Buy Cinema 4D R18 Today, Get R19 Free

Cinema 4D R19 is on it’s way and until the 31st August all new Cinema 4D licences, sidegrades and upgrades will include 1 year MAXON Service Agreement (MSA) at no extra cost.

This means you will receive R18 now and R19 as soon as it’s released in September. MSA also includes a full Cineversity membership, priority support and a second activation for your licence.

Buy Cinema 4D today or contact us for further information.

Webinar: 5 Things to Know About Moving to KeyShot 7

In one of Luxion’s first webinars covering the important new features in KeyShot 7, they go over the top five things to know about when using KeyShot 7. This webinar will cover moving from KeyShot 6 to 7 for existing users and provide great insight for those new to KeyShot. Sign up quickly as space is limited!

In this webinar:

  • Getting Started with KeyShot 7
  • Organizing KeyShot Resources
  • Using the New Material Features
  • Viewsets and Studios Explained
  • Working with the HDRI Editor
  • Q & A


Tuesday 8th August 2017
6pm – 7pm (UK)

RealFlow | Cinema 4D 2.0 Now Available

Realflow for C4D 2 - Now Available
The wait is over – after listening to all of the feedback from their users Next Limit have released version 2 of their Cinema 4D plugin. Packed full of new features and improvements, version 2 gives you the best in fluid simulation, directly inside Cinema 4D.

What’s New?

Simulation

  • New granular, viscous, and viscoelastic materials.
  • New rigid and elastic deformer.
  • New “Particle Skinner” tool transfers position and velocity data from particles to objets to move and deform them.
  • Multi-physics solver (I). All materials are managed under the same solver framework.
  • Multi-physics solver (II). Different fluid and deformer types are able to interact, e.g. granular + liquids, viscoelastic + granular, elastic + liquid.
  • Speed and memory improvements (GPU 3-8x faster than CPU).
  • Improved robustness of GPU calculations.
  • Huge speed improvement in calculating the volume of interacting objects.
  • Interactions between multiple fluids.
  • Multiple scene objects within the same project.
  • New “Tensile Strength” parameter helps to shape and improve a fluid’s borders in conjunction with “Surface Tension”.
  • New “Vorticity Boost” parameter for vivid and turbulent fluids.
  • Use image maps for an object’s friction, stickiness, roughness, etc. to influence particles.

Daemons

  • New “Reset Age” and “Keep Source Particles” options for the “Filter” daemon.
  • New and versatile falloff functions for many force-based daemons.
  • New random parameters for improved and more realistic filtering.

Rendering

  • Better and more robust collaboration with external render engines.
  • Improved motion blur: motion blur is now possible in conjunction with particles and render instances.

Workflow

  • Meshes can now be built from already cached simulations with the “Cache Meshes” button.
  • New “RealFlow” preferences entry to specify a default cache folder.
  • Improved connection to Cinema 4D’s MoGraph, Hair, and Take.
  • New “Volume” und “Collider” tags.
  • Fluid masking allows to shape particle volumes through helper objects.
  • Improved and faster method for filling object volumes with particles.
  • Automatic or manual time step management.
  • New “Links” field for type-aware linking of fluids, deformer, emitters, daemons, and collision objects.
  • Random parameters for scatter effects like sand piles, river gravel, ground rocks, etc.
  • Multiple “Collider” tags per object.

Various

  • New plugin architecture
  • Cache file format is Alembic Ogawa for meshes and particles.
  • For rigid and elastic deformer we use a proprietary format, but only temporarily. We will be moving to Alembic for these types as soon as possible.

ZBrush 4R8 – Big Live Event

Pixologic presents an exclusive live streaming broadcast event

Tuesday, June 13th at 12pm PDT on
www.ZBrushLIVE.com

Tune in for a chance to chat with the Pixologic team as they give a special demonstration
and give away prizes to a few lucky viewers!

GET TUNED IN:

You can experience the ZBrush 4R8 streaming event on ZBrushLIVE.com! The event will also be simulcast live on the following networks:

Facebook | YouTube | LiveStream

New V-Ray for SketchUp Update – Version 3.40.03

V-Ray for SketchUp version 3.40.03 includes upgrades to the license server, user interface, light sources, and many more helpful tweaks. Your V-Ray for SketchUp experience will be easier and smoother.

This update is free for V-Ray 3.x for SketchUp customers.

Download The Update

Highlights include:

  • License Server update to version 4.4.
  • Match Viewport mode has been added to the Render Output / Aspect Ratio drop-down menu. This matches the rendered image to the viewport’s aspect ratio.
  • Geometry Type icons have been added to the Asset Editors Geometry list. The icons identify the geometry type even if a custom name has been used.
  • Light Type icons have been added in the Asset Editors Light list. These icons identify the light source type and can be used to enable or disable the light.
  • Side-by-side stereo output layout has been implemented.

