LumenRT 2 Review for SketchUp Out Now!

E-on Software have released a new version of LumenRT.  LumenRT is e-on software’s revolutionary 3D technology for the interactive visualization of architectural projects. Create high quality real-time visualizations of your models and explore them with your mouse!

With its new real-time engine, LumenRT 2 has a number of new features and enhancements, including:

– Complete physical simulation of light
– Physically accurate reflections
– Adjustable time of day
– Precise anti-aliasing and motion blur
– Soft shadows with varying softness
– Water and underwater effects
– Advanced material rendering
– Realistic skies
– Low quality mode for optimized performance on slower boards

LumenRT 2 Review is available for SketchUp on the Macintosh (OS X 10.6) and Windows (XP, Vista and Seven) platforms

The realtime engine is compatible with Google SketchUp, with support for other platforms coming soon, and allows for publishing scenes as self-contained executable files that play on PCs and Macs. A trial version is available for download.

CAD Software Direct Now Official UK Resellers of Maxwell Render!

CAD Software Direct are proud to announce that we are now official UK Resellers of Maxwell Render.

Maxwell Render is a recognised standard in architectural visualisation, product design, interior design, film/animation production, engineering and other markets that require the highest render standards. The technology behind Maxwell Render enables users to create materials, set lights and cameras, and render 3D scenes, all in a stunningly realistic and intuitive way, resulting in images that are indistinguishable from photographs

We have the full range of Maxwell Render software on CAD Software Direct. This includes standard licenses, upgrades, RenderNode licenses, educational licenses and classroom packs.

Becks Vier Commercial Borne of Rhino, Cinema4D, V-Ray Workflow

The recent TV commercial for Becks Vier’s new square necked bottle was produced using a combination of key 3D packages.

 

The ad was created by Zeitguised, with production company Blinkink for Mother. The 20 second ad features a completely self-designed environment, incorporating original models, textures and lighting. The Becks Vier bottle was modelled in Rhino; ZBrush was then used to further texture the bottle. Cinema4D was used for animation and V-Ray for rendering.

E-on Software Release Vue 10

E-on software have now released Vue 10 Infinite and Vue 10 xStream and have also announced that it will release the new versions of the Vue product range such as, Pioneer & Theme-packs, Frontier, Esprit, Studio and Complete  in mid November 2011.

 

Vue 10 adds a number of new and extended features such as:

  • Spline and Road Tools: Vue 10 includes a comprehensive spline toolkit that can be used for EcoSystems, terrain effects, building roads or creating objects. An automatic path-finding algorithm can also be used to build realistic roads at the surface of terrains.
  • Dynamic Rocks: Vue 10 features a library of dynamic rock templates that can be used to instantly create single rocks, groups of rocks, or use them in EcoSystems. Each time the user creates a rock from a template, a new and unique variation will be generated.
  • Physical Transparency and Water Shaders: Physical transparency adds absorption and scattering parameters to allow for realistic light absorption in glass or in a body of water. Ocean waves now accurately affect incident light to produce realistic underwater caustics.
  • Render Comparison: The new render display dialog now lets the user stack and compare previous renders. Users can overlay and compare 2 renders (including multi-pass layers) and use HDR difference tools for in depth analysis. Lightweight render clones can be created to test various postprocessing effects, without altering the original render.
  • EcoSystem Phase and Lean-out Control: Vue 10 lets the user individually control the phase (animation offset) of animated elements inside EcoSystem populations for creating more natural animations. Phase is totally user-controllable on a per instance basis, using the function graph. EcoSystem Lean-out Control lets the user define how the EcoSystem instances lean out towards zones of lower density.
  • Terrain Editing Improvements: Users can now precisely preview the active zones when painting with a brush that has Environment Constraints applied. A new Custom 3D terrain brush is added to the brush collection. Mask rotation can also be enabled/disabled when painting in the terrain editor. Material painting in the terrain editor is markedly improved. A new Strata3D node is added for the creation of realistic canyon walls and stratified rock formations. And much more!
  • Edge-based Anti-Aliasing: A new edge-based anti-aliasing algorithm is added to complement the previous color-based anti-aliasing strategy. Both AA settings can be configured independently.
  • Improved Depth of Field and Motion Blur.
  • Up to 30% Faster Rendering Speed*: Significant internal optimizations made to Vue 10’s rendering engine will result in dramatically accelerated rendering.
  • And much more: new “Main View Defined” Aspect Ratio, Multiple Camera Aspect Ratio Variation, Improved Render Area, Texture Projection Node, Mixed Materials Alpha Channel, Collada Morph Targets…
  • Plus all the new features introduced in Vue 9.5 such as GPU Anti-Aliasing, FastHybrid Depth of Field, Atmosphere Relighting, Localized Cloud Layers, Advanced Cloud Control, Interactive Texture Placement, Custom Star Maps and more.

