio Release 15 ensure artists can sculpt with finesse and optimize with ease. In cases in which there are adequate subdivision, sculpting tools can be used directly on any polygonal model. Advanced masking, mirroring and duplication options, as well as the new Amplify brush that gives control to interactively inflate and use new draw modes to sculpt lines and areas defined by lasso, polygonal drawing or a rectangle, gives artists complete control and flexibility for adding and preserving desired sculpted details.

 

Miscellaneous Workflow, Modeling and Animation Improvements

Renowned for outstanding ease of use, CINEMA 4D R15 also includes many new productivity-boosting features including:

Texture Manager– Provides artists with powerful new texture management tools to fix broken texture links and wrangle bitmaps with ease to control even the most complex scenes.

Architectural Grass – Based on the powerful Hair and Fur engine in CINEMA 4D Studio, the new grass material features lets users quickly and easily simulate and add grass to any object within CINEMA 4D Release 15 Visualize and Studio.

Camera Crane — A new Camera Crane rig offers customers a dependable, production-friendly solution to easily simulate real-life Jib crane shots by adjusting the angle and length of the base, arm, head and the camera itself.

 

Great End of Summer Deals

Last minute deals on Vectorworks, V-Ray for Sketchup and Cinema4D

It’s that time of year again and various new software releases are imminent. This means there are some great end of summer deals.

Avoid price increases, qualify for free upgrades and lock in great deals before the new releases!

 

Vectorworks

For new and existing customers not already on VSS, we have a great deal available before the new release. Contact us now to take advantage of this.

 

V-Ray for Sketchup

Time is running out to get the current version at the current price. Purchasers of V-Ray for Sketchup 1.49 qualify for 1.6 as soon as it’s released. You will only need to pay for the USB dongle, there is no upgrade price and you can lock in the current license price today.

 

Maxon Cinema 4D

Superb deals on Cinema 4D are available for just a little longer. Buy any version of Cinema 4D today and receive 12 months support and upgrades free of charge.

 

Now really is a great time to invest in your software. If you’d like to make your purchase even more cost-effective, you may wish to consider our business leasing options.

Buy now online or email or call if you’d like more information or to purchase by phone.

These offers must end soon.

 

 

 

Grab Hold of Your Dongles!

A little bird tells us the release of V-Ray for SketchUp 1.6 is nearly here.

All new purchases of V-Ray for SketchUp from now until the 1.6 release qualify for a free upgrade, you just have to buy a V-Ray dongle (or if you already have one you can use that).


New features of 1.6 include:

Rendering Engines
V-Ray RT
Retrace Threshold
Lighting
Dome light
Lights as components
Sphere Light
Geometry
V-Ray Proxy
Faster Parsing Times
 V-Ray Frame Buffer Improvements
Render History
Compare Tool
 V-Ray Lens Effect Materials
V-Ray Material
Wrapper Material
Material Library
Texture editing
Three different Color Spaces
Procedural Texture Mapping

 

For more information see our V-Ray for SketchUp product page or see our previous post V-Ray for Sketchup Beta 1.6 Available. Free upgrades upon full release..

How to Upgrade SketchUp Pro

 

SketchUp Pro now requires a subscription with every new 2013 license and for existing users upgrading simply means purchasing a subscription.  There is no longer a Sketchup upgrade product. Subscriptions are available for either 12 or 24 months; users will receive technical support and future updates as and when new software is released. This also means that all users with a subscription will automatically receive SketchUp Pro 2014 when it is released in Autumn.

 

Upgrades are now available at CAD Software Direct.

Simply follow the steps below to upgrade:

1. Select Subscription (for existing license holders only)
2. Select your subscription length (12 months / 24 months)
3. Select your operating system ( Windows / Mac OS X )
4. Forward existing license details to [email protected] or just reply to your confirmation email.

 

 

KeyShot 4.1 Release

A new version of KeyShot and KeyShot Pro will be released on Monday 24th June, including some of the biggest features and updates yet. KeyShot 4.1 complements and improves on all the features introduced in KeyShot 4 as well as brand new features such as procedural textures, toon shading, focused caustics and color management. There are also additional updates to the Importer Material, Templates and KeyShot HDRI Editor.

What’s New in 4.1?

Focused caustics

The new Focused Caustics feature allows KeyShot users to accurately display the rays of light that reflect or pass through transparent or translucent surfaces. Users have the ability to toggle Focused Caustics in the render scene settings. This compliments the new physical lighting feature in KeyShot that allows any object to be used as a Point, Area or IES light profile with added functionality in KeyShot 4.1 to adjust the size of the light, allowing the user to control the softness of the shadow. The proprietary algorithm for focused caustics developed by Luxion co-founder and chief scientist Dr. Henrik Wann Jensen is one of the fastest algorithms in the industry, delivering results in seconds.