Maxwell Render 4.1 – Up to 8x Faster with New Denoiser

Today sees Next Limit announce the official release of Maxwell 4.1. This is the first significant update of the latest version of its high-end rendering tool. Aiming to optimise user workflow, and decrease rendering times whilst maintaining the quality Maxwell is famous for, this new version introduces a powerful Denoiser (by Innobright‘s Altus).

The new Denoiser feature helps to achieve clear images at a lower SL, and makes Maxwell up to eight times faster, depending on the scene. Instead of needing to render images to a high sampling level, users can keep it low and let the Denoiser do the job, setting it to denoise at all SLs or at the end.

In addition, Maxwell 4.1 brings a number of new features, fixes and improvements, including:

  • Optimized GPU-handling memory – paving the way to Multi-GPU in a future update
  • Maxwell | Multilight™ Standalone V2 – a FREE tool for light management, now with the possibility for animations and more
  • New Lights panel in Maxwell | Studio to play with light intensity
  • New illumination assets in the Library Panel
  • New material compatibility: MERL, X-rite AxF, Real-IES files

The tremendous performance improvements obtained with the denoiser surpass any previous experience with Maxwell, especially in situations where noise -an inherent problem in truly unbiased engines- requires long render times to clean. This version will also pave the way for many upcoming improvements in GPU rendering, interactivity and cloud deployment. We remain committed to preserving Maxwell as the leading ground truth in rendering technology.

V-Ray 3.5 For MODO Released

Chaos have added cutting-edge features to V-Ray for Modo. Their twin-engine rendering architecture is built to take full advantage of the latest CPU and GPU hardware. Users can now render anything and everything, from quick design models to your most detailed 3D scenes.

This update is free for existing V-Ray 3.x for Modo customers and all new workstations licenses are 20% off until 23rd June 2017.

New in V-Ray 3.5 for Modo

  • Adaptive Lights
    Fast new lighting algorithm that speeds up rendering up to 7x faster in scenes with many lights.
  • Improved GPU rendering
    Significant speed improvements, smarter memory management and support for more production features than ever before.
  • alSurface material
    General-purpose shader by Anders Langlands with layered SSS and glossy fresnel reflections — popular for skin.
  • Glossy Fresnel
    New, physically-accurate reflection model.
  • Texture Isolate
    Isolate selected textures directly on your model during interactive rendering for easier texture placement and fine-tuning of procedural textures like Dirt or Noise.
  • Render zoom & Enhance region
    Zero in on any part of your image to fine-tune your renders quickly and easily.
  • Powerful new VFB controls
    Select Materials and items directly in the V-Ray Frame Buffer. Plus new camera controls let you change focus distance and F-Stop.
  • Interactive lens effects
    GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering.
  • V-Ray scene reference
    Reference and render a complete V-Ray scene file created in any application.
  • Open Shading Language (OSL) Support
    Write your own materials and procedural textures or download and use those developed by the OSL community.


Save 20% on new V-Ray for MODO workstation licenses until the 23rd June!

New PDPlayer Update Now Available

Pdplayer 1.0.7.32 is now available with optimized 4K playback and improved OpenEXR support. This is a free update for current customers.

New features and improvements include:

  • Metadata Viewer – Displays data such as camera FOV, aperture and focal length for DPX and EXR files. (Hotkey M)
  • Multipart EXR – Faster to load and display than multichannel EXRs, and much faster when working with many render elements.
  • Improved OpenEXR support – Now supporting OpenEXR 2.2.0 with DWAA and DWAB compression.
  • Side-by-side stereo – View and playback side-by-side stereoscopic images.
  • Optimized 4K playback – Introducing a proprietary new intermediate .aivf format for multicore disk playback of 4K footage.

PDPlayer 1.0.7.32 is available for Windows, Mac OS and Linux.

Get the update.

FormZ 8.5.7 Update – Now Available

The formZ 8.5.7 update is now available for Pro, Jr, free and student editions. Select Check for Update from the form•Z Help Menu to automatically update your v8.5 software.

