Maxwell Render 3.0, New Features!

 


CUSTOM SUN RADIUS
The sun in Maxwell’s physical sky system is now customisable in size and colour allowing for dramatic sun effects, as well as introducing a physically correct approach to controlling shadow softness (via sun radius) or distant emitters with parallel shadows. custom_sun_render_SL20_560


PROCEDURALS
Maxwell Render now includes a collection of procedural textures that can be used alone or in combination with other textures to produce a range of effects. Being mathematical fractals, they are 100% seamless, customizable and cross-platform.
ProceduralSamplesPP-560

RENDER BOOLEANS
An object bounding box, sphere or plane can now be used as a ‘cutting’ object, which works in a similar way to the cameras Z-clip feature, except now you are no longer limited to the cameras near/far planes. Hubble_1920-560


CUSTOM ALPHAS
A long awaited feature, now you can create unlimited ‘layers’ of alphas and add any object(s) to those layers, allowing you to isolate the exact objects you need.
NespressoSeeds-560

NEW LENSES
Five new lens types have been added to the Maxwell Camera: Spherical – great for making HDR environments or virtual walk-throughs, Fish Eye, Pinhole (creates no depth of field effect), Cylindrical and Orthographic LensSpherical_ModernRoom-560


MATERIAL ASSISTANTS
Maxwell materials assistant is a new, easy to use material editor which builds the basic material characteristics for you – greatly simplifying the material creation process and saving you lots of time. Choose first a category such as glass, metal, translucent, opaque and the material assistant will help you create perfectly optimised materials for your scene in just seconds! Bottles-560


PIXAR OPEN SUBDIV
The new Subdivision feature allows you to subdivide low-polygon objects into smooth surfaces, by implementing Pixar OpenSubdiv. Because it’s subdividing the geometry only at render time – your scene files take up far less space and can be transferred much faster around your network. OpenSubdiv is owned by Pixar. Copyright (C) Pixar. All rights reserved SubD_RayBan_560


BLOCKABLE EMITTERS
Now you can isolate the contribution of each emitter to each individual object in the scene, allowing you to have objects not affected by certain emitters in the scene. This way, you have custom control over the lighting of each object in your scene. Cosmetics_Better_illumination-560


IMAGE PROJECTORS
Emitters in Maxwell can now project light using any bitmap (or even a procedural texture!), much the same as a slide projector projects an image onto a canvas. tom_caustics-560


MAXWELL SEA
Maxwell Sea creates realistic ocean surfaces and waves based on the Ocean Statistical Spectrum from RealFlow. Various parameters such as water depth and surface dimensions allow you to produce a convincing water surface, from swimming pools to open ocean. The meshing is only done at render time, meaning it takes up almost no extra space in the .MXS file. island-560


MAXWELL SCATTER
The new Maxwell Scatter modifier distributes instances of an object (or even referenced MXS files) across the surface of another object, with similar parameters to the Maxwell grass modifier – including the ability to add density maps, or randomise the size and rotation. ScatterForrest-560


IMPROVED MOTIONBLUR
Maxwell V3 offers massive speed improvements when motion blur is used in scenes with many objects, especially where hair and particles are used. In a scene using millions of hairs for example, the increase in speed can be upwards of 100X! Dancer-560


ALEMBIC
The Alembic file format allows for very efficient storage of geometry and other scene data, which can now be referenced directly in Maxwell V3. Support for Alembic includes static and animated geometry as well as particles. It also works with the Exocortex CRATE suite of Alembic plugins. alembic02-560


DOUBLE-SIDED MATERIALS
Separate materials can now be applied to the back-face of a polygon surface – making it much easier to create bottle labels, translucent paper, or add more variation to leaves etc. And as a bonus, it also works with the Maxwell grass modifier! leavesFin-560


DEEP COMPOSITING
Maxwell Render 3 can now render in ‘deep image’ format, which stores color as well as depth information per pixel, making it much easier to composite rendered objects together as well as eliminating troublesome edge artifacts. You can save the deep info in either .EXR or .DTEX formats, in rgba or alpha. Biblio_Mihai169-560


VOLUMETRICS
The new volumetric feature in Maxwell can work in several ways: as a constant density volumetric object – useful for large atmospheric haze effects or thick fog, it can work with particles files in several formats, including RealFlow .bin, and also with density fields/voxels directly from Maya or Houdini. DeepCompNuke-560


FAST ML PREVIEW
See your Multilight changes instantly in the main render view. Even Scattering and Dispersion update instantly – thanks to the new GPU accelerated Fast Multilight display!


IMPROVED FIRE VOXELIZATION
Our scene preview engine Maxwell FIRE is much smarter in V3 – re-voxelizing only the objects which have changed, saving a tremendous amount of time when setting up your scenes.

New Maxwell Render Patch

http://www.nextlimit.com/mailing/images/email_templates/img/mxlogo.gif

We are pleased to announce the release of a new patch for Maxwell Render Suite (2.7.1).

Maxwell Render users can download this patch for free in order to benefit from the best possible version of Maxwell Render.

