Chaos have added cutting-edge features to V-Ray for Modo. Their twin-engine rendering architecture is built to take full advantage of the latest CPU and GPU hardware. Users can now render anything and everything, from quick design models to your most detailed 3D scenes.
This update is free for existing V-Ray 3.x for Modo customers and all new workstations licenses are 20% off until 23rd June 2017.
New in V-Ray 3.5 for Modo
- Adaptive Lights
Fast new lighting algorithm that speeds up rendering up to 7x faster in scenes with many lights.
- Improved GPU rendering
Significant speed improvements, smarter memory management and support for more production features than ever before.
- alSurface material
General-purpose shader by Anders Langlands with layered SSS and glossy fresnel reflections — popular for skin.
- Glossy Fresnel
New, physically-accurate reflection model.
- Texture Isolate
Isolate selected textures directly on your model during interactive rendering for easier texture placement and fine-tuning of procedural textures like Dirt or Noise.
- Render zoom & Enhance region
Zero in on any part of your image to fine-tune your renders quickly and easily.
- Powerful new VFB controls
Select Materials and items directly in the V-Ray Frame Buffer. Plus new camera controls let you change focus distance and F-Stop.
- Interactive lens effects
GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering.
- V-Ray scene reference
Reference and render a complete V-Ray scene file created in any application.
- Open Shading Language (OSL) Support
Write your own materials and procedural textures or download and use those developed by the OSL community.