V-Ray for SketchUp 2.0 Release


V-Ray for SketchUp 2.0
is available to buy now!

 

New to Version 2.0

GEOMETRY

V-Ray Proxy – an indispensable tool for managing scene memory and efficiently rendering massive amounts of geometry. V-Ray Proxy objects are dynamically loaded and unloaded at render-time, saving
vital RAM resources. Use V-Ray Proxy to render millions of polygons at maximum memory efficiency and increase the amount of detail and complexity of your SketchUp scenes.

Faster Parsing Times – major speed improvements have been made when processing the SketchUp scene for rendering with V-Ray.


RENDERING ENGINES

V-Ray RT CPU & GPU – a revolutionary rendering engine providing instant feedback and streamlining scene setup. Because V-Ray RT is built upon the same robust core as V-Ray, it is seamless to transition between V-Ray RT and production rendering. For the everyday user this s a very powerful interactive rendering solution that allows them to simultaneously work and render inside of SketchUp. The
instant visual feedback makes for quicker design, material, and lighting decisions.

Retrace Threshold – reduce Light Cache artifacts and improve the appearance of glossy reflections and refractions when using the time saving feature – Use light cache for glossy rays.


LIGHTS

Dome Light – creates simple, artifact-free image-based lighting using the Dome Light. Its powerful importance sampling analyzes HDR images and optimizes light tracing and GI precision. This new feature will streamline your workflow when using image based lighting in your scenes. It will not only save you setup and rendering time but it will also increase the quality of the image based light and shadows.

Lights as Components – V-Ray lights can now be part of a SketchUp component, making the process of changing the design and settings of multiple lights at once much easier.

Sphere Light – create spherically shaped area light.

 

MATERIALS

V-Ray Materials – a new compact and optimized material that includes diffuse, reflection, and refraction parameters with the ability to change the BRDF.

Wrapper Material – can be used to specify additional properties per material. Most importantly you can now create true matte materials which show the background as opposed to the base material.

VRMats Library – a new library contains an extensive collection of ready to use and photo realistic V-Ray materials.


FRAME BUFFER IMPROVEMENTS

Render History – this option allows you to save your rendered images and load them directly in the V-Ray frame buffer.

Compare Tool – a new option to easily compare two rendered images directly in the V-Ray frame buffer.

V-Ray Lens Effect – allows you to achieve bloom and glare effects in your renderings.


OTHER

Rendering Presets – with our collection of interior and exterior rendering presets you can quickly switch between draft and high quality rendering settings. You can also create and save your own presets to customize and streamline your workflow.

Camera Presets – with camera presets you can quickly switch between different exposure setups for illumination scenarios like cloudy sky, after sunset, interior natural light, etc. You can create and reuse your own custom camera presets.

Set Camera Focus – you can now setup depth of field with ease by simply picking a point in the scene where you want to focus the V-Ray camera on.

Lock RT – the SketchUp scene can be edited without changing the view in RT.

64-bit Rendering – 64-bit rendering is now supported locally and via distributed rendering.

Distributed Rendering – offload renders to other computers and continue working in SketchUp by using the option “Don’t use local machine.”

Normal Mapping – add more accurate simulation of detailed 3D surfaces in SketchUp.

Environment Mapping – matching your SketchUp model to a background image is now easier than ever before with the additional Screen, Cylindrical and Shrink Wrap environment mapping types.

Pack and Go – archive your SketchUp scene and all external files into a single ZIP for easy sharing and back up.

Multi-Session Support – OS X users now have the ability to set the current model that V-Ray will render.

Animation Support – the ability to produce animation for SketchUp projects has been streamlined, ensuring a cleaner and easier creation process.

Opacity Mapping – the option “use color texture as transparency” is available for all SketchUp materials. This is important when using PNG or TIFF textures with built-in transparency channels.

Procedural Texture Mapping – we added more texture mapping to allow you create different effect on the materials. Now you have more freedom on the materials creation.

 

Purchase V-Ray for SketchUp 2.0 now!

Time’s Running Out…

Vectorworks 2014 is due to release imminently and time is running out to grab the current VSS deals.

If you purchase Vectorworks with VSS today you will receive 13 months instead of 12. This means you can upgrade for free to Vectorworks 2014 when it is released and to Vectorworks 2015 in September next year.

This is on top of existing offers such as:

  • 50% off VSS for new licenses
  • 33% off upgrades when purchased with VSS

 

Purchase Vectorworks 2013 today!

 

Grab Hold of Your Dongles!

A little bird tells us the release of V-Ray for SketchUp 1.6 is nearly here.

All new purchases of V-Ray for SketchUp from now until the 1.6 release qualify for a free upgrade, you just have to buy a V-Ray dongle (or if you already have one you can use that).


New features of 1.6 include:

Rendering Engines
V-Ray RT
Retrace Threshold
Lighting
Dome light
Lights as components
Sphere Light
Geometry
V-Ray Proxy
Faster Parsing Times
 V-Ray Frame Buffer Improvements
Render History
Compare Tool
 V-Ray Lens Effect Materials
V-Ray Material
Wrapper Material
Material Library
Texture editing
Three different Color Spaces
Procedural Texture Mapping

 

For more information see our V-Ray for SketchUp product page or see our previous post V-Ray for Sketchup Beta 1.6 Available. Free upgrades upon full release..

madCAM 5 Beta Available

 

There is a new madCAM 5 beta (64-bit) available for download.

http://www.madcamcnc.com/graphic/madCAM_Top_Picture.jpg

Whats new?

  • New Planar Finishing angle from X option. (3X, 4X, 5X and 5Xtra)
  • New Planar Finishing one way climb or conventional option. (3X, 4X, 5X and 5Xtra)
  • New sizable window for the post processor dialog. (3X, 4X, 5X and 5Xtra)
  • New print button in the post processor dialog. It is now possible to paste pictures and print the madCAM report together with pictures. (3X, 4X, 5X and 5Xtra)
  • New option for creating post processor custom variables. (Can be used for temporary fixture offset etc.) (3X, 4X, 5X and 5Xtra)
  • New close button in the simulator dialog. (3X, 4X, 5X and 5Xtra)
  • The simulator stock model will remain when closing and reopening the simulator dialog. (It will only reset when clicking on the reset button) (3X, 4X, 5X and 5Xtra)
  • The simulator is faster when using custom stock models. (New custom stock model restore function when clicking on the reset button) (3X, 4X, 5X and 5Xtra)

Bug fixes:

  • Bug fix for profiling. The profiling functions didn’t work if the flute length of the saved cutter was longer than the tool length.
  • Several bug fixes for the drilling and drill dialog.
  • Several bug fixes for post processor when post processing drill toolpaths.
  • Planar finishing linking. It didn’t work as it should in some cases when using multi threading.
  • The preview button in the simulator options dialog didn’t work. This is fixed now.

There are some videos and a feature list at: http://www.madcamcnc.com/madCAM5.html
To download please use this link: http://www.madcamcnc.com/download_nv.html

 

To buy madCAM or to find out more go to CAD Software Direct.