Highlights of improvements in this version include:

Modeling:

  • Sub-d Objects now support face colours.
  • Copy/paste now perseveres layer groups.
  • DAE import improved.
  • Opening and saving files to DropBox locations with long path names no longer crashes.
  • Layer groups are maintained with copy/paste operations.
  • DWG/DXF/DWF plugin updated (OpenDWG 4.2.2)
  • Stream Line tool icon now shows properly.
  • Billboard tool now displays properly when changing image files.
  • Define Arbitrary Reference plane tool now works properly in Wireframe.
  • Edge Colour Layer override now works with the Material Average option.
  • Show/Hide edges Layer override and Render as Shaded Surface now work as expected.
  • Hide ghosted rendering options now work for dimensions and notes.
  • Redo of Draft Angle operation now works after an undo.
  • High facet count subdivision objects now work properly on Windows.
  • The derive face tool now works properly on faces of subdivision objects.
  • Hide ghosted rendering options now work for dimensions and notes.
  • Various stability and performance improvements

Layout:

  • Improved display efficiency of files with a lot of dimensions/notes/leaders.
  • Improved efficiency of updating frame data from modelling.
  • Resizing frames no longer leads to crashes in certain files.
  • Printing no longer drops lines from frames.
  • Layers now transfer in the order they appear in modelling.
  • Layer groups now transfer from modelling.
  • The frame parameters now has a larger list for selecting layers.
  • Frame dialog has been adjusted to list layers in order of modelling and the layer list has been expanded and a button added to view the layer the list.
  • Export defaults to polylines (higher order levels now disabled).
  • The line tool now appears in the tool palette.
  • Hide ghosted rendering options now work for dimensions and notes.
  • Line tool icon now shows properly.
  • Various stability and performance improvements.

OS X Specific:

  • Palette positions are properly maintained on OS X systems with a second screen positioned above the main screen.
  • The Favourite tools window now works properly on all screens on OS X (not just the main screen).

 

Please note: If you have installed any of the 8.5.7 WIP versions, please delete the WIP application folder and update your 8.5.6 (or earlier) installation.

V-Ray 3 for SketchUp is Here!

Yes. It’s here. V-Ray 3 for SketchUp is officially released today. With it comes compatibility with SketchUp 2017, something most people have been crying out for. Beyond this there are actually many more substantial changes. With this iteration, V-Ray for SketchUp radically improves live adjustments and utilises GPU power.

As with all upgrades, V-Ray for SketchUp incorporates the latest V-Ray render engine and this includes support for the latest hardware architecture and new and developing graphics card technology. The interface has been rebuilt to be easier and quicker to use, with changes to enhance fast set up. There are also better underlying improvements for error handling and features most people won’t see but which should result in improved stability and performance.

Buy V-Ray 3 for SketchUp

 

V-Ray 3.5 for SketchUp – New Features

  • New UI – Designer-friendly user interface for faster workflows.
  • Material library – Over 200 drag and drop materials for your next project.
  • V-Ray Swarm – Powerful, scalable distributed rendering system that’s simple and fast.
  • One-click VR – Render VR-ready content for popular virtual reality headsets.
  • Section cuts – Create quick cutaways and section renders with V-Ray Clipper.
  • Aerial perspective – Add realistic atmospheric depth and haze.
  • Denoiser – Automatically remove noise and cut render times by up to 50%.
  • Grass – Create realistic grass, fabrics and carpet with V-Ray Fur.

For more information on, save your seat on the V-Ray 3 for SketchUp webinar!

License Changes

Online Licensing
With the release of V-Ray 3 for SketchUp, Chaos will now offer an online licensing option as well as the USB dongled licenses. Electronic licenses are currently not available for upgrades.

Render Nodes
The basic V-Ray 3 for SketchUp Workstation license no longer includes any additional render nodes. For those users taking advantage of v2’s render nodes, it will be necessary to upgrade based on need. Five and ten render node addons are available as standard, more on request.

30 Day Free Trial

If you’d like to try a full featured trial version of V-Ray 3, please contact us.

Upgrading to v3

Free Upgrades (licenses purchased after November 1st 2015)
Users that purchased a new license or upgraded to V-Ray 2 for SketchUp, after November 1st 2015, qualify for a free upgrade to V-Ray 3 for SketchUp. This free upgrade includes one workstation license and one render node.

To process your free upgrade, we will need a file from your dongle. Please follow the instructions to generate a .wbc file from your V-Ray dongle. Once this has been created, please submit your V-Ray upgrade request, choosing V-Ray Upgrade Request as your Enquiry Type. Please include your original order number if you have this.

Please note: Free upgrades can take up to 10 business days to be processed.

Upgrade from v2 (licenses purchased before November 1st 2015)
You can purchase your V-Ray 2 upgrade here. You will receive an email requesting a file from your dongle. Please follow the instructions to generate a .wbc file from your V-Ray dongle.

Can I Still Use My V-Ray 2.0 License?
After upgrading to v3, you will have access to your V-Ray 2.0 license for 6 months.

Older Versions of V-Ray

With the release of version 3, Chaos Group no longer support V-Ray 1.49 for SketchUp and there is no upgrade path from 1.49 to any other version.