V-Ray for Sketchup Beta 1.6 Available. Free upgrades upon full release..

If you are an existing V-Ray for Sketchup user, or if you’re a prospective user, then news of the V-Ray for Sketchup 1.6 open beta release will be welcome (and greatly expected) news.

Final stage development is now under way and this is your chance to provide feedback and get a sneak peak of some great new features. These features bring development of V-Ray for Sketchup in-line with V-Ray for Rhino and provide some major improvements in terms of efficiency and reductions in render development time.

Register for the V-Ray for Sketchup 1.6 Beta Programme

Rendering Engine

V-Ray RT – a revolutionary rendering engine providing instant feedback and streamlining scene setup. Because V-Ray RT is built upon the same robust core as V-Ray, it is seamless to transition between V-Ray RT and production rendering. For the everyday user this s a very powerful interactive rendering solution that allows them to simultaneously work and render inside of sketchUp.The instant visual feedback makes for quicker design, material, and lighting decisions. The current version of V-Ray RT is only supported on the CPU.

Retrace Threshold – reduce Light Cache artifacts and improve the appearance of glossy reflections and refractions when using the time saving feature – Use light cache for glossy rays.

 

Lights

Dome light – create simple, artifact-free image-based lighting using the dome Light. its powerful importance sampling analyzes hdR images and optimizes light tracing and gi precision. This new feature will streamline your workflow when using image based lighting in your scenes. it will not only save you setup and rendering time but it will also increase the quality of the image based light and shadows.

Lights as components – V-Ray lights can now be part of a SketchUp component. This makes it easy to change the design and settings of multiple lights at one time.

Sphere Light – create spherically shaped area lights.

Geometry

V-Ray Proxy – an indispensable tool for managing scene memory and efficiently rendering massive amounts of geometry. V-Ray Proxy objects are dynamically loaded and unloaded at render-time, saving vital RAm resources. Use V-Ray Proxy to render millions of polygons at maximum memory efficiency and increase the amount of detail and complexity of your sketchUp scenes.

Faster Parsing Times – major speed improvements have been made when processing the sketchUp scene for rendering with V-Ray.

V-Ray Frame Buffer Improvements

Render History – this option allows you to save your rendered images and load them directly in the V-Ray frame buffer.

Compare Tool – new compare option to easily compare two rendered images directly in the V-Ray frame buffer.

V-Ray Lens Effect

Lens Effect
– allows you to achieve bloom and glare effects in your renderings.

Materials

V-Ray Material – a compact and optimized material that includes diffuse, reflection, and refraction parameters with the ability to change the BRdF

Wrapper Material – can be used to specify additional properties per material. most importantly you can now create true matte materials which shows the background as opposed to the base material.

Material Library – this new library contains over a 100 ready to use and photo realistic V-Ray materials.

Procedural Texture Mapping – we add more texture mapping to allow you create different effect on the materials. now you have more freedom on the materials creation.
-AColorop
-Combine Color
-mix
-noisemax

Texture Editing
Three different Color Spaces – to correct the gamma of the images.
-Linear
-gamma Corrected
– sRgB

V-Ray for Rhino Upgrade Available for Limited Time Only!

The V-Ray 1.5 for Rhino Upgrade will only be available for a limited time!

Customer’s who purchased V-Ray for Rhino between September 1, 2011 and March 28, 2012 are eligible for a free upgrade. Free upgrade requires the purchase of a hardware key (licensing dongle).

The V-Ray 1.5 for Rhino Upgrade will no longer be available after June 30th. After June 30th, all V-Ray 1.0 for Rhino customers (excluding academic license holders) will have to purchase a full 1.5 license.

To upgrade your V-Ray for Rhino product or to buy click here.

V-Ray Anniversary Challenge!

We are very excited to announce the first initiative from the V-Ray Anniversary campaign – the V-Ray Anniversary Challenge!  


Chaos Group and CGSociety are inviting artists to create an image which tells the story of a Decisive Moment – a moment that changed a person’s life or the course of human history. Perhaps a knockout punch in a heavy weight championship. The first human to step on the moon. The last block placed on the Pyramids. A wrong step, a gunshot or a glance, the decisive moment that changed the big picture or had an impact on someone’s life.