These products are now available to view and purchase from CAD Software Direct.

Maxon’s 99frames Competition

 

 

This is a contest that anyone can join, regardless of their skill level. This competition has a restriction of 99 frames to make it easier to create an entry. Everyone can and should be inspired to take part using the new features of CINEMA 4D R13 to create their own animation.

After the contest has ended Maxon will composit all 99frames animations to make a large clip with a specially composed soundtrack that will be made available to the global community.Everyone involved is then encouraged to pass this composition on so they can show everyone their contribution to the 99frames competition.

To inspire participants even more, Maxon are giving several amazing prizes to the winners ranging from plugins to a VRAYforC4D license or even a CINEMA 4D Studio Version! The winners will be selected by a jury of industry experts: David Lewnadowski, Kay Tennemann, Manuel Casasola Merkle, Mike “the monkey” Senften, Nick “GreyscaleGorilla” Campbell and Rizon Prein

The competition is being run by David Drayton, a Cinema 4D Product Designer for Maxon.

So get your CINEMA 4D engine running and get to work!

Rhino used in an impressive range of architectural projects

 

 

The online magazine, AECCafe, showcases projects of the AEC industry. AECCafe has featured a multitude of projects using Rhino software,

The projects come from all over the world covering a variety of different built environments. Projects include art installations, office buildings, shopping centres, hotels, bridges and residences and use Rhino 3D along with other packages to produce some very high quality visuals.

 

 

Aneta Bulant – Kamenova and Klaus Wailzer

Architect: Ojanen_Chiou Architects LLP

Architects: Studio505

 

To see the full article please click here : http://www10.aeccafe.com/blogs/arch-showcase/category/rhino/

Pixologic Releases Sculptris

Pixologic, maker of the Award-Winning ZBrush yesterday announced the latest release of Sculptris (for Windows and MAC).
For the last decade Pixologic has been recognized for its ground-breaking innovation, “cool” creativity and tools that are as user friendly as they are powerful and natural-feeling. These tools enable artists in many industries to open new vistas of possibility with their skills and imagination. The development and latest release of Sculptris is consistent with the Pixologic ethos and spirit to help artists both shine at and enjoy creating art – intuitively, without having to worry about technical barriers.
3D Sculpting and Painting Become Easy with Sculptris
Sculptris is an elegant and simple 3D modeling solution, offering artists a platform to harness their imagination and create 3D sculpts in a way that is unique to the digital world.
Tomas Pettersson, the programmer behind Sculptris commented: “I trust that, with this version, Sculptris will be more accessible for all people on both PC’s and Mac’s. Everyone should be able to sculpt!”

Sculptris introduces a dynamic tessellation system, giving its user the ability to sculpt or paint freely on any part of the surface without having to worry about the underlying geometry. With Sculptris, triangles are automatically added as needed, and only to the areas where a stroke has been applied to the surface.
Users can do just about anything that’s possible with real clay. For example, they can pull, twist and pinch the surface, easily adding volume as needed without the rigorous attention to underlying structure that is typically associated with 3D modeling programs.
Pixologic envisions Sculptris as an entry level scultping tool for a new generation of artists wishing to explore 3D sculpting and digital creation. Fun to use, it’s also a truly effective programme that can be embraced by hobbyists and professional artists, alike. For those wishing to explore further, Sculptris is seen as a perfect base upon which to build one’s skills while advancing to the substantial world of ZBrush.
GoZ
With the new GoZ integration in Sculptris, artists can now seamlessly move their creations between Sculptris and ZBrush with the click of a button.
Navigational Controls
The navigation controls in Sculptris have been enhanced from earlier releases of the software and are now similar to those in ZBrush. This makes it effortless to go between the two applications while also helping Sculptris to serve as a stepping stone toward mastery of ZBrush.
Availability
The new version of Sculptris is currently available as a free download at: pixologic.com/sculptris.
Experienced Sculptris users and first timers alike are encouraged to try out the new release, have fun playing with it, and most important—make great artwork! All are invited to share their creations in the Sculptris forum at ZBrushCentral. The forum provides a common ground for Sculptris artists to share and communicate with other Sculptris users, as well as the many industry-leading artists who frequent ZBrushCentral.

