Get A Free Upgrade to V-Ray 3.0 for SketchUp..

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Purchase or upgrade to V-Ray 2.0 for SketchUp today and get a free upgrade to V-Ray 3.0 for SketchUp when it releases early next year. Users who have purchased a license from 1st November will be eligible for the free upgrade.

Chaos will also be releasing a free update tomorrow (25th Nov.) for all V-Ray for SketchUp users which will include full support for SketchUp Pro 2016.

Last Day to Save on V-Ray for SketchUp!

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Calling all V-Ray for SketchUp users! Today is the last day to save 15% on additional licenses.
Take advantage of the amazing offer while you still can!

To buy, simply select the additional license promo option on our product page, call us on 01206 804984 or drop us a line at [email protected].

40% Off V-Ray for 3DS Max 1.5 Upgrades

To celebrate the release of V-Ray 3.2 for 3ds Max, all V-Ray 1.5 for 3ds Max customers can upgrade to version 3.2 at a significant discount for a limited time. With the release of V-Ray 3.2 Chaos can no longer offer support for V-Ray 1.5 for 3ds Max so now is the time to upgrade!

Purchase today within the ‘Early Bird’ period of the campaign and receive an incredible discount:

–   40% off from June 22, 2015 – September 15, 2015

–   30% off September 16, 2015 – December 18, 2015

New V-Ray for Rhino Update

A new V-Ray for Rhino update is available. It includes some important bug fixes and changes to the plugin:

  • An issue with Material updates is now fixed.
  • Material previews in “Rendered” display mode are now faster.
  • Improved stability when detaching from a work session.
  • Fixed VFB and mouse freeze.
  • Removed bug which led to large files crashing BatchRender.
  • File loading is optimized and much faster.
  • V-Ray displacement uses less memory and is faster.
  • Added support for HDRLS 5. Painting lights in a scene is easier than ever. Support for HDRLS 4.0 is still available.
  • Newly optimized “ignore objects” code to improve diamond rendering.

Download Update.

V-Ray 3.2 for 3DS Max Now Available

The latest update to V-Ray for 3ds Max is now available. V-Ray 3.2 is fully compatible with 3ds Max 2016 and is now VR-ready.  All V-Ray 3.0 for 3ds Max customers can download the update for free.

New features & updates

Fully compatible with 3ds Max 2016, V-Ray 3.2 introduces VR rendering capabilities and multiple V-Ray RT GPU enhancements. V-Ray 3.2 for 3ds Max also includes improved volume rendering, distributed rendering, and global illumination.

New VR cameras
With our two new VR camera types, you can now render stereo cube maps and spherical stereo images. Output your V-Ray scenes to popular VR formats like Oculus Rift and Samsung Gear VR quickly and easily.

New V-Ray RT GPU Features
V-Ray 3.2 for 3ds Max includes a faster and more powerful V-Ray RT GPU.

V-Ray RT GPU supports:

  • QMC sampling using NVIDIA CUDA (resolves noise faster)
  • Displacement
  • Anisotropic highlights
  • Composite map
  • Output curves
  • Texture baking
  • UDIM support (MARI)

Volume rendering
New V-Ray Volume Grid adds support for OpenVDB, Field3D, and Phoenix FD volume grid formats. This allows you to import and render data from popular effects applications like Houdini and FumeFX.

Distributed rendering
Add or remove distributed rendering nodes on the fly

Global Illumination
Updated Light Cache algorithm removes light leaks and improves animation

Geometry

  • New preview types for proxy objects – includes mesh simplification for optimized proxy display
  • Faster rendering of hair and fur
  • Intel Embree support for 3ds Max Hair & Fur and V-Ray Fur

3ds Max 2016

  • Full support for new Physical Camera – co-developed with 3ds Max team
  • Support for new Physical Camera Exposure Control
  • V-Ray Lens Analysis Utility adds support for the 3ds Max Physical Camera
Artwork by Blackhaus

Artwork by Blackhaus

 

New V-Ray 3.0 for 3ds Max Update

A new V-Ray 3.0 for 3ds Max update is available for download. This update contains important bug fixes and includes:

  • Fixed 3ds Max 2015 SP3/Extension2 crash on remote hosts with Distributed Rendering
  • V-Ray RT GPU now supports VRayDirt
  • V-Ray RT GPU supports VertexColor texture
  • VRayMetaball supports Maxscript vertex color source
  • VRayProxy disables Force first map channel option by default
  • .vrmesh viewer adds a slider to control point size of particles
  • .vrmesh viewer enables OpenGL point smoothing when point size is greater than 1.0

Download update.

New Update for V-Ray 2.0 for Rhino

A new update to V-Ray 2.0 for Rhino is now available. In addition to other refinements, Chaos have made code optimisations to improve the general performance of V-Ray for Rhino.

Refinements include:

  • Performance improvements that speed up DR renders
  • Relative paths are now supported for bitmap textures
  • Improved batch render tool for easier use
  • Sun Modify Light button uses the dialog’s last used settings if the light direction remains the same

Download V-Ray 2.0 for Rhino SP 2 here.

When will V-Ray be Compatible with SketchUp 2015?

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At the time of writing (6th Nov. 2014), the current version of V-Ray for SketchUp does not officially support SketchUp 2015. However, Chaos are in the final testing phases of an update which will include support for the new version including a 64bit version of V-Ray for SketchUp to match the new 64bit version of SketchUp. Although we can not say for sure when the update will be available, we can assure you that Chaos are doing everything they can to both make it available as fast as possible and make sure it’s working.

The free update will be available for current V-Ray 2.0 for SketchUp users (Educational customers, will need to email [email protected] for update information).

If you are unable to work without V-Ray we would recommend delaying your upgrade to the new 2015 release until the update has been made available.

(Chaos are unable to guarantee that scenes that have been worked on in SketchUp 2015 will still work if opened with V-Ray and SketchUp 2014.)

We will continue to work with Chaos and keep all SketchUp and V-Ray users up to date with any new information we receive on the release.