Procedural textures

New Procedural texture options are available for any material when applying a texture to an object. Six preset procedural materials allow a user to immediately apply a seamless texture to any surface with the added ability to scale, adjust bump height and sync to other textures. The six presets include Granite, Leather, Marble, Noise (Texture), Noise (Fractal) and Wood with more planned for future releases.

Toon shading

The non-photorealistic (NPR) toon shader is a new material type that allows users to apply solid colors, solid shading and contours to their objects for a flat, cel shading appearance. Users can apply this material from the material type selection box with options to adjust material color along with contour color, angle, width, quality and more advanced options to adjust contours and shadows. Since it is amaterial rather than a render mode, the toon material can be used in combination with any other material for still images, animations and KeyShotVR.

Color management

A new Color Management setting has been added to the KeyShot Preferences with this release. Color Management allows the matching and control of color representations across various devices. In the Color Management settings, users have the ability to enable Color Management selecting an ICC profile (.icc or .icm) available from various software and hardware manufacturers.

STL import

A new STL importer is now available as part of the 25+ 3D file formats supported inside KeyShot. This new importer allows .stl files to be imported directly into KeyShot.

Importer improvements

All importers have been significantly improved to better represent the geometry inside KeyShot. The order and exact structure is now maintained for all file formats. Geometry for many file formats is now properly represented.

Other features and improvements

Among the major features mentioned above, KeyShot 4.1 also contains additional features and improvements. iBook support for KeyShotVR is now available allowing the creation of an iBooks widget with the use of iBooks Author. Improvements to the HDRI Editor have been added with new Flat and Spherical Display types as well as Display Orientation for the Spherical display. In addition the user interface has been streamlined with the ability to rename pins and to copy and paste regions from the HDRI. Additional options have been added to the Material templates dialogue that allow users to add a template for a part or materials either automatically or manually and materials used for the scene have been moved to the Project Scene tab. The user can now create an unlimited number of render layers with the ability to create custom names for each layer. The animation capabilities have been made more robust, respecting now the order in which animations have been created, with the ability to change the order interactively in the scene tree.

CINEMA 4D R14 Demo Version Available Immediately

To mark the start of SIGGRAPH 2012 in L.A., MAXON is announcing the immediate availability of the CINEMA 4D R14 demo version. Test incredible new features such as the completely integrated sculpting system, the camera matching functionality and new connectivity to third-party applications. Modeling, animation, rendering and workflow have also been made even better, which lets everyone from motion graphics designers to VFX artists, visualization professionals and more achieve dazzling results even faster and easier than before.

The CINEMA 4D R14 demo version can be activated with complete functionality* for 42 days, including the save function.

Download your CINEMA 4D R14 demo version today!*Limitations of the demo version:

  • All save functionality is disabled (except when activated)
  • Maximum rendering resolution of 640 x 400 pixels
  • No network rendering
  • Limited number of assets in demo libraries (libraries contain hundreds of objects in the full commercial version)
  • The demo version is not upgradeable to a full commercial version
  • The demo version is intended for evaluation purposes only. Any commercial use of the demo version, e.g. for training purposes, is not allowed.

 

ZBrush 4R4 Patch

A patch is now available for ZBrush 4R4

If you have not yet upgraded to ZBrush 4R4 (free upgrade to registered license holders), please follow these instructions instead:
https://www.pixologic.com/zbrush/downloadcenter/instructions

This patch addresses the following:

  • Fixes inconsistent behavior of customized UI buttons and palettes.
  • Updates HD geometry read/write functions.
  • Adjusted ‘Simple Brush’ rendering of applied alpha.
  • Option to turn off LightBox ‘Open at Launch’ setting is now enabled.

How to Update

  1. (PC Users, Only) Browse to your ZBrush 4R4 folder and delete updater.exe, if present.  Do NOT delete ZUpgrader.exe!
  2. Run ZUpgrader or launch ZBrush and click Zplugin>Auto Update>Check new updates.*
  3. Follow the on-screen instructions.
  4. When update completes, launch ZBrush and activate.  The ZBrush title bar will now say “ZBrush 4R4 P2“.

*Note: For some users, depending on user permissions and network security, the “Check new updates” button may return a script error.  If that happens, simply run ZUpgrader in your ZBrush 4R4 folder.

New Maxwell Render Patch

http://www.nextlimit.com/mailing/images/email_templates/img/mxlogo.gif

We are pleased to announce the release of a new patch for Maxwell Render Suite (2.7.1).

Maxwell Render users can download this patch for free in order to benefit from the best possible version of Maxwell Render.

For Windows the patch is available to download as a separate file, for Linux and Mac OSX and you will need to download the full Maxwell Render install.

To download this patch you should sign in to your Next Limit account.