Maxwell Render Plugin For Bonzai3d Released

Next Limit Technologies, creators of Maxwell Render and AutoDesSys, developer of bonzai3D, recently announced a new plugin for bonzai3d users. The new plugin will now allow bonzai3d users to render with Maxwell Render directly inside their platform. With this plugin, users can convert materials between the two programs as well as view Maxwell materials directly inside bonzai3d.

??We are excited to see this new connection between Maxwell Render and bonzai3d,?? says Juan Ca???ada, Lead Developer of Maxwell Render, at Next Limit Technologies. ??The integration is exceptional and it will offer bonzai3d users an opportunity to produce the best quality images using Maxwell Render??.

B3d is a relatively new comer in the? 3D industry. It is quick, easy to use but quite powerful and very robust. Designers can use b3d in the conceptual and sketching stages of their projects workflow. The CAD accurate models can then be used further down in the pipeline for final renders, construction design, fabrication and animation. Embedded tutorials make it easy to use while its robust geometry standards make it a choice for professionals.

??We are very pleased with the release of the Maxwell Render plugin for b3d, as it will add some great advanced rendering capabilities to the refreshingly easy to use modeling flow of the program?? says Alexandra Yessios, VP of Sales & Marketing at AutoDesSys Inc. ??You can create imaginative forms smoothly and effortlessly and then render them with all the global illumination effects that so successfully compete with reality.??

“We kept bonzai3d’s motto— ‘small but powerful’— in mind when developing the plugin for Maxwell Render??, says Ben Dean, plugin developer. ?? You’ll get photorealistic renderings from your existing Bonzai projects in no time with the materials auto-translate feature, which uses verbal material hints, like ‘glass’ and ‘aluminum,’ to guide the translation. Of course, you can use MXM materials for even greater accuracy. The plugin adds five new light types for illuminating your scenes, including Maxwell’s Physical Sky, IES for manufacturer-accurate lighting, and a parametric ‘soft box’ which works just like its photographic counterpart. These light types help you leverage Maxwell Render??s legendary Multilight feature. You can promote your designs with stunning, physically accurate images ??

Maxwell Render is a next generation rendering technology based upon the physical equations governing light transport. It enables users to digitally create highly accurate and believable imagery of the real world. Maxwell Render produces incredibly realistic illumination without resorting to the tricks/approximations used by many current industry standard renderers. Moreover, it supersedes existing renderers through its incredible ease-of-use, enabling professionals in a very broad range of disciplines to quickly learn and exploit its capabilities. Maxwell Render is now used as the render software of choice for companies in many industries including Architecture, Automotive, Product/Industrial Design and Media & Entertainment.

Bonzai3d offers a fresh take on 3D modeling. Prior to b3d, 3D modelers tended to be easy-to-use, or accurate and powerful, but rarely both. Bonzai’s fluid, contemporary interface is backed up by robust geometry based on AutoDesSys’ proprietary modeling algorithms coupled with other solid modeling kernels, so you can go from 3D sketch to production in record time, with solids, NURBS or both.

Chaos Group takes over ASGVIS

Recently, Chaos Group, based in Bulgaria – makers of V-Ray, acquired Baltimore-based software developer and visualization firm, ASGVIS. The acquisition will consolidate V-Ray for Rhino and V-Ray for SketchUp development within the Chaos Group brand, and confirms establishment of a new Chaos Group company in the United States that should enhance services and support to customers in North America.

A working relationship with the two companies began in 2005 when ASGVIS adapted Chaos Group??s flagship plug-in renderer, V-Ray,to work with the 3D modellers Rhino and SketchUp.

“We are extremely excited by this merger,” said Peter Mitev, CEO of Chaos Group. “We have worked with ASGVIS to extend the V-Ray platform into areas of business that our other V-Ray products did not cover, and having them join the Chaos Group only serves to make the V-Ray brand even stronger. The USA has always been a key market for V-Ray, and having a dedicated office to service our customers will allow us to provide an even higher level of service and support.”

ASGVIS will officially be renamed Chaos Group USA. Peter Mitev will provide overall guidance for the new company, but there are no planned changes to the structure or employees as of this announcement.