V-Ray 2.0 for SketchUp has now been updated and is fully compatible with SketchUp 2016. Along with improvements to animation and batch rendering, this free update also includes support for Skatter and ArchVision RPCs. This free download is available to all V-Ray 2.0 for SketchUp user from the downloads section in your Chaos Account.
Thinking about moving to V-Ray 2.0 for SketchUp? All upgrades and new seats, purchased after November 1st, qualify for a free upgrade to V-Ray 3 for SketchUp when it’s released.
The free upgrade will include one workstation license plus one render node.
Purchase or upgrade to V-Ray 2.0 for SketchUp today and get a free upgrade to V-Ray 3.0 for SketchUp when it releases early next year. Users who have purchased a license from 1st November will be eligible for the free upgrade.
Chaos will also be releasing a free update tomorrow (25th Nov.) for all V-Ray for SketchUp users which will include full support for SketchUp Pro 2016.
To celebrate the release of V-Ray 3.2 for 3ds Max, all V-Ray 1.5 for 3ds Max customers can upgrade to version 3.2 at a significant discount for a limited time. With the release of V-Ray 3.2 Chaos can no longer offer support for V-Ray 1.5 for 3ds Max so now is the time to upgrade!
Purchase today within the ‘Early Bird’ period of the campaign and receive an incredible discount:
The latest update to V-Ray for 3ds Max is now available. V-Ray 3.2 is fully compatible with 3ds Max 2016 and is now VR-ready. All V-Ray 3.0 for 3ds Max customers can download the update for free.
New features & updates
Fully compatible with 3ds Max 2016, V-Ray 3.2 introduces VR rendering capabilities and multiple V-Ray RT GPU enhancements. V-Ray 3.2 for 3ds Max also includes improved volume rendering, distributed rendering, and global illumination.
New VR cameras
With our two new VR camera types, you can now render stereo cube maps and spherical stereo images. Output your V-Ray scenes to popular VR formats like Oculus Rift and Samsung Gear VR quickly and easily.
New V-Ray RT GPU Features
V-Ray 3.2 for 3ds Max includes a faster and more powerful V-Ray RT GPU.
V-Ray RT GPU supports:
QMC sampling using NVIDIA CUDA (resolves noise faster)
UDIM support (MARI)
Volume rendering New V-Ray Volume Grid adds support for OpenVDB, Field3D, and Phoenix FD volume grid formats. This allows you to import and render data from popular effects applications like Houdini and FumeFX.
Distributed rendering Add or remove distributed rendering nodes on the fly
Updated Light Cache algorithm removes light leaks and improves animation
New preview types for proxy objects – includes mesh simplification for optimized proxy display
Faster rendering of hair and fur
Intel Embree support for 3ds Max Hair & Fur and V-Ray Fur
3ds Max 2016
Full support for new Physical Camera – co-developed with 3ds Max team
Support for new Physical Camera Exposure Control
V-Ray Lens Analysis Utility adds support for the 3ds Max Physical Camera
Learn how to set up your first presentation ready architectural design rendering quickly and easily. This video will cover all of the key strategies to create beautiful V-Ray renderings quickly and easily. More information on V-Ray for SketchUp here.