For Windows the patch is available to download as a separate file, for Linux and Mac OSX and you will need to download the full Maxwell Render install.

To download this patch you should sign in to your Next Limit account.

 

Next Limit UEFA EURO 2012 Promotion!!

Next Limit is joining in the football fever and holding a UEFA EURO 2012 promotion! Don’t miss this opportunity to buy RealFlow/RealFlow RenderKits/RealFlow Nodes and/or Maxwell Render/Maxwell Render Nodes at a discount which will range from 10% to 50% depending on how Spain performs in each game!

The rules are simple:

8th June 2012 – UEFA EURO 2012 kicks off:  10% discount begins

For every goal that Spain scores within a match, an additional 10% is added to the discount (so if Spain scores 2 goals, the discount will go up to 30% until the end of the following match).

*Maximum discount is 50% (4 goals in a match). 

*If a game is tied, goes to penalty kicks and Spain wins, only 10% additional discount will be added on top of the goals scored during game time (not 10% for each penalty kick).

The total discount will be recalculated at the end of each match and will reflect the number of goals in that match ONLY (goals and promotions will not accumulate over more than one game).

If Spain is knocked out of the tournament, the discount based on their last game´s goals will continue until the start of the next round.  When the next round begins, the discount will be 10% until the end of the tournament on 1st July 2012.

If Spain WINS, the new discount based on the number of Spain´s goals in the Final continues until 8th July.

CAD Software Direct Now Official UK Resellers of Maxwell Render!

CAD Software Direct are proud to announce that we are now official UK Resellers of Maxwell Render.

Maxwell Render is a recognised standard in architectural visualisation, product design, interior design, film/animation production, engineering and other markets that require the highest render standards. The technology behind Maxwell Render enables users to create materials, set lights and cameras, and render 3D scenes, all in a stunningly realistic and intuitive way, resulting in images that are indistinguishable from photographs

We have the full range of Maxwell Render software on CAD Software Direct. This includes standard licenses, upgrades, RenderNode licenses, educational licenses and classroom packs.

Maxwell Render Plugin For Bonzai3d Released

Next Limit Technologies, creators of Maxwell Render and AutoDesSys, developer of bonzai3D, recently announced a new plugin for bonzai3d users. The new plugin will now allow bonzai3d users to render with Maxwell Render directly inside their platform. With this plugin, users can convert materials between the two programs as well as view Maxwell materials directly inside bonzai3d.

??We are excited to see this new connection between Maxwell Render and bonzai3d,?? says Juan Ca???ada, Lead Developer of Maxwell Render, at Next Limit Technologies. ??The integration is exceptional and it will offer bonzai3d users an opportunity to produce the best quality images using Maxwell Render??.

B3d is a relatively new comer in the? 3D industry. It is quick, easy to use but quite powerful and very robust. Designers can use b3d in the conceptual and sketching stages of their projects workflow. The CAD accurate models can then be used further down in the pipeline for final renders, construction design, fabrication and animation. Embedded tutorials make it easy to use while its robust geometry standards make it a choice for professionals.

??We are very pleased with the release of the Maxwell Render plugin for b3d, as it will add some great advanced rendering capabilities to the refreshingly easy to use modeling flow of the program?? says Alexandra Yessios, VP of Sales & Marketing at AutoDesSys Inc. ??You can create imaginative forms smoothly and effortlessly and then render them with all the global illumination effects that so successfully compete with reality.??

“We kept bonzai3d’s motto— ‘small but powerful’— in mind when developing the plugin for Maxwell Render??, says Ben Dean, plugin developer. ?? You’ll get photorealistic renderings from your existing Bonzai projects in no time with the materials auto-translate feature, which uses verbal material hints, like ‘glass’ and ‘aluminum,’ to guide the translation. Of course, you can use MXM materials for even greater accuracy. The plugin adds five new light types for illuminating your scenes, including Maxwell’s Physical Sky, IES for manufacturer-accurate lighting, and a parametric ‘soft box’ which works just like its photographic counterpart. These light types help you leverage Maxwell Render??s legendary Multilight feature. You can promote your designs with stunning, physically accurate images ??

Maxwell Render is a next generation rendering technology based upon the physical equations governing light transport. It enables users to digitally create highly accurate and believable imagery of the real world. Maxwell Render produces incredibly realistic illumination without resorting to the tricks/approximations used by many current industry standard renderers. Moreover, it supersedes existing renderers through its incredible ease-of-use, enabling professionals in a very broad range of disciplines to quickly learn and exploit its capabilities. Maxwell Render is now used as the render software of choice for companies in many industries including Architecture, Automotive, Product/Industrial Design and Media & Entertainment.

Bonzai3d offers a fresh take on 3D modeling. Prior to b3d, 3D modelers tended to be easy-to-use, or accurate and powerful, but rarely both. Bonzai’s fluid, contemporary interface is backed up by robust geometry based on AutoDesSys’ proprietary modeling algorithms coupled with other solid modeling kernels, so you can go from 3D sketch to production in record time, with solids, NURBS or both.