Chaos Group is offering a great prize pool for the winners. Thanks to their partners the winners will get a package of prizes worth more than $25,000.

V-Ray users from all industries are welcome to participate! Visit the Challenge page to learn all about it.

V-Ray for Rhino 1.5 is Here!!

 

V-Ray for Rhino 1.5 Has Landed

Chaos Group announced today the widely anticipated release of V-Ray for Rhino 1.5. The release builds on the proven success of the previous version whilst introducing further enhancements to provide even greater functionality, performance and ease of use.

Possibly the most eagerly anticipated feature is realtime rendering (RT). RT provides a live rendering interface allowing users to immediately preview changes. This is great if you are testing out different materials, lighting options, camera settings, views and such: simply make a change, check the live visual.

V-Ray’s realtime engine utilises the CPU but in the future may make use of the GPU as with some other versions of V-Ray. The RT renderer uses the same processes as the normal V-Ray core, so the results produced are the same.

 

There are many other great new features to V-Ray for Rhino 1.5 – including:

  • Dome lighting tool with easy to control HDR input,
  • RAM-saving V-Ray Proxy to reduce the overhead on high polygon count models & add interoperability with V-Ray for 3DS Max and other versions of V-Ray
  • Dispersion – a simple switch and variable to add realism to refracted light in translucent materials
  • New ambient occlusion settings to improve upon weaknesses in global illumination (GI)
  • New ‘Retrace Threshold’ settings which can be used to correct weaknesses in light caching and improve accuracy of GI, especially on interior renderings
  • New camera tools to improve photo-realism and potentially save post production in Photoshop

To upgrade, buy a new license or just find out more, visit the V-Ray for Rhino product page.

Vray For Softimage Released!

Vray for Softimage is the latest addition to Chaos Groups suite of rendering solutions.

Some major features of this are:

  • ICE support
  • Complex mesh support using V-Ray Proxy objects
  • Versatile shaders with V-Ray materials
  • Quick and accurate global illumination.

Others include:

Shading with V-Ray for Softimage

Create materials quickly and easily using V-Ray Materials, and simplify the creation of complex, layered materials with the V-Ray Blend and V-Ray Car Paint Materials.

Render Elements
Take control of your compositing workflow using the expansive list of Render Elements.

V-Ray Proxy
Manage scene memory and efficiently render massive amounts of geometry using V-Ray Proxy objects.

Hair & Fur Shading
Render hair and fur with unprecedented quality, control, and speed with the VRayHairMtl shader.

Check out the full list of features in V-Ray for Softimage and see pricing information and supported platforms here.

Becks Vier Commercial Borne of Rhino, Cinema4D, V-Ray Workflow

The recent TV commercial for Becks Vier’s new square necked bottle was produced using a combination of key 3D packages.

 

The ad was created by Zeitguised, with production company Blinkink for Mother. The 20 second ad features a completely self-designed environment, incorporating original models, textures and lighting. The Becks Vier bottle was modelled in Rhino; ZBrush was then used to further texture the bottle. Cinema4D was used for animation and V-Ray for rendering.

Chaos Group takes over ASGVIS

Recently, Chaos Group, based in Bulgaria – makers of V-Ray, acquired Baltimore-based software developer and visualization firm, ASGVIS. The acquisition will consolidate V-Ray for Rhino and V-Ray for SketchUp development within the Chaos Group brand, and confirms establishment of a new Chaos Group company in the United States that should enhance services and support to customers in North America.

A working relationship with the two companies began in 2005 when ASGVIS adapted Chaos Group??s flagship plug-in renderer, V-Ray,to work with the 3D modellers Rhino and SketchUp.

“We are extremely excited by this merger,” said Peter Mitev, CEO of Chaos Group. “We have worked with ASGVIS to extend the V-Ray platform into areas of business that our other V-Ray products did not cover, and having them join the Chaos Group only serves to make the V-Ray brand even stronger. The USA has always been a key market for V-Ray, and having a dedicated office to service our customers will allow us to provide an even higher level of service and support.”

ASGVIS will officially be renamed Chaos Group USA. Peter Mitev will provide overall guidance for the new company, but there are no planned changes to the structure or employees as of